Change lobby options description to make sense in both disabled and enabled state

This commit is contained in:
Ivaylo Draganov
2021-09-27 16:06:20 +03:00
committed by Smittytron
parent 9bcbbdd3fc
commit 091d756c14
88 changed files with 91 additions and 91 deletions

View File

@@ -23,7 +23,7 @@ namespace OpenRA.Mods.Common.Traits
public readonly string DefaultCashDropdownLabel = "Starting Cash";
[Desc("Tooltip description for the starting cash option in the lobby.")]
public readonly string DefaultCashDropdownDescription = "Change the amount of cash that players start with";
public readonly string DefaultCashDropdownDescription = "The amount of cash that players start with";
[Desc("Starting cash options that are available in the lobby options.")]
public readonly int[] SelectableCash = { 2500, 5000, 10000, 20000 };

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@@ -41,7 +41,7 @@ namespace OpenRA.Mods.Common.Traits
public readonly string TechLevelDropdownLabel = "Tech Level";
[Desc("Tooltip description for the tech level option in the lobby.")]
public readonly string TechLevelDropdownDescription = "Change the units and abilities at your disposal";
public readonly string TechLevelDropdownDescription = "The units and abilities that players can use";
[Desc("Default tech level.")]
public readonly string TechLevel = "unrestricted";
@@ -59,7 +59,7 @@ namespace OpenRA.Mods.Common.Traits
public readonly string GameSpeedDropdownLabel = "Game Speed";
[Desc("Description of the game speed option in the lobby.")]
public readonly string GameSpeedDropdownDescription = "Change the rate at which time passes";
public readonly string GameSpeedDropdownDescription = "The rate at which time passes";
[Desc("Default game speed (leave empty to use the default defined in mod.yaml).")]
public readonly string GameSpeed = null;

View File

@@ -28,7 +28,7 @@ namespace OpenRA.Mods.Common.Traits
public readonly string DropdownLabel = "Starting Units";
[Desc("Tooltip description for the starting units option in the lobby.")]
public readonly string DropdownDescription = "Change the units that you start the game with";
public readonly string DropdownDescription = "The units that players start the game with";
[Desc("Prevent the starting units option from being changed in the lobby.")]
public readonly bool DropdownLocked = false;