Fix some stupid bugs; remove hardcoded references to water/ore/tree terraintypes
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@@ -32,7 +32,7 @@ namespace OpenRA.Traits
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public readonly int ValuePerUnit = 0;
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public readonly string Name = null;
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public readonly string TerrainType = null;
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public readonly string TerrainType = "Ore";
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public Sprite[][] Sprites;
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