Introduce ExplosionOnDamageTransition

And use it for TS cyborgs.
This commit is contained in:
reaperrr
2016-06-05 20:28:56 +02:00
parent ff8af828a3
commit 0947e7bdd6
3 changed files with 75 additions and 0 deletions

View File

@@ -365,6 +365,10 @@
^Cyborg:
Inherits@1: ^Infantry
Inherits@2: ^EmpDisableMobile
ExplosionOnDamageTransition:
Weapon: CyborgExplode
DamageState: Critical
TriggerOnlyOnce: true
Explodes:
Weapon: CyborgExplode
EmptyWeapon: CyborgExplode