naming fixes

This commit is contained in:
Chris Forbes
2010-04-02 11:43:13 +13:00
parent ca3c6ee5fe
commit 08dda12328
4 changed files with 9 additions and 19 deletions

View File

@@ -48,11 +48,11 @@ namespace OpenRA
public static void AddSmudge(this Map map, int2 targetTile, WarheadInfo warhead)
{
if (warhead.SmudgeType == SmudgeType.None) return;
if (warhead.SmudgeSize[0] == 0 && warhead.SmudgeSize[1] == 0)
if (warhead.Size[0] == 0 && warhead.Size[1] == 0)
map.AddSmudge(warhead.SmudgeType == SmudgeType.Crater, targetTile.X, targetTile.Y);
else
foreach (var t in Game.world.FindTilesInCircle(targetTile, warhead.SmudgeSize[0]))
if ((t - targetTile).LengthSquared >= warhead.SmudgeSize[1] * warhead.SmudgeSize[1])
foreach (var t in Game.world.FindTilesInCircle(targetTile, warhead.Size[0]))
if ((t - targetTile).LengthSquared >= warhead.Size[1] * warhead.Size[1])
if (Game.world.GetTerrainType(t) != TerrainType.Water)
map.AddSmudge(warhead.SmudgeType == SmudgeType.Crater, t.X, t.Y);
}