Change terrain type from string based dictionaries to arrays

This commit is contained in:
Pavlos Touboulidis
2014-05-25 15:46:36 +03:00
parent b8cdb224d1
commit 092352729f
23 changed files with 265 additions and 137 deletions

View File

@@ -49,7 +49,7 @@ namespace OpenRA.Mods.Cnc
foreach (var kv in self.OccupiesSpace.OccupiedCells())
{
totalTiles++;
if (info.SafeTerrain.Contains(self.World.GetTerrainType(kv.First)))
if (info.SafeTerrain.Contains(self.World.GetTerrainInfo(kv.First).Type))
safeTiles++;
}