Update copyright header. Normalize line endings to LF.
This commit is contained in:
@@ -1,36 +1,36 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see LICENSE.
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*/
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#endregion
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using System.Drawing;
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using OpenRA.GameRules;
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using OpenRA.Traits;
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namespace OpenRA.Editor
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{
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class ActorTemplate
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{
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public Bitmap Bitmap;
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public ActorInfo Info;
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public EditorAppearanceInfo Appearance;
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}
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class BrushTemplate
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{
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public Bitmap Bitmap;
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public ushort N;
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}
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class ResourceTemplate
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{
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public Bitmap Bitmap;
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public ResourceTypeInfo Info;
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public int Value;
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}
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}
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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||||
* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Drawing;
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using OpenRA.GameRules;
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using OpenRA.Traits;
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namespace OpenRA.Editor
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{
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class ActorTemplate
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{
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public Bitmap Bitmap;
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public ActorInfo Info;
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public EditorAppearanceInfo Appearance;
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}
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class BrushTemplate
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{
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public Bitmap Bitmap;
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public ushort N;
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}
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class ResourceTemplate
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{
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public Bitmap Bitmap;
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public ResourceTypeInfo Info;
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public int Value;
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}
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}
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@@ -1,55 +1,55 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see LICENSE.
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*/
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#endregion
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using System.Linq;
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using OpenRA.FileFormats;
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using SGraphics = System.Drawing.Graphics;
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namespace OpenRA.Editor
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{
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class ActorTool : ITool
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{
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ActorTemplate Actor;
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public ActorTool(ActorTemplate actor) { this.Actor = actor; }
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public void Preview(Surface surface, SGraphics g)
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{
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/* todo: include the player
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* in the brush so we can color new buildings too */
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surface.DrawActor(g, surface.GetBrushLocation(), Actor, null);
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}
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public void Apply(Surface surface)
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{
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if (surface.Map.Actors.Value.Any(a => a.Value.Location() == surface.GetBrushLocation()))
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return;
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var owner = "Neutral";
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var id = NextActorName(surface);
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surface.Map.Actors.Value[id] = new ActorReference(Actor.Info.Name.ToLowerInvariant())
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{
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new LocationInit( surface.GetBrushLocation() ),
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new OwnerInit( owner)
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};
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}
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string NextActorName(Surface surface)
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{
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var id = 0;
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for (; ; )
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{
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var possible = "Actor{0}".F(id++);
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if (!surface.Map.Actors.Value.ContainsKey(possible)) return possible;
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}
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}
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}
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}
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#region Copyright & License Information
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/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Linq;
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using OpenRA.FileFormats;
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using SGraphics = System.Drawing.Graphics;
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namespace OpenRA.Editor
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{
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class ActorTool : ITool
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{
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ActorTemplate Actor;
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public ActorTool(ActorTemplate actor) { this.Actor = actor; }
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public void Preview(Surface surface, SGraphics g)
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{
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/* todo: include the player
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* in the brush so we can color new buildings too */
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surface.DrawActor(g, surface.GetBrushLocation(), Actor, null);
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}
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public void Apply(Surface surface)
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{
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if (surface.Map.Actors.Value.Any(a => a.Value.Location() == surface.GetBrushLocation()))
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return;
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var owner = "Neutral";
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var id = NextActorName(surface);
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surface.Map.Actors.Value[id] = new ActorReference(Actor.Info.Name.ToLowerInvariant())
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{
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new LocationInit( surface.GetBrushLocation() ),
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new OwnerInit( owner)
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};
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}
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string NextActorName(Surface surface)
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{
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var id = 0;
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for (; ; )
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{
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var possible = "Actor{0}".F(id++);
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if (!surface.Map.Actors.Value.ContainsKey(possible)) return possible;
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}
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}
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}
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}
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@@ -1,123 +1,123 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
|
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* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
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* see LICENSE.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Windows.Forms;
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using OpenRA.FileFormats;
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using SGraphics = System.Drawing.Graphics;
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namespace OpenRA.Editor
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{
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class BrushTool : ITool
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{
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BrushTemplate Brush;
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public BrushTool(BrushTemplate brush) { this.Brush = brush; }
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public void Apply(Surface surface)
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{
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// change the bits in the map
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var tile = surface.TileSet.Tiles[Brush.N];
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var template = surface.TileSet.Templates[Brush.N];
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var pos = surface.GetBrushLocation();
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if (surface.GetModifiers() == Keys.Shift)
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{
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FloodFillWithBrush(surface, pos);
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return;
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}
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for (var u = 0; u < template.Size.X; u++)
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for (var v = 0; v < template.Size.Y; v++)
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{
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if (surface.Map.IsInMap(new int2(u, v) + pos))
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{
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var z = u + v * template.Size.X;
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if (tile.TileBitmapBytes[z] != null)
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surface.Map.MapTiles.Value[u + pos.X, v + pos.Y] =
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new TileReference<ushort, byte>
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{
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type = Brush.N,
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index = template.PickAny ? (byte)((u + pos.X) % 4 + ((v + pos.Y) % 4) * 4) : (byte)z,
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};
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var ch = new int2((pos.X + u) / Surface.ChunkSize, (pos.Y + v) / Surface.ChunkSize);
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if (surface.Chunks.ContainsKey(ch))
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{
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surface.Chunks[ch].Dispose();
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surface.Chunks.Remove(ch);
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}
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}
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}
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}
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public void Preview(Surface surface, SGraphics g)
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{
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g.DrawImage(Brush.Bitmap,
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surface.TileSet.TileSize * surface.GetBrushLocation().X * surface.Zoom + surface.GetOffset().X,
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surface.TileSet.TileSize * surface.GetBrushLocation().Y * surface.Zoom + surface.GetOffset().Y,
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Brush.Bitmap.Width * surface.Zoom,
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Brush.Bitmap.Height * surface.Zoom);
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}
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void FloodFillWithBrush(Surface s, int2 pos)
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{
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var queue = new Queue<int2>();
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var replace = s.Map.MapTiles.Value[pos.X, pos.Y];
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var touched = new bool[s.Map.MapSize.X, s.Map.MapSize.Y];
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Action<int, int> MaybeEnqueue = (x, y) =>
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{
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if (s.Map.IsInMap(x, y) && !touched[x, y])
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{
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queue.Enqueue(new int2(x, y));
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touched[x, y] = true;
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}
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};
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queue.Enqueue(pos);
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while (queue.Count > 0)
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{
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var p = queue.Dequeue();
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if (!s.Map.MapTiles.Value[p.X, p.Y].Equals(replace))
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continue;
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var a = FindEdge(s, p, new int2(-1, 0), replace);
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var b = FindEdge(s, p, new int2(1, 0), replace);
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for (var x = a.X; x <= b.X; x++)
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{
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s.Map.MapTiles.Value[x, p.Y] = new TileReference<ushort, byte> { type = Brush.N, index = (byte)0 };
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if (s.Map.MapTiles.Value[x, p.Y - 1].Equals(replace))
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MaybeEnqueue(x, p.Y - 1);
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if (s.Map.MapTiles.Value[x, p.Y + 1].Equals(replace))
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MaybeEnqueue(x, p.Y + 1);
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}
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}
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/* todo: optimize */
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foreach (var ch in s.Chunks.Values) ch.Dispose();
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s.Chunks.Clear();
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}
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int2 FindEdge(Surface s, int2 p, int2 d, TileReference<ushort, byte> replace)
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{
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for (; ; )
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{
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var q = p + d;
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if (!s.Map.IsInMap(q)) return p;
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if (!s.Map.MapTiles.Value[q.X, q.Y].Equals(replace)) return p;
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p = q;
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}
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}
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}
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}
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#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Windows.Forms;
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using OpenRA.FileFormats;
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using SGraphics = System.Drawing.Graphics;
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namespace OpenRA.Editor
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{
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class BrushTool : ITool
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{
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BrushTemplate Brush;
|
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public BrushTool(BrushTemplate brush) { this.Brush = brush; }
|
||||
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public void Apply(Surface surface)
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||||
{
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// change the bits in the map
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var tile = surface.TileSet.Tiles[Brush.N];
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var template = surface.TileSet.Templates[Brush.N];
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var pos = surface.GetBrushLocation();
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if (surface.GetModifiers() == Keys.Shift)
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{
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FloodFillWithBrush(surface, pos);
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return;
|
||||
}
|
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|
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for (var u = 0; u < template.Size.X; u++)
|
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for (var v = 0; v < template.Size.Y; v++)
|
||||
{
|
||||
if (surface.Map.IsInMap(new int2(u, v) + pos))
|
||||
{
|
||||
var z = u + v * template.Size.X;
|
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if (tile.TileBitmapBytes[z] != null)
|
||||
surface.Map.MapTiles.Value[u + pos.X, v + pos.Y] =
|
||||
new TileReference<ushort, byte>
|
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{
|
||||
type = Brush.N,
|
||||
index = template.PickAny ? (byte)((u + pos.X) % 4 + ((v + pos.Y) % 4) * 4) : (byte)z,
|
||||
};
|
||||
|
||||
var ch = new int2((pos.X + u) / Surface.ChunkSize, (pos.Y + v) / Surface.ChunkSize);
|
||||
if (surface.Chunks.ContainsKey(ch))
|
||||
{
|
||||
surface.Chunks[ch].Dispose();
|
||||
surface.Chunks.Remove(ch);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
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public void Preview(Surface surface, SGraphics g)
|
||||
{
|
||||
g.DrawImage(Brush.Bitmap,
|
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surface.TileSet.TileSize * surface.GetBrushLocation().X * surface.Zoom + surface.GetOffset().X,
|
||||
surface.TileSet.TileSize * surface.GetBrushLocation().Y * surface.Zoom + surface.GetOffset().Y,
|
||||
Brush.Bitmap.Width * surface.Zoom,
|
||||
Brush.Bitmap.Height * surface.Zoom);
|
||||
}
|
||||
|
||||
void FloodFillWithBrush(Surface s, int2 pos)
|
||||
{
|
||||
var queue = new Queue<int2>();
|
||||
var replace = s.Map.MapTiles.Value[pos.X, pos.Y];
|
||||
var touched = new bool[s.Map.MapSize.X, s.Map.MapSize.Y];
|
||||
|
||||
Action<int, int> MaybeEnqueue = (x, y) =>
|
||||
{
|
||||
if (s.Map.IsInMap(x, y) && !touched[x, y])
|
||||
{
|
||||
queue.Enqueue(new int2(x, y));
|
||||
touched[x, y] = true;
|
||||
}
|
||||
};
|
||||
|
||||
queue.Enqueue(pos);
|
||||
while (queue.Count > 0)
|
||||
{
|
||||
var p = queue.Dequeue();
|
||||
if (!s.Map.MapTiles.Value[p.X, p.Y].Equals(replace))
|
||||
continue;
|
||||
|
||||
var a = FindEdge(s, p, new int2(-1, 0), replace);
|
||||
var b = FindEdge(s, p, new int2(1, 0), replace);
|
||||
|
||||
for (var x = a.X; x <= b.X; x++)
|
||||
{
|
||||
s.Map.MapTiles.Value[x, p.Y] = new TileReference<ushort, byte> { type = Brush.N, index = (byte)0 };
|
||||
if (s.Map.MapTiles.Value[x, p.Y - 1].Equals(replace))
|
||||
MaybeEnqueue(x, p.Y - 1);
|
||||
if (s.Map.MapTiles.Value[x, p.Y + 1].Equals(replace))
|
||||
MaybeEnqueue(x, p.Y + 1);
|
||||
}
|
||||
}
|
||||
|
||||
/* todo: optimize */
|
||||
foreach (var ch in s.Chunks.Values) ch.Dispose();
|
||||
s.Chunks.Clear();
|
||||
}
|
||||
|
||||
int2 FindEdge(Surface s, int2 p, int2 d, TileReference<ushort, byte> replace)
|
||||
{
|
||||
for (; ; )
|
||||
{
|
||||
var q = p + d;
|
||||
if (!s.Map.IsInMap(q)) return p;
|
||||
if (!s.Map.MapTiles.Value[q.X, q.Y].Equals(replace)) return p;
|
||||
p = q;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,415 +1,415 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see LICENSE.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Windows.Forms;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Editor
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
public Form1(string[] mods)
|
||||
{
|
||||
InitializeComponent();
|
||||
AppDomain.CurrentDomain.AssemblyResolve += FileSystem.ResolveAssembly;
|
||||
|
||||
currentMod = mods.FirstOrDefault() ?? "ra";
|
||||
|
||||
toolStripComboBox1.Items.AddRange(Mod.AllMods.Keys.ToArray());
|
||||
|
||||
toolStripComboBox1.SelectedIndexChanged += (_, e) =>
|
||||
{
|
||||
tilePalette.SuspendLayout();
|
||||
actorPalette.SuspendLayout();
|
||||
resourcePalette.SuspendLayout();
|
||||
tilePalette.Controls.Clear();
|
||||
actorPalette.Controls.Clear();
|
||||
resourcePalette.Controls.Clear();
|
||||
tilePalette.ResumeLayout();
|
||||
actorPalette.ResumeLayout();
|
||||
resourcePalette.ResumeLayout();
|
||||
surface1.Bind(null, null, null);
|
||||
pmMiniMap.Image = null;
|
||||
currentMod = toolStripComboBox1.SelectedItem as string;
|
||||
|
||||
Text = "OpenRA Editor (mod:{0})".F(currentMod);
|
||||
Game.modData = new ModData(currentMod);
|
||||
FileSystem.LoadFromManifest(Game.modData.Manifest);
|
||||
Rules.LoadRules(Game.modData.Manifest, new Map());
|
||||
loadedMapName = null;
|
||||
};
|
||||
|
||||
toolStripComboBox1.SelectedItem = currentMod;
|
||||
|
||||
surface1.AfterChange += OnMapChanged;
|
||||
surface1.MousePositionChanged += s => toolStripStatusLabelMousePosition.Text = s;
|
||||
}
|
||||
|
||||
void OnMapChanged()
|
||||
{
|
||||
MakeDirty();
|
||||
pmMiniMap.Image = Minimap.AddStaticResources(surface1.Map, Minimap.TerrainBitmap(surface1.Map, true));
|
||||
}
|
||||
|
||||
void MakeDirty() { dirty = true; }
|
||||
string loadedMapName;
|
||||
string currentMod = "ra";
|
||||
TileSet tileset;
|
||||
bool dirty = false;
|
||||
|
||||
void LoadMap(string mapname)
|
||||
{
|
||||
tilePalette.Controls.Clear();
|
||||
actorPalette.Controls.Clear();
|
||||
resourcePalette.Controls.Clear();
|
||||
|
||||
loadedMapName = mapname;
|
||||
|
||||
// load the map
|
||||
var map = new Map(mapname);
|
||||
|
||||
// upgrade maps that have no player definitions. editor doesnt care,
|
||||
// but this breaks the game pretty badly.
|
||||
if (map.Players.Count == 0)
|
||||
map.Players.Add("Neutral", new PlayerReference("Neutral",
|
||||
Rules.Info["world"].Traits.WithInterface<CountryInfo>().First().Race, true, true));
|
||||
|
||||
PrepareMapResources(Game.modData.Manifest, map);
|
||||
|
||||
dirty = false;
|
||||
}
|
||||
|
||||
void NewMap(Map map)
|
||||
{
|
||||
tilePalette.Controls.Clear();
|
||||
actorPalette.Controls.Clear();
|
||||
resourcePalette.Controls.Clear();
|
||||
|
||||
loadedMapName = null;
|
||||
PrepareMapResources(Game.modData.Manifest, map);
|
||||
|
||||
MakeDirty();
|
||||
}
|
||||
|
||||
// this code is insanely stupid, and mostly my fault -- chrisf
|
||||
void PrepareMapResources(Manifest manifest, Map map)
|
||||
{
|
||||
Rules.LoadRules(manifest, map);
|
||||
tileset = Rules.TileSets[map.Tileset];
|
||||
tileset.LoadTiles();
|
||||
var palette = new Palette(FileSystem.Open(tileset.Palette), true);
|
||||
|
||||
|
||||
surface1.Bind(map, tileset, palette);
|
||||
// construct the palette of tiles
|
||||
var palettes = new[] { tilePalette, actorPalette, resourcePalette };
|
||||
foreach (var p in palettes) { p.Visible = false; p.SuspendLayout(); }
|
||||
foreach (var t in tileset.Templates)
|
||||
{
|
||||
try
|
||||
{
|
||||
var bitmap = RenderUtils.RenderTemplate(tileset, (ushort)t.Key, palette);
|
||||
var ibox = new PictureBox
|
||||
{
|
||||
Image = bitmap,
|
||||
Width = bitmap.Width / 2,
|
||||
Height = bitmap.Height / 2,
|
||||
SizeMode = PictureBoxSizeMode.StretchImage
|
||||
};
|
||||
|
||||
var brushTemplate = new BrushTemplate { Bitmap = bitmap, N = t.Key };
|
||||
ibox.Click += (_, e) => surface1.SetTool(new BrushTool(brushTemplate));
|
||||
|
||||
var template = t.Value;
|
||||
tilePalette.Controls.Add(ibox);
|
||||
tt.SetToolTip(ibox,
|
||||
"{1}:{0} ({2}x{3})".F(
|
||||
template.Image,
|
||||
template.Id,
|
||||
template.Size.X,
|
||||
template.Size.Y));
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
|
||||
var actorTemplates = new List<ActorTemplate>();
|
||||
|
||||
foreach (var a in Rules.Info.Keys)
|
||||
{
|
||||
try
|
||||
{
|
||||
var info = Rules.Info[a];
|
||||
if (!info.Traits.Contains<RenderSimpleInfo>()) continue;
|
||||
var template = RenderUtils.RenderActor(info, tileset, palette);
|
||||
var ibox = new PictureBox
|
||||
{
|
||||
Image = template.Bitmap,
|
||||
Width = 32,
|
||||
Height = 32,
|
||||
SizeMode = PictureBoxSizeMode.Zoom,
|
||||
BorderStyle = BorderStyle.FixedSingle
|
||||
};
|
||||
|
||||
|
||||
ibox.Click += (_, e) => surface1.SetTool(new ActorTool(template));
|
||||
|
||||
actorPalette.Controls.Add(ibox);
|
||||
|
||||
tt.SetToolTip(ibox,
|
||||
"{0}".F(
|
||||
info.Name));
|
||||
|
||||
actorTemplates.Add(template);
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
|
||||
surface1.BindActorTemplates(actorTemplates);
|
||||
|
||||
var resourceTemplates = new List<ResourceTemplate>();
|
||||
|
||||
foreach (var a in Rules.Info["world"].Traits.WithInterface<ResourceTypeInfo>())
|
||||
{
|
||||
try
|
||||
{
|
||||
var template = RenderUtils.RenderResourceType(a, tileset.Extensions, palette);
|
||||
var ibox = new PictureBox
|
||||
{
|
||||
Image = template.Bitmap,
|
||||
Width = 32,
|
||||
Height = 32,
|
||||
SizeMode = PictureBoxSizeMode.Zoom,
|
||||
BorderStyle = BorderStyle.FixedSingle
|
||||
};
|
||||
|
||||
|
||||
|
||||
ibox.Click += (_, e) => surface1.SetTool(new ResourceTool(template));
|
||||
|
||||
resourcePalette.Controls.Add(ibox);
|
||||
|
||||
tt.SetToolTip(ibox,
|
||||
"{0}:{1}cr".F(
|
||||
template.Info.Name,
|
||||
template.Info.ValuePerUnit));
|
||||
|
||||
resourceTemplates.Add(template);
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
|
||||
surface1.BindResourceTemplates(resourceTemplates);
|
||||
|
||||
foreach (var p in palettes)
|
||||
{
|
||||
p.Visible = true;
|
||||
p.ResumeLayout();
|
||||
}
|
||||
|
||||
pmMiniMap.Image = Minimap.AddStaticResources(surface1.Map, Minimap.TerrainBitmap(surface1.Map, true));
|
||||
|
||||
propertiesToolStripMenuItem.Enabled = true;
|
||||
resizeToolStripMenuItem.Enabled = true;
|
||||
spawnpointsToolStripMenuItem.Enabled = true;
|
||||
saveToolStripMenuItem.Enabled = true;
|
||||
saveAsToolStripMenuItem.Enabled = true;
|
||||
mnuMinimapToPNG.Enabled = true; // todo: what is this VB naming bullshit doing here?
|
||||
}
|
||||
|
||||
void ResizeClicked(object sender, EventArgs e)
|
||||
{
|
||||
using (var rd = new ResizeDialog())
|
||||
{
|
||||
rd.width.Value = surface1.Map.MapSize.X;
|
||||
rd.height.Value = surface1.Map.MapSize.Y;
|
||||
rd.cordonLeft.Value = surface1.Map.Bounds.Left;
|
||||
rd.cordonTop.Value = surface1.Map.Bounds.Top;
|
||||
rd.cordonRight.Value = surface1.Map.Bounds.Right;
|
||||
rd.cordonBottom.Value = surface1.Map.Bounds.Bottom;
|
||||
|
||||
if (DialogResult.OK != rd.ShowDialog())
|
||||
return;
|
||||
|
||||
surface1.Map.ResizeCordon((int)rd.cordonLeft.Value,
|
||||
(int)rd.cordonTop.Value,
|
||||
(int)rd.cordonRight.Value,
|
||||
(int)rd.cordonBottom.Value);
|
||||
|
||||
if ((int)rd.width.Value != surface1.Map.MapSize.X || (int)rd.height.Value != surface1.Map.MapSize.Y)
|
||||
{
|
||||
surface1.Map.Resize((int)rd.width.Value, (int)rd.height.Value);
|
||||
surface1.Bind(surface1.Map, surface1.TileSet, surface1.Palette); // rebind it to invalidate all caches
|
||||
}
|
||||
|
||||
surface1.Invalidate();
|
||||
}
|
||||
}
|
||||
|
||||
void SaveClicked(object sender, EventArgs e)
|
||||
{
|
||||
if (loadedMapName == null)
|
||||
SaveAsClicked(sender, e);
|
||||
else
|
||||
{
|
||||
surface1.Map.Save(loadedMapName);
|
||||
dirty = false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void SaveAsClicked(object sender, EventArgs e)
|
||||
{
|
||||
using (var nms = new MapSelect(currentMod))
|
||||
{
|
||||
nms.txtNew.ReadOnly = false;
|
||||
nms.btnOk.Text = "Save";
|
||||
nms.txtNew.Text = "unnamed";
|
||||
nms.txtPathOut.ReadOnly = false;
|
||||
|
||||
if (DialogResult.OK == nms.ShowDialog())
|
||||
{
|
||||
if (nms.txtNew.Text == "")
|
||||
nms.txtNew.Text = "unnamed";
|
||||
|
||||
// TODO: Allow the user to choose map format (directory vs oramap)
|
||||
loadedMapName = Path.Combine(nms.MapFolderPath, nms.txtNew.Text + ".oramap");
|
||||
SaveClicked(sender, e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void OpenClicked(object sender, EventArgs e)
|
||||
{
|
||||
using (var nms = new MapSelect(currentMod))
|
||||
{
|
||||
nms.txtNew.ReadOnly = true;
|
||||
nms.txtPathOut.ReadOnly = true;
|
||||
nms.btnOk.Text = "Open";
|
||||
|
||||
if (DialogResult.OK == nms.ShowDialog())
|
||||
LoadMap(nms.txtNew.Tag as string);
|
||||
}
|
||||
}
|
||||
|
||||
void NewClicked(object sender, EventArgs e)
|
||||
{
|
||||
using (var nmd = new NewMapDialog())
|
||||
{
|
||||
nmd.theater.Items.Clear();
|
||||
nmd.theater.Items.AddRange(Rules.TileSets.Select(a => a.Value.Id).ToArray());
|
||||
nmd.theater.SelectedIndex = 0;
|
||||
|
||||
if (DialogResult.OK == nmd.ShowDialog())
|
||||
{
|
||||
var map = Map.FromTileset(nmd.theater.SelectedItem as string);
|
||||
|
||||
map.Resize((int)nmd.width.Value, (int)nmd.height.Value);
|
||||
map.ResizeCordon((int)nmd.cordonLeft.Value, (int)nmd.cordonTop.Value,
|
||||
(int)nmd.cordonRight.Value, (int)nmd.cordonBottom.Value);
|
||||
map.Players.Add("Neutral", new PlayerReference("Neutral", Rules.Info["world"].Traits.WithInterface<CountryInfo>().First().Race, true, true));
|
||||
map.Players.Add("Creeps", new PlayerReference("Creeps", Rules.Info["world"].Traits.WithInterface<CountryInfo>().First().Race, true, true));
|
||||
NewMap(map);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void PropertiesClicked(object sender, EventArgs e)
|
||||
{
|
||||
using (var pd = new PropertiesDialog())
|
||||
{
|
||||
pd.title.Text = surface1.Map.Title;
|
||||
pd.desc.Text = surface1.Map.Description;
|
||||
pd.author.Text = surface1.Map.Author;
|
||||
pd.selectable.Checked = surface1.Map.Selectable;
|
||||
pd.useAsShellmap.Checked = surface1.Map.UseAsShellmap;
|
||||
|
||||
if (DialogResult.OK != pd.ShowDialog())
|
||||
return;
|
||||
|
||||
surface1.Map.Title = pd.title.Text;
|
||||
surface1.Map.Description = pd.desc.Text;
|
||||
surface1.Map.Author = pd.author.Text;
|
||||
surface1.Map.Selectable = pd.selectable.Checked;
|
||||
surface1.Map.UseAsShellmap = pd.useAsShellmap.Checked;
|
||||
}
|
||||
}
|
||||
|
||||
void Form1_KeyDown(object sender, KeyEventArgs e) { if (e.KeyCode == Keys.Space) surface1.IsPanning = true; }
|
||||
void Form1_KeyUp(object sender, KeyEventArgs e) { if (e.KeyCode == Keys.Space) surface1.IsPanning = false; }
|
||||
|
||||
void CloseClicked(object sender, EventArgs e)
|
||||
{
|
||||
Close();
|
||||
}
|
||||
|
||||
void ImportLegacyMapClicked(object sender, EventArgs e)
|
||||
{
|
||||
var currentDirectory = Directory.GetCurrentDirectory();
|
||||
using (var ofd = new OpenFileDialog { Filter = "Legacy maps (*.ini;*.mpr)|*.ini;*.mpr" })
|
||||
if (DialogResult.OK == ofd.ShowDialog())
|
||||
{
|
||||
Directory.SetCurrentDirectory(currentDirectory);
|
||||
/* massive hack: we should be able to call NewMap() with the imported Map object,
|
||||
* but something's not right internally in it, unless loaded via the real maploader */
|
||||
|
||||
var savePath = Path.Combine(Path.GetTempPath(), "OpenRA.Import");
|
||||
Directory.CreateDirectory(savePath);
|
||||
|
||||
var map = LegacyMapImporter.Import(ofd.FileName);
|
||||
map.Players.Add("Neutral", new PlayerReference("Neutral",
|
||||
Rules.Info["world"].Traits.WithInterface<CountryInfo>().First().Race, true, true));
|
||||
|
||||
map.Players.Add("Creeps", new PlayerReference("Creeps",
|
||||
Rules.Info["world"].Traits.WithInterface<CountryInfo>().First().Race, true, true));
|
||||
|
||||
map.Save(savePath);
|
||||
LoadMap(savePath);
|
||||
loadedMapName = null; /* editor needs to think this hasnt been saved */
|
||||
|
||||
Directory.Delete(savePath, true);
|
||||
MakeDirty();
|
||||
}
|
||||
}
|
||||
|
||||
void OnFormClosing(object sender, FormClosingEventArgs e)
|
||||
{
|
||||
if (!dirty) return;
|
||||
|
||||
switch (MessageBox.Show("The map has been modified since it was last saved. " + "\r\n" + "Save changes now?",
|
||||
"Unsaved Changes", MessageBoxButtons.YesNoCancel, MessageBoxIcon.Exclamation))
|
||||
{
|
||||
case DialogResult.Yes: SaveClicked(null, EventArgs.Empty); break;
|
||||
case DialogResult.No: break;
|
||||
case DialogResult.Cancel: e.Cancel = true; break;
|
||||
}
|
||||
}
|
||||
|
||||
private void layersFloaterToolStripMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
var pb = new PaletteBox();
|
||||
pb.Show();
|
||||
}
|
||||
|
||||
void ExportMinimap(object sender, EventArgs e)
|
||||
{
|
||||
saveFileDialog.InitialDirectory = Path.Combine(Environment.CurrentDirectory, "maps");
|
||||
saveFileDialog.FileName = Path.ChangeExtension(loadedMapName, ".png");
|
||||
|
||||
if (DialogResult.OK == saveFileDialog.ShowDialog())
|
||||
pmMiniMap.Image.Save(saveFileDialog.FileName);
|
||||
}
|
||||
}
|
||||
}
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Windows.Forms;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Editor
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
public Form1(string[] mods)
|
||||
{
|
||||
InitializeComponent();
|
||||
AppDomain.CurrentDomain.AssemblyResolve += FileSystem.ResolveAssembly;
|
||||
|
||||
currentMod = mods.FirstOrDefault() ?? "ra";
|
||||
|
||||
toolStripComboBox1.Items.AddRange(Mod.AllMods.Keys.ToArray());
|
||||
|
||||
toolStripComboBox1.SelectedIndexChanged += (_, e) =>
|
||||
{
|
||||
tilePalette.SuspendLayout();
|
||||
actorPalette.SuspendLayout();
|
||||
resourcePalette.SuspendLayout();
|
||||
tilePalette.Controls.Clear();
|
||||
actorPalette.Controls.Clear();
|
||||
resourcePalette.Controls.Clear();
|
||||
tilePalette.ResumeLayout();
|
||||
actorPalette.ResumeLayout();
|
||||
resourcePalette.ResumeLayout();
|
||||
surface1.Bind(null, null, null);
|
||||
pmMiniMap.Image = null;
|
||||
currentMod = toolStripComboBox1.SelectedItem as string;
|
||||
|
||||
Text = "OpenRA Editor (mod:{0})".F(currentMod);
|
||||
Game.modData = new ModData(currentMod);
|
||||
FileSystem.LoadFromManifest(Game.modData.Manifest);
|
||||
Rules.LoadRules(Game.modData.Manifest, new Map());
|
||||
loadedMapName = null;
|
||||
};
|
||||
|
||||
toolStripComboBox1.SelectedItem = currentMod;
|
||||
|
||||
surface1.AfterChange += OnMapChanged;
|
||||
surface1.MousePositionChanged += s => toolStripStatusLabelMousePosition.Text = s;
|
||||
}
|
||||
|
||||
void OnMapChanged()
|
||||
{
|
||||
MakeDirty();
|
||||
pmMiniMap.Image = Minimap.AddStaticResources(surface1.Map, Minimap.TerrainBitmap(surface1.Map, true));
|
||||
}
|
||||
|
||||
void MakeDirty() { dirty = true; }
|
||||
string loadedMapName;
|
||||
string currentMod = "ra";
|
||||
TileSet tileset;
|
||||
bool dirty = false;
|
||||
|
||||
void LoadMap(string mapname)
|
||||
{
|
||||
tilePalette.Controls.Clear();
|
||||
actorPalette.Controls.Clear();
|
||||
resourcePalette.Controls.Clear();
|
||||
|
||||
loadedMapName = mapname;
|
||||
|
||||
// load the map
|
||||
var map = new Map(mapname);
|
||||
|
||||
// upgrade maps that have no player definitions. editor doesnt care,
|
||||
// but this breaks the game pretty badly.
|
||||
if (map.Players.Count == 0)
|
||||
map.Players.Add("Neutral", new PlayerReference("Neutral",
|
||||
Rules.Info["world"].Traits.WithInterface<CountryInfo>().First().Race, true, true));
|
||||
|
||||
PrepareMapResources(Game.modData.Manifest, map);
|
||||
|
||||
dirty = false;
|
||||
}
|
||||
|
||||
void NewMap(Map map)
|
||||
{
|
||||
tilePalette.Controls.Clear();
|
||||
actorPalette.Controls.Clear();
|
||||
resourcePalette.Controls.Clear();
|
||||
|
||||
loadedMapName = null;
|
||||
PrepareMapResources(Game.modData.Manifest, map);
|
||||
|
||||
MakeDirty();
|
||||
}
|
||||
|
||||
// this code is insanely stupid, and mostly my fault -- chrisf
|
||||
void PrepareMapResources(Manifest manifest, Map map)
|
||||
{
|
||||
Rules.LoadRules(manifest, map);
|
||||
tileset = Rules.TileSets[map.Tileset];
|
||||
tileset.LoadTiles();
|
||||
var palette = new Palette(FileSystem.Open(tileset.Palette), true);
|
||||
|
||||
|
||||
surface1.Bind(map, tileset, palette);
|
||||
// construct the palette of tiles
|
||||
var palettes = new[] { tilePalette, actorPalette, resourcePalette };
|
||||
foreach (var p in palettes) { p.Visible = false; p.SuspendLayout(); }
|
||||
foreach (var t in tileset.Templates)
|
||||
{
|
||||
try
|
||||
{
|
||||
var bitmap = RenderUtils.RenderTemplate(tileset, (ushort)t.Key, palette);
|
||||
var ibox = new PictureBox
|
||||
{
|
||||
Image = bitmap,
|
||||
Width = bitmap.Width / 2,
|
||||
Height = bitmap.Height / 2,
|
||||
SizeMode = PictureBoxSizeMode.StretchImage
|
||||
};
|
||||
|
||||
var brushTemplate = new BrushTemplate { Bitmap = bitmap, N = t.Key };
|
||||
ibox.Click += (_, e) => surface1.SetTool(new BrushTool(brushTemplate));
|
||||
|
||||
var template = t.Value;
|
||||
tilePalette.Controls.Add(ibox);
|
||||
tt.SetToolTip(ibox,
|
||||
"{1}:{0} ({2}x{3})".F(
|
||||
template.Image,
|
||||
template.Id,
|
||||
template.Size.X,
|
||||
template.Size.Y));
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
|
||||
var actorTemplates = new List<ActorTemplate>();
|
||||
|
||||
foreach (var a in Rules.Info.Keys)
|
||||
{
|
||||
try
|
||||
{
|
||||
var info = Rules.Info[a];
|
||||
if (!info.Traits.Contains<RenderSimpleInfo>()) continue;
|
||||
var template = RenderUtils.RenderActor(info, tileset, palette);
|
||||
var ibox = new PictureBox
|
||||
{
|
||||
Image = template.Bitmap,
|
||||
Width = 32,
|
||||
Height = 32,
|
||||
SizeMode = PictureBoxSizeMode.Zoom,
|
||||
BorderStyle = BorderStyle.FixedSingle
|
||||
};
|
||||
|
||||
|
||||
ibox.Click += (_, e) => surface1.SetTool(new ActorTool(template));
|
||||
|
||||
actorPalette.Controls.Add(ibox);
|
||||
|
||||
tt.SetToolTip(ibox,
|
||||
"{0}".F(
|
||||
info.Name));
|
||||
|
||||
actorTemplates.Add(template);
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
|
||||
surface1.BindActorTemplates(actorTemplates);
|
||||
|
||||
var resourceTemplates = new List<ResourceTemplate>();
|
||||
|
||||
foreach (var a in Rules.Info["world"].Traits.WithInterface<ResourceTypeInfo>())
|
||||
{
|
||||
try
|
||||
{
|
||||
var template = RenderUtils.RenderResourceType(a, tileset.Extensions, palette);
|
||||
var ibox = new PictureBox
|
||||
{
|
||||
Image = template.Bitmap,
|
||||
Width = 32,
|
||||
Height = 32,
|
||||
SizeMode = PictureBoxSizeMode.Zoom,
|
||||
BorderStyle = BorderStyle.FixedSingle
|
||||
};
|
||||
|
||||
|
||||
|
||||
ibox.Click += (_, e) => surface1.SetTool(new ResourceTool(template));
|
||||
|
||||
resourcePalette.Controls.Add(ibox);
|
||||
|
||||
tt.SetToolTip(ibox,
|
||||
"{0}:{1}cr".F(
|
||||
template.Info.Name,
|
||||
template.Info.ValuePerUnit));
|
||||
|
||||
resourceTemplates.Add(template);
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
|
||||
surface1.BindResourceTemplates(resourceTemplates);
|
||||
|
||||
foreach (var p in palettes)
|
||||
{
|
||||
p.Visible = true;
|
||||
p.ResumeLayout();
|
||||
}
|
||||
|
||||
pmMiniMap.Image = Minimap.AddStaticResources(surface1.Map, Minimap.TerrainBitmap(surface1.Map, true));
|
||||
|
||||
propertiesToolStripMenuItem.Enabled = true;
|
||||
resizeToolStripMenuItem.Enabled = true;
|
||||
spawnpointsToolStripMenuItem.Enabled = true;
|
||||
saveToolStripMenuItem.Enabled = true;
|
||||
saveAsToolStripMenuItem.Enabled = true;
|
||||
mnuMinimapToPNG.Enabled = true; // todo: what is this VB naming bullshit doing here?
|
||||
}
|
||||
|
||||
void ResizeClicked(object sender, EventArgs e)
|
||||
{
|
||||
using (var rd = new ResizeDialog())
|
||||
{
|
||||
rd.width.Value = surface1.Map.MapSize.X;
|
||||
rd.height.Value = surface1.Map.MapSize.Y;
|
||||
rd.cordonLeft.Value = surface1.Map.Bounds.Left;
|
||||
rd.cordonTop.Value = surface1.Map.Bounds.Top;
|
||||
rd.cordonRight.Value = surface1.Map.Bounds.Right;
|
||||
rd.cordonBottom.Value = surface1.Map.Bounds.Bottom;
|
||||
|
||||
if (DialogResult.OK != rd.ShowDialog())
|
||||
return;
|
||||
|
||||
surface1.Map.ResizeCordon((int)rd.cordonLeft.Value,
|
||||
(int)rd.cordonTop.Value,
|
||||
(int)rd.cordonRight.Value,
|
||||
(int)rd.cordonBottom.Value);
|
||||
|
||||
if ((int)rd.width.Value != surface1.Map.MapSize.X || (int)rd.height.Value != surface1.Map.MapSize.Y)
|
||||
{
|
||||
surface1.Map.Resize((int)rd.width.Value, (int)rd.height.Value);
|
||||
surface1.Bind(surface1.Map, surface1.TileSet, surface1.Palette); // rebind it to invalidate all caches
|
||||
}
|
||||
|
||||
surface1.Invalidate();
|
||||
}
|
||||
}
|
||||
|
||||
void SaveClicked(object sender, EventArgs e)
|
||||
{
|
||||
if (loadedMapName == null)
|
||||
SaveAsClicked(sender, e);
|
||||
else
|
||||
{
|
||||
surface1.Map.Save(loadedMapName);
|
||||
dirty = false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void SaveAsClicked(object sender, EventArgs e)
|
||||
{
|
||||
using (var nms = new MapSelect(currentMod))
|
||||
{
|
||||
nms.txtNew.ReadOnly = false;
|
||||
nms.btnOk.Text = "Save";
|
||||
nms.txtNew.Text = "unnamed";
|
||||
nms.txtPathOut.ReadOnly = false;
|
||||
|
||||
if (DialogResult.OK == nms.ShowDialog())
|
||||
{
|
||||
if (nms.txtNew.Text == "")
|
||||
nms.txtNew.Text = "unnamed";
|
||||
|
||||
// TODO: Allow the user to choose map format (directory vs oramap)
|
||||
loadedMapName = Path.Combine(nms.MapFolderPath, nms.txtNew.Text + ".oramap");
|
||||
SaveClicked(sender, e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void OpenClicked(object sender, EventArgs e)
|
||||
{
|
||||
using (var nms = new MapSelect(currentMod))
|
||||
{
|
||||
nms.txtNew.ReadOnly = true;
|
||||
nms.txtPathOut.ReadOnly = true;
|
||||
nms.btnOk.Text = "Open";
|
||||
|
||||
if (DialogResult.OK == nms.ShowDialog())
|
||||
LoadMap(nms.txtNew.Tag as string);
|
||||
}
|
||||
}
|
||||
|
||||
void NewClicked(object sender, EventArgs e)
|
||||
{
|
||||
using (var nmd = new NewMapDialog())
|
||||
{
|
||||
nmd.theater.Items.Clear();
|
||||
nmd.theater.Items.AddRange(Rules.TileSets.Select(a => a.Value.Id).ToArray());
|
||||
nmd.theater.SelectedIndex = 0;
|
||||
|
||||
if (DialogResult.OK == nmd.ShowDialog())
|
||||
{
|
||||
var map = Map.FromTileset(nmd.theater.SelectedItem as string);
|
||||
|
||||
map.Resize((int)nmd.width.Value, (int)nmd.height.Value);
|
||||
map.ResizeCordon((int)nmd.cordonLeft.Value, (int)nmd.cordonTop.Value,
|
||||
(int)nmd.cordonRight.Value, (int)nmd.cordonBottom.Value);
|
||||
map.Players.Add("Neutral", new PlayerReference("Neutral", Rules.Info["world"].Traits.WithInterface<CountryInfo>().First().Race, true, true));
|
||||
map.Players.Add("Creeps", new PlayerReference("Creeps", Rules.Info["world"].Traits.WithInterface<CountryInfo>().First().Race, true, true));
|
||||
NewMap(map);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void PropertiesClicked(object sender, EventArgs e)
|
||||
{
|
||||
using (var pd = new PropertiesDialog())
|
||||
{
|
||||
pd.title.Text = surface1.Map.Title;
|
||||
pd.desc.Text = surface1.Map.Description;
|
||||
pd.author.Text = surface1.Map.Author;
|
||||
pd.selectable.Checked = surface1.Map.Selectable;
|
||||
pd.useAsShellmap.Checked = surface1.Map.UseAsShellmap;
|
||||
|
||||
if (DialogResult.OK != pd.ShowDialog())
|
||||
return;
|
||||
|
||||
surface1.Map.Title = pd.title.Text;
|
||||
surface1.Map.Description = pd.desc.Text;
|
||||
surface1.Map.Author = pd.author.Text;
|
||||
surface1.Map.Selectable = pd.selectable.Checked;
|
||||
surface1.Map.UseAsShellmap = pd.useAsShellmap.Checked;
|
||||
}
|
||||
}
|
||||
|
||||
void Form1_KeyDown(object sender, KeyEventArgs e) { if (e.KeyCode == Keys.Space) surface1.IsPanning = true; }
|
||||
void Form1_KeyUp(object sender, KeyEventArgs e) { if (e.KeyCode == Keys.Space) surface1.IsPanning = false; }
|
||||
|
||||
void CloseClicked(object sender, EventArgs e)
|
||||
{
|
||||
Close();
|
||||
}
|
||||
|
||||
void ImportLegacyMapClicked(object sender, EventArgs e)
|
||||
{
|
||||
var currentDirectory = Directory.GetCurrentDirectory();
|
||||
using (var ofd = new OpenFileDialog { Filter = "Legacy maps (*.ini;*.mpr)|*.ini;*.mpr" })
|
||||
if (DialogResult.OK == ofd.ShowDialog())
|
||||
{
|
||||
Directory.SetCurrentDirectory(currentDirectory);
|
||||
/* massive hack: we should be able to call NewMap() with the imported Map object,
|
||||
* but something's not right internally in it, unless loaded via the real maploader */
|
||||
|
||||
var savePath = Path.Combine(Path.GetTempPath(), "OpenRA.Import");
|
||||
Directory.CreateDirectory(savePath);
|
||||
|
||||
var map = LegacyMapImporter.Import(ofd.FileName);
|
||||
map.Players.Add("Neutral", new PlayerReference("Neutral",
|
||||
Rules.Info["world"].Traits.WithInterface<CountryInfo>().First().Race, true, true));
|
||||
|
||||
map.Players.Add("Creeps", new PlayerReference("Creeps",
|
||||
Rules.Info["world"].Traits.WithInterface<CountryInfo>().First().Race, true, true));
|
||||
|
||||
map.Save(savePath);
|
||||
LoadMap(savePath);
|
||||
loadedMapName = null; /* editor needs to think this hasnt been saved */
|
||||
|
||||
Directory.Delete(savePath, true);
|
||||
MakeDirty();
|
||||
}
|
||||
}
|
||||
|
||||
void OnFormClosing(object sender, FormClosingEventArgs e)
|
||||
{
|
||||
if (!dirty) return;
|
||||
|
||||
switch (MessageBox.Show("The map has been modified since it was last saved. " + "\r\n" + "Save changes now?",
|
||||
"Unsaved Changes", MessageBoxButtons.YesNoCancel, MessageBoxIcon.Exclamation))
|
||||
{
|
||||
case DialogResult.Yes: SaveClicked(null, EventArgs.Empty); break;
|
||||
case DialogResult.No: break;
|
||||
case DialogResult.Cancel: e.Cancel = true; break;
|
||||
}
|
||||
}
|
||||
|
||||
private void layersFloaterToolStripMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
var pb = new PaletteBox();
|
||||
pb.Show();
|
||||
}
|
||||
|
||||
void ExportMinimap(object sender, EventArgs e)
|
||||
{
|
||||
saveFileDialog.InitialDirectory = Path.Combine(Environment.CurrentDirectory, "maps");
|
||||
saveFileDialog.FileName = Path.ChangeExtension(loadedMapName, ".png");
|
||||
|
||||
if (DialogResult.OK == saveFileDialog.ShowDialog())
|
||||
pmMiniMap.Image.Save(saveFileDialog.FileName);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see LICENSE.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using SGraphics = System.Drawing.Graphics;
|
||||
|
||||
namespace OpenRA.Editor
|
||||
{
|
||||
interface ITool
|
||||
{
|
||||
void Apply(Surface surface);
|
||||
void Preview(Surface surface, SGraphics g);
|
||||
}
|
||||
}
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using SGraphics = System.Drawing.Graphics;
|
||||
|
||||
namespace OpenRA.Editor
|
||||
{
|
||||
interface ITool
|
||||
{
|
||||
void Apply(Surface surface);
|
||||
void Preview(Surface surface, SGraphics g);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,472 +1,472 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see LICENSE.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Editor
|
||||
{
|
||||
public class LegacyMapImporter
|
||||
{
|
||||
// Mapping from ra overlay index to type string
|
||||
static string[] raOverlayNames =
|
||||
{
|
||||
"sbag", "cycl", "brik", "fenc", "wood",
|
||||
"gold01", "gold02", "gold03", "gold04",
|
||||
"gem01", "gem02", "gem03", "gem04",
|
||||
"v12", "v13", "v14", "v15", "v16", "v17", "v18",
|
||||
"fpls", "wcrate", "scrate", "barb", "sbag",
|
||||
};
|
||||
|
||||
static Dictionary<string, Pair<byte, byte>> overlayResourceMapping = new Dictionary<string, Pair<byte, byte>>()
|
||||
{
|
||||
// RA Gems, Gold
|
||||
{ "gold01", new Pair<byte,byte>(1,0) },
|
||||
{ "gold02", new Pair<byte,byte>(1,1) },
|
||||
{ "gold03", new Pair<byte,byte>(1,2) },
|
||||
{ "gold04", new Pair<byte,byte>(1,3) },
|
||||
|
||||
{ "gem01", new Pair<byte,byte>(2,0) },
|
||||
{ "gem02", new Pair<byte,byte>(2,1) },
|
||||
{ "gem03", new Pair<byte,byte>(2,2) },
|
||||
{ "gem04", new Pair<byte,byte>(2,3) },
|
||||
|
||||
// cnc tiberium
|
||||
{ "ti1", new Pair<byte,byte>(1,0) },
|
||||
{ "ti2", new Pair<byte,byte>(1,1) },
|
||||
{ "ti3", new Pair<byte,byte>(1,2) },
|
||||
{ "ti4", new Pair<byte,byte>(1,3) },
|
||||
{ "ti5", new Pair<byte,byte>(1,4) },
|
||||
{ "ti6", new Pair<byte,byte>(1,5) },
|
||||
{ "ti7", new Pair<byte,byte>(1,6) },
|
||||
{ "ti8", new Pair<byte,byte>(1,7) },
|
||||
{ "ti9", new Pair<byte,byte>(1,8) },
|
||||
{ "ti10", new Pair<byte,byte>(1,9) },
|
||||
{ "ti11", new Pair<byte,byte>(1,10) },
|
||||
{ "ti12", new Pair<byte,byte>(1,11) },
|
||||
};
|
||||
|
||||
static Dictionary<string, string> overlayActorMapping = new Dictionary<string, string>() {
|
||||
// Fences
|
||||
{"sbag","sbag"},
|
||||
{"cycl","cycl"},
|
||||
{"brik","brik"},
|
||||
{"fenc","fenc"},
|
||||
{"wood","wood"},
|
||||
|
||||
// Fields
|
||||
{"v12","v12"},
|
||||
{"v13","v13"},
|
||||
{"v14","v14"},
|
||||
{"v15","v15"},
|
||||
{"v16","v16"},
|
||||
{"v17","v17"},
|
||||
{"v18","v18"},
|
||||
|
||||
// Crates
|
||||
// {"wcrate","crate"},
|
||||
// {"scrate","crate"},
|
||||
};
|
||||
|
||||
// todo: fix this -- will have bitrotted pretty badly.
|
||||
static Dictionary<string,Pair<Color,Color>> namedColorMapping = new Dictionary<string, Pair<Color, Color>>()
|
||||
{
|
||||
{"gold",Pair.New(Color.FromArgb(246,214,121),Color.FromArgb(40,32,8))},
|
||||
{"blue",Pair.New(Color.FromArgb(226,230,246),Color.FromArgb(8,20,52))},
|
||||
{"red",Pair.New(Color.FromArgb(255,20,0),Color.FromArgb(56,0,0))},
|
||||
{"neutral",Pair.New(Color.FromArgb(238,238,238),Color.FromArgb(44,28,24))},
|
||||
{"orange",Pair.New(Color.FromArgb(255,230,149),Color.FromArgb(56,0,0))},
|
||||
{"teal",Pair.New(Color.FromArgb(93,194,165),Color.FromArgb(0,32,32))},
|
||||
{"salmon",Pair.New(Color.FromArgb(210,153,125),Color.FromArgb(56,0,0))},
|
||||
{"green",Pair.New(Color.FromArgb(160,240,140),Color.FromArgb(20,20,20))},
|
||||
{"white",Pair.New(Color.FromArgb(255,255,255),Color.FromArgb(75,75,75))},
|
||||
{"black",Pair.New(Color.FromArgb(80,80,80),Color.FromArgb(5,5,5))},
|
||||
};
|
||||
|
||||
int MapSize;
|
||||
int ActorCount = 0;
|
||||
Map Map = new Map();
|
||||
List<string> Players = new List<string>();
|
||||
|
||||
LegacyMapImporter(string filename)
|
||||
{
|
||||
ConvertIniMap(filename);
|
||||
}
|
||||
|
||||
public static Map Import(string filename)
|
||||
{
|
||||
var converter = new LegacyMapImporter(filename);
|
||||
return converter.Map;
|
||||
}
|
||||
|
||||
enum IniMapFormat { RedAlert = 3, /* otherwise, cnc (2 variants exist, we don't care to differentiate) */ };
|
||||
|
||||
public void ConvertIniMap(string iniFile)
|
||||
{
|
||||
|
||||
var file = new IniFile(FileSystem.Open(iniFile));
|
||||
var basic = file.GetSection("Basic");
|
||||
var map = file.GetSection("Map");
|
||||
var legacyMapFormat = (IniMapFormat)int.Parse(basic.GetValue("NewINIFormat", "0"));
|
||||
var XOffset = int.Parse(map.GetValue("X", "0"));
|
||||
var YOffset = int.Parse(map.GetValue("Y", "0"));
|
||||
var Width = int.Parse(map.GetValue("Width", "0"));
|
||||
var Height = int.Parse(map.GetValue("Height", "0"));
|
||||
MapSize = (legacyMapFormat == IniMapFormat.RedAlert) ? 128 : 64;
|
||||
|
||||
Map.Title = basic.GetValue("Name", "(null)");
|
||||
Map.Author = "Westwood Studios";
|
||||
Map.Tileset = Truncate(map.GetValue("Theater", "TEMPERAT"), 8);
|
||||
Map.MapSize.X = MapSize;
|
||||
Map.MapSize.Y = MapSize;
|
||||
Map.Bounds = Rectangle.FromLTRB(XOffset, YOffset, XOffset + Width, YOffset + Height);
|
||||
Map.Selectable = true;
|
||||
|
||||
Map.Smudges = Lazy.New(() => new List<SmudgeReference>());
|
||||
Map.Actors = Lazy.New(() => new Dictionary<string, ActorReference>());
|
||||
Map.MapResources = Lazy.New(() => new TileReference<byte, byte>[MapSize, MapSize]);
|
||||
Map.MapTiles = Lazy.New(() => new TileReference<ushort, byte>[MapSize, MapSize]);
|
||||
|
||||
if (legacyMapFormat == IniMapFormat.RedAlert)
|
||||
{
|
||||
UnpackRATileData(ReadPackedSection(file.GetSection("MapPack")));
|
||||
UnpackRAOverlayData(ReadPackedSection(file.GetSection("OverlayPack")));
|
||||
ReadRATrees(file);
|
||||
}
|
||||
else // CNC
|
||||
{
|
||||
UnpackCncTileData(FileSystem.Open(iniFile.Substring(0, iniFile.Length - 4) + ".bin"));
|
||||
ReadCncOverlay(file);
|
||||
ReadCncTrees(file);
|
||||
}
|
||||
|
||||
LoadActors(file, "STRUCTURES");
|
||||
LoadActors(file, "UNITS");
|
||||
LoadActors(file, "INFANTRY");
|
||||
LoadSmudges(file, "SMUDGE");
|
||||
|
||||
foreach (var p in Players)
|
||||
LoadPlayer(file, p, (legacyMapFormat == IniMapFormat.RedAlert));
|
||||
|
||||
var wps = file.GetSection("Waypoints")
|
||||
.Where(kv => int.Parse(kv.Value) > 0)
|
||||
.Select(kv => Pair.New(int.Parse(kv.Key),
|
||||
LocationFromMapOffset(int.Parse(kv.Value), MapSize)))
|
||||
.ToArray();
|
||||
|
||||
|
||||
// Add waypoint actors
|
||||
foreach( var kv in wps )
|
||||
{
|
||||
var a = new ActorReference("mpspawn");
|
||||
a.Add(new LocationInit(kv.Second));
|
||||
Map.Actors.Value.Add("spawn" + kv.First, a);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
static int2 LocationFromMapOffset(int offset, int mapSize)
|
||||
{
|
||||
return new int2(offset % mapSize, offset / mapSize);
|
||||
}
|
||||
|
||||
static MemoryStream ReadPackedSection(IniSection mapPackSection)
|
||||
{
|
||||
StringBuilder sb = new StringBuilder();
|
||||
for (int i = 1; ; i++)
|
||||
{
|
||||
string line = mapPackSection.GetValue(i.ToString(), null);
|
||||
if (line == null)
|
||||
break;
|
||||
|
||||
sb.Append(line.Trim());
|
||||
}
|
||||
|
||||
byte[] data = Convert.FromBase64String(sb.ToString());
|
||||
List<byte[]> chunks = new List<byte[]>();
|
||||
BinaryReader reader = new BinaryReader(new MemoryStream(data));
|
||||
|
||||
try
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
uint length = reader.ReadUInt32() & 0xdfffffff;
|
||||
byte[] dest = new byte[8192];
|
||||
byte[] src = reader.ReadBytes((int)length);
|
||||
|
||||
/*int actualLength =*/
|
||||
Format80.DecodeInto(src, dest);
|
||||
|
||||
chunks.Add(dest);
|
||||
}
|
||||
}
|
||||
catch (EndOfStreamException) { }
|
||||
|
||||
MemoryStream ms = new MemoryStream();
|
||||
foreach (byte[] chunk in chunks)
|
||||
ms.Write(chunk, 0, chunk.Length);
|
||||
|
||||
ms.Position = 0;
|
||||
|
||||
return ms;
|
||||
}
|
||||
|
||||
static byte ReadByte(Stream s)
|
||||
{
|
||||
int ret = s.ReadByte();
|
||||
if (ret == -1)
|
||||
throw new NotImplementedException();
|
||||
return (byte)ret;
|
||||
}
|
||||
|
||||
static ushort ReadWord(Stream s)
|
||||
{
|
||||
ushort ret = ReadByte(s);
|
||||
ret |= (ushort)(ReadByte(s) << 8);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
void UnpackRATileData(MemoryStream ms)
|
||||
{
|
||||
for (int i = 0; i < MapSize; i++)
|
||||
for (int j = 0; j < MapSize; j++)
|
||||
Map.MapTiles.Value[i, j] = new TileReference<ushort, byte>();
|
||||
|
||||
for (int j = 0; j < MapSize; j++)
|
||||
for (int i = 0; i < MapSize; i++)
|
||||
Map.MapTiles.Value[i, j].type = ReadWord(ms);
|
||||
|
||||
for (int j = 0; j < MapSize; j++)
|
||||
for (int i = 0; i < MapSize; i++)
|
||||
Map.MapTiles.Value[i, j].index = ReadByte(ms);
|
||||
}
|
||||
|
||||
void UnpackRAOverlayData(MemoryStream ms)
|
||||
{
|
||||
for (int j = 0; j < MapSize; j++)
|
||||
for (int i = 0; i < MapSize; i++)
|
||||
{
|
||||
byte o = ReadByte(ms);
|
||||
var res = Pair.New((byte)0, (byte)0);
|
||||
|
||||
if (o != 255 && overlayResourceMapping.ContainsKey(raOverlayNames[o]))
|
||||
res = overlayResourceMapping[raOverlayNames[o]];
|
||||
|
||||
Map.MapResources.Value[i, j] = new TileReference<byte, byte>(res.First, res.Second);
|
||||
|
||||
if (o != 255 && overlayActorMapping.ContainsKey(raOverlayNames[o]))
|
||||
Map.Actors.Value.Add("Actor" + ActorCount++,
|
||||
new ActorReference(overlayActorMapping[raOverlayNames[o]])
|
||||
{
|
||||
new LocationInit( new int2(i, j) ),
|
||||
new OwnerInit( "Neutral" )
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
void ReadRATrees(IniFile file)
|
||||
{
|
||||
IniSection terrain = file.GetSection("TERRAIN", true);
|
||||
if (terrain == null)
|
||||
return;
|
||||
|
||||
foreach (KeyValuePair<string, string> kv in terrain)
|
||||
{
|
||||
var loc = int.Parse(kv.Key);
|
||||
Map.Actors.Value.Add("Actor" + ActorCount++,
|
||||
new ActorReference(kv.Value.ToLowerInvariant())
|
||||
{
|
||||
new LocationInit(new int2(loc % MapSize, loc / MapSize)),
|
||||
new OwnerInit("Neutral")
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
void UnpackCncTileData(Stream ms)
|
||||
{
|
||||
for (int i = 0; i < MapSize; i++)
|
||||
for (int j = 0; j < MapSize; j++)
|
||||
Map.MapTiles.Value[i, j] = new TileReference<ushort, byte>();
|
||||
|
||||
for (int j = 0; j < MapSize; j++)
|
||||
for (int i = 0; i < MapSize; i++)
|
||||
{
|
||||
Map.MapTiles.Value[i, j].type = ReadByte(ms);
|
||||
Map.MapTiles.Value[i, j].index = ReadByte(ms);
|
||||
}
|
||||
}
|
||||
|
||||
void ReadCncOverlay(IniFile file)
|
||||
{
|
||||
IniSection overlay = file.GetSection("OVERLAY", true);
|
||||
if (overlay == null)
|
||||
return;
|
||||
|
||||
foreach (KeyValuePair<string, string> kv in overlay)
|
||||
{
|
||||
var loc = int.Parse(kv.Key);
|
||||
int2 cell = new int2(loc % MapSize, loc / MapSize);
|
||||
|
||||
var res = Pair.New((byte)0, (byte)0);
|
||||
if (overlayResourceMapping.ContainsKey(kv.Value.ToLower()))
|
||||
res = overlayResourceMapping[kv.Value.ToLower()];
|
||||
|
||||
Map.MapResources.Value[cell.X, cell.Y] = new TileReference<byte, byte>(res.First, res.Second);
|
||||
|
||||
if (overlayActorMapping.ContainsKey(kv.Value.ToLower()))
|
||||
Map.Actors.Value.Add("Actor" + ActorCount++,
|
||||
new ActorReference(overlayActorMapping[kv.Value.ToLower()])
|
||||
{
|
||||
new LocationInit(cell),
|
||||
new OwnerInit("Neutral")
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
void ReadCncTrees(IniFile file)
|
||||
{
|
||||
IniSection terrain = file.GetSection("TERRAIN", true);
|
||||
if (terrain == null)
|
||||
return;
|
||||
|
||||
foreach (KeyValuePair<string, string> kv in terrain)
|
||||
{
|
||||
var loc = int.Parse(kv.Key);
|
||||
Map.Actors.Value.Add("Actor" + ActorCount++,
|
||||
new ActorReference(kv.Value.Split(',')[0].ToLowerInvariant())
|
||||
{
|
||||
new LocationInit(new int2(loc % MapSize, loc / MapSize)),
|
||||
new OwnerInit("Neutral")
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
void LoadActors(IniFile file, string section)
|
||||
{
|
||||
foreach (var s in file.GetSection(section, true))
|
||||
{
|
||||
//Structures: num=owner,type,health,location,turret-facing,trigger
|
||||
//Units: num=owner,type,health,location,facing,action,trigger
|
||||
//Infantry: num=owner,type,health,location,subcell,action,facing,trigger
|
||||
var parts = s.Value.Split(',');
|
||||
var loc = int.Parse(parts[3]);
|
||||
if (parts[0] == "")
|
||||
parts[0] = "Neutral";
|
||||
|
||||
|
||||
if (!Players.Contains(parts[0]))
|
||||
Players.Add(parts[0]);
|
||||
|
||||
var stance = ActorStance.Stance.None;
|
||||
switch(parts[5])
|
||||
{
|
||||
case "Area Guard":
|
||||
case "Guard":
|
||||
stance = ActorStance.Stance.Guard;
|
||||
break;
|
||||
case "Defend Base":
|
||||
stance = ActorStance.Stance.Defend;
|
||||
break;
|
||||
case "Hunt":
|
||||
case "Rampage":
|
||||
case "Attack Base":
|
||||
case "Attack Units":
|
||||
case "Attack Civil.":
|
||||
case "Attack Tarcom":
|
||||
stance = ActorStance.Stance.Hunt;
|
||||
break;
|
||||
case "Retreat":
|
||||
case "Return":
|
||||
stance = ActorStance.Stance.Retreat;
|
||||
break;
|
||||
// do we care about `Harvest' and `Sticky'?
|
||||
}
|
||||
|
||||
var actor = new ActorReference(parts[1].ToLowerInvariant())
|
||||
{
|
||||
new LocationInit(new int2(loc % MapSize, loc / MapSize)),
|
||||
new OwnerInit(parts[0]),
|
||||
new HealthInit(float.Parse(parts[2], NumberFormatInfo.InvariantInfo)/256),
|
||||
new FacingInit((section == "INFANTRY") ? int.Parse(parts[6]) : int.Parse(parts[4])),
|
||||
new ActorStanceInit(stance),
|
||||
};
|
||||
|
||||
if (section == "INFANTRY")
|
||||
actor.Add(new SubCellInit(int.Parse(parts[4])));
|
||||
|
||||
Map.Actors.Value.Add("Actor" + ActorCount++,actor);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
void LoadSmudges(IniFile file, string section)
|
||||
{
|
||||
foreach (var s in file.GetSection(section, true))
|
||||
{
|
||||
//loc=type,loc,depth
|
||||
var parts = s.Value.Split(',');
|
||||
var loc = int.Parse(parts[1]);
|
||||
Map.Smudges.Value.Add(new SmudgeReference(parts[0].ToLowerInvariant(), new int2(loc % MapSize, loc / MapSize), int.Parse(parts[2])));
|
||||
}
|
||||
}
|
||||
|
||||
void LoadPlayer(IniFile file, string section, bool isRA)
|
||||
{
|
||||
var c = (section == "BadGuy") ? "red" :
|
||||
(isRA) ? "blue" : "gold";
|
||||
|
||||
var color = namedColorMapping[c];
|
||||
|
||||
var pr = new PlayerReference
|
||||
{
|
||||
Name = section,
|
||||
OwnsWorld = (section == "Neutral"),
|
||||
NonCombatant = (section == "Neutral"),
|
||||
Race = (isRA) ? ((section == "BadGuy") ? "soviet" : "allies") : ((section == "BadGuy") ? "nod" : "gdi"),
|
||||
ColorRamp = new ColorRamp(
|
||||
(byte)((color.First.GetHue() / 360.0f) * 255),
|
||||
(byte)(color.First.GetSaturation() * 255),
|
||||
(byte)(color.First.GetBrightness() * 255),
|
||||
(byte)(color.Second.GetBrightness() * 255))
|
||||
};
|
||||
|
||||
var Neutral = new List<string>(){"Neutral"};
|
||||
foreach (var s in file.GetSection(section, true))
|
||||
{
|
||||
Console.WriteLine(s.Key);
|
||||
switch(s.Key)
|
||||
{
|
||||
case "Credits":
|
||||
pr.InitialCash = int.Parse(s.Value);
|
||||
break;
|
||||
case "Allies":
|
||||
pr.Allies = s.Value.Split(',').Intersect(Players).Except(Neutral).ToArray();
|
||||
pr.Enemies = s.Value.Split(',').SymmetricDifference(Players).Except(Neutral).ToArray();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Map.Players.Add(section, pr);
|
||||
}
|
||||
|
||||
static string Truncate(string s, int maxLength)
|
||||
{
|
||||
return s.Length <= maxLength ? s : s.Substring(0, maxLength);
|
||||
}
|
||||
}
|
||||
}
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Editor
|
||||
{
|
||||
public class LegacyMapImporter
|
||||
{
|
||||
// Mapping from ra overlay index to type string
|
||||
static string[] raOverlayNames =
|
||||
{
|
||||
"sbag", "cycl", "brik", "fenc", "wood",
|
||||
"gold01", "gold02", "gold03", "gold04",
|
||||
"gem01", "gem02", "gem03", "gem04",
|
||||
"v12", "v13", "v14", "v15", "v16", "v17", "v18",
|
||||
"fpls", "wcrate", "scrate", "barb", "sbag",
|
||||
};
|
||||
|
||||
static Dictionary<string, Pair<byte, byte>> overlayResourceMapping = new Dictionary<string, Pair<byte, byte>>()
|
||||
{
|
||||
// RA Gems, Gold
|
||||
{ "gold01", new Pair<byte,byte>(1,0) },
|
||||
{ "gold02", new Pair<byte,byte>(1,1) },
|
||||
{ "gold03", new Pair<byte,byte>(1,2) },
|
||||
{ "gold04", new Pair<byte,byte>(1,3) },
|
||||
|
||||
{ "gem01", new Pair<byte,byte>(2,0) },
|
||||
{ "gem02", new Pair<byte,byte>(2,1) },
|
||||
{ "gem03", new Pair<byte,byte>(2,2) },
|
||||
{ "gem04", new Pair<byte,byte>(2,3) },
|
||||
|
||||
// cnc tiberium
|
||||
{ "ti1", new Pair<byte,byte>(1,0) },
|
||||
{ "ti2", new Pair<byte,byte>(1,1) },
|
||||
{ "ti3", new Pair<byte,byte>(1,2) },
|
||||
{ "ti4", new Pair<byte,byte>(1,3) },
|
||||
{ "ti5", new Pair<byte,byte>(1,4) },
|
||||
{ "ti6", new Pair<byte,byte>(1,5) },
|
||||
{ "ti7", new Pair<byte,byte>(1,6) },
|
||||
{ "ti8", new Pair<byte,byte>(1,7) },
|
||||
{ "ti9", new Pair<byte,byte>(1,8) },
|
||||
{ "ti10", new Pair<byte,byte>(1,9) },
|
||||
{ "ti11", new Pair<byte,byte>(1,10) },
|
||||
{ "ti12", new Pair<byte,byte>(1,11) },
|
||||
};
|
||||
|
||||
static Dictionary<string, string> overlayActorMapping = new Dictionary<string, string>() {
|
||||
// Fences
|
||||
{"sbag","sbag"},
|
||||
{"cycl","cycl"},
|
||||
{"brik","brik"},
|
||||
{"fenc","fenc"},
|
||||
{"wood","wood"},
|
||||
|
||||
// Fields
|
||||
{"v12","v12"},
|
||||
{"v13","v13"},
|
||||
{"v14","v14"},
|
||||
{"v15","v15"},
|
||||
{"v16","v16"},
|
||||
{"v17","v17"},
|
||||
{"v18","v18"},
|
||||
|
||||
// Crates
|
||||
// {"wcrate","crate"},
|
||||
// {"scrate","crate"},
|
||||
};
|
||||
|
||||
// todo: fix this -- will have bitrotted pretty badly.
|
||||
static Dictionary<string,Pair<Color,Color>> namedColorMapping = new Dictionary<string, Pair<Color, Color>>()
|
||||
{
|
||||
{"gold",Pair.New(Color.FromArgb(246,214,121),Color.FromArgb(40,32,8))},
|
||||
{"blue",Pair.New(Color.FromArgb(226,230,246),Color.FromArgb(8,20,52))},
|
||||
{"red",Pair.New(Color.FromArgb(255,20,0),Color.FromArgb(56,0,0))},
|
||||
{"neutral",Pair.New(Color.FromArgb(238,238,238),Color.FromArgb(44,28,24))},
|
||||
{"orange",Pair.New(Color.FromArgb(255,230,149),Color.FromArgb(56,0,0))},
|
||||
{"teal",Pair.New(Color.FromArgb(93,194,165),Color.FromArgb(0,32,32))},
|
||||
{"salmon",Pair.New(Color.FromArgb(210,153,125),Color.FromArgb(56,0,0))},
|
||||
{"green",Pair.New(Color.FromArgb(160,240,140),Color.FromArgb(20,20,20))},
|
||||
{"white",Pair.New(Color.FromArgb(255,255,255),Color.FromArgb(75,75,75))},
|
||||
{"black",Pair.New(Color.FromArgb(80,80,80),Color.FromArgb(5,5,5))},
|
||||
};
|
||||
|
||||
int MapSize;
|
||||
int ActorCount = 0;
|
||||
Map Map = new Map();
|
||||
List<string> Players = new List<string>();
|
||||
|
||||
LegacyMapImporter(string filename)
|
||||
{
|
||||
ConvertIniMap(filename);
|
||||
}
|
||||
|
||||
public static Map Import(string filename)
|
||||
{
|
||||
var converter = new LegacyMapImporter(filename);
|
||||
return converter.Map;
|
||||
}
|
||||
|
||||
enum IniMapFormat { RedAlert = 3, /* otherwise, cnc (2 variants exist, we don't care to differentiate) */ };
|
||||
|
||||
public void ConvertIniMap(string iniFile)
|
||||
{
|
||||
|
||||
var file = new IniFile(FileSystem.Open(iniFile));
|
||||
var basic = file.GetSection("Basic");
|
||||
var map = file.GetSection("Map");
|
||||
var legacyMapFormat = (IniMapFormat)int.Parse(basic.GetValue("NewINIFormat", "0"));
|
||||
var XOffset = int.Parse(map.GetValue("X", "0"));
|
||||
var YOffset = int.Parse(map.GetValue("Y", "0"));
|
||||
var Width = int.Parse(map.GetValue("Width", "0"));
|
||||
var Height = int.Parse(map.GetValue("Height", "0"));
|
||||
MapSize = (legacyMapFormat == IniMapFormat.RedAlert) ? 128 : 64;
|
||||
|
||||
Map.Title = basic.GetValue("Name", "(null)");
|
||||
Map.Author = "Westwood Studios";
|
||||
Map.Tileset = Truncate(map.GetValue("Theater", "TEMPERAT"), 8);
|
||||
Map.MapSize.X = MapSize;
|
||||
Map.MapSize.Y = MapSize;
|
||||
Map.Bounds = Rectangle.FromLTRB(XOffset, YOffset, XOffset + Width, YOffset + Height);
|
||||
Map.Selectable = true;
|
||||
|
||||
Map.Smudges = Lazy.New(() => new List<SmudgeReference>());
|
||||
Map.Actors = Lazy.New(() => new Dictionary<string, ActorReference>());
|
||||
Map.MapResources = Lazy.New(() => new TileReference<byte, byte>[MapSize, MapSize]);
|
||||
Map.MapTiles = Lazy.New(() => new TileReference<ushort, byte>[MapSize, MapSize]);
|
||||
|
||||
if (legacyMapFormat == IniMapFormat.RedAlert)
|
||||
{
|
||||
UnpackRATileData(ReadPackedSection(file.GetSection("MapPack")));
|
||||
UnpackRAOverlayData(ReadPackedSection(file.GetSection("OverlayPack")));
|
||||
ReadRATrees(file);
|
||||
}
|
||||
else // CNC
|
||||
{
|
||||
UnpackCncTileData(FileSystem.Open(iniFile.Substring(0, iniFile.Length - 4) + ".bin"));
|
||||
ReadCncOverlay(file);
|
||||
ReadCncTrees(file);
|
||||
}
|
||||
|
||||
LoadActors(file, "STRUCTURES");
|
||||
LoadActors(file, "UNITS");
|
||||
LoadActors(file, "INFANTRY");
|
||||
LoadSmudges(file, "SMUDGE");
|
||||
|
||||
foreach (var p in Players)
|
||||
LoadPlayer(file, p, (legacyMapFormat == IniMapFormat.RedAlert));
|
||||
|
||||
var wps = file.GetSection("Waypoints")
|
||||
.Where(kv => int.Parse(kv.Value) > 0)
|
||||
.Select(kv => Pair.New(int.Parse(kv.Key),
|
||||
LocationFromMapOffset(int.Parse(kv.Value), MapSize)))
|
||||
.ToArray();
|
||||
|
||||
|
||||
// Add waypoint actors
|
||||
foreach( var kv in wps )
|
||||
{
|
||||
var a = new ActorReference("mpspawn");
|
||||
a.Add(new LocationInit(kv.Second));
|
||||
Map.Actors.Value.Add("spawn" + kv.First, a);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
static int2 LocationFromMapOffset(int offset, int mapSize)
|
||||
{
|
||||
return new int2(offset % mapSize, offset / mapSize);
|
||||
}
|
||||
|
||||
static MemoryStream ReadPackedSection(IniSection mapPackSection)
|
||||
{
|
||||
StringBuilder sb = new StringBuilder();
|
||||
for (int i = 1; ; i++)
|
||||
{
|
||||
string line = mapPackSection.GetValue(i.ToString(), null);
|
||||
if (line == null)
|
||||
break;
|
||||
|
||||
sb.Append(line.Trim());
|
||||
}
|
||||
|
||||
byte[] data = Convert.FromBase64String(sb.ToString());
|
||||
List<byte[]> chunks = new List<byte[]>();
|
||||
BinaryReader reader = new BinaryReader(new MemoryStream(data));
|
||||
|
||||
try
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
uint length = reader.ReadUInt32() & 0xdfffffff;
|
||||
byte[] dest = new byte[8192];
|
||||
byte[] src = reader.ReadBytes((int)length);
|
||||
|
||||
/*int actualLength =*/
|
||||
Format80.DecodeInto(src, dest);
|
||||
|
||||
chunks.Add(dest);
|
||||
}
|
||||
}
|
||||
catch (EndOfStreamException) { }
|
||||
|
||||
MemoryStream ms = new MemoryStream();
|
||||
foreach (byte[] chunk in chunks)
|
||||
ms.Write(chunk, 0, chunk.Length);
|
||||
|
||||
ms.Position = 0;
|
||||
|
||||
return ms;
|
||||
}
|
||||
|
||||
static byte ReadByte(Stream s)
|
||||
{
|
||||
int ret = s.ReadByte();
|
||||
if (ret == -1)
|
||||
throw new NotImplementedException();
|
||||
return (byte)ret;
|
||||
}
|
||||
|
||||
static ushort ReadWord(Stream s)
|
||||
{
|
||||
ushort ret = ReadByte(s);
|
||||
ret |= (ushort)(ReadByte(s) << 8);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
void UnpackRATileData(MemoryStream ms)
|
||||
{
|
||||
for (int i = 0; i < MapSize; i++)
|
||||
for (int j = 0; j < MapSize; j++)
|
||||
Map.MapTiles.Value[i, j] = new TileReference<ushort, byte>();
|
||||
|
||||
for (int j = 0; j < MapSize; j++)
|
||||
for (int i = 0; i < MapSize; i++)
|
||||
Map.MapTiles.Value[i, j].type = ReadWord(ms);
|
||||
|
||||
for (int j = 0; j < MapSize; j++)
|
||||
for (int i = 0; i < MapSize; i++)
|
||||
Map.MapTiles.Value[i, j].index = ReadByte(ms);
|
||||
}
|
||||
|
||||
void UnpackRAOverlayData(MemoryStream ms)
|
||||
{
|
||||
for (int j = 0; j < MapSize; j++)
|
||||
for (int i = 0; i < MapSize; i++)
|
||||
{
|
||||
byte o = ReadByte(ms);
|
||||
var res = Pair.New((byte)0, (byte)0);
|
||||
|
||||
if (o != 255 && overlayResourceMapping.ContainsKey(raOverlayNames[o]))
|
||||
res = overlayResourceMapping[raOverlayNames[o]];
|
||||
|
||||
Map.MapResources.Value[i, j] = new TileReference<byte, byte>(res.First, res.Second);
|
||||
|
||||
if (o != 255 && overlayActorMapping.ContainsKey(raOverlayNames[o]))
|
||||
Map.Actors.Value.Add("Actor" + ActorCount++,
|
||||
new ActorReference(overlayActorMapping[raOverlayNames[o]])
|
||||
{
|
||||
new LocationInit( new int2(i, j) ),
|
||||
new OwnerInit( "Neutral" )
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
void ReadRATrees(IniFile file)
|
||||
{
|
||||
IniSection terrain = file.GetSection("TERRAIN", true);
|
||||
if (terrain == null)
|
||||
return;
|
||||
|
||||
foreach (KeyValuePair<string, string> kv in terrain)
|
||||
{
|
||||
var loc = int.Parse(kv.Key);
|
||||
Map.Actors.Value.Add("Actor" + ActorCount++,
|
||||
new ActorReference(kv.Value.ToLowerInvariant())
|
||||
{
|
||||
new LocationInit(new int2(loc % MapSize, loc / MapSize)),
|
||||
new OwnerInit("Neutral")
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
void UnpackCncTileData(Stream ms)
|
||||
{
|
||||
for (int i = 0; i < MapSize; i++)
|
||||
for (int j = 0; j < MapSize; j++)
|
||||
Map.MapTiles.Value[i, j] = new TileReference<ushort, byte>();
|
||||
|
||||
for (int j = 0; j < MapSize; j++)
|
||||
for (int i = 0; i < MapSize; i++)
|
||||
{
|
||||
Map.MapTiles.Value[i, j].type = ReadByte(ms);
|
||||
Map.MapTiles.Value[i, j].index = ReadByte(ms);
|
||||
}
|
||||
}
|
||||
|
||||
void ReadCncOverlay(IniFile file)
|
||||
{
|
||||
IniSection overlay = file.GetSection("OVERLAY", true);
|
||||
if (overlay == null)
|
||||
return;
|
||||
|
||||
foreach (KeyValuePair<string, string> kv in overlay)
|
||||
{
|
||||
var loc = int.Parse(kv.Key);
|
||||
int2 cell = new int2(loc % MapSize, loc / MapSize);
|
||||
|
||||
var res = Pair.New((byte)0, (byte)0);
|
||||
if (overlayResourceMapping.ContainsKey(kv.Value.ToLower()))
|
||||
res = overlayResourceMapping[kv.Value.ToLower()];
|
||||
|
||||
Map.MapResources.Value[cell.X, cell.Y] = new TileReference<byte, byte>(res.First, res.Second);
|
||||
|
||||
if (overlayActorMapping.ContainsKey(kv.Value.ToLower()))
|
||||
Map.Actors.Value.Add("Actor" + ActorCount++,
|
||||
new ActorReference(overlayActorMapping[kv.Value.ToLower()])
|
||||
{
|
||||
new LocationInit(cell),
|
||||
new OwnerInit("Neutral")
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
void ReadCncTrees(IniFile file)
|
||||
{
|
||||
IniSection terrain = file.GetSection("TERRAIN", true);
|
||||
if (terrain == null)
|
||||
return;
|
||||
|
||||
foreach (KeyValuePair<string, string> kv in terrain)
|
||||
{
|
||||
var loc = int.Parse(kv.Key);
|
||||
Map.Actors.Value.Add("Actor" + ActorCount++,
|
||||
new ActorReference(kv.Value.Split(',')[0].ToLowerInvariant())
|
||||
{
|
||||
new LocationInit(new int2(loc % MapSize, loc / MapSize)),
|
||||
new OwnerInit("Neutral")
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
void LoadActors(IniFile file, string section)
|
||||
{
|
||||
foreach (var s in file.GetSection(section, true))
|
||||
{
|
||||
//Structures: num=owner,type,health,location,turret-facing,trigger
|
||||
//Units: num=owner,type,health,location,facing,action,trigger
|
||||
//Infantry: num=owner,type,health,location,subcell,action,facing,trigger
|
||||
var parts = s.Value.Split(',');
|
||||
var loc = int.Parse(parts[3]);
|
||||
if (parts[0] == "")
|
||||
parts[0] = "Neutral";
|
||||
|
||||
|
||||
if (!Players.Contains(parts[0]))
|
||||
Players.Add(parts[0]);
|
||||
|
||||
var stance = ActorStance.Stance.None;
|
||||
switch(parts[5])
|
||||
{
|
||||
case "Area Guard":
|
||||
case "Guard":
|
||||
stance = ActorStance.Stance.Guard;
|
||||
break;
|
||||
case "Defend Base":
|
||||
stance = ActorStance.Stance.Defend;
|
||||
break;
|
||||
case "Hunt":
|
||||
case "Rampage":
|
||||
case "Attack Base":
|
||||
case "Attack Units":
|
||||
case "Attack Civil.":
|
||||
case "Attack Tarcom":
|
||||
stance = ActorStance.Stance.Hunt;
|
||||
break;
|
||||
case "Retreat":
|
||||
case "Return":
|
||||
stance = ActorStance.Stance.Retreat;
|
||||
break;
|
||||
// do we care about `Harvest' and `Sticky'?
|
||||
}
|
||||
|
||||
var actor = new ActorReference(parts[1].ToLowerInvariant())
|
||||
{
|
||||
new LocationInit(new int2(loc % MapSize, loc / MapSize)),
|
||||
new OwnerInit(parts[0]),
|
||||
new HealthInit(float.Parse(parts[2], NumberFormatInfo.InvariantInfo)/256),
|
||||
new FacingInit((section == "INFANTRY") ? int.Parse(parts[6]) : int.Parse(parts[4])),
|
||||
new ActorStanceInit(stance),
|
||||
};
|
||||
|
||||
if (section == "INFANTRY")
|
||||
actor.Add(new SubCellInit(int.Parse(parts[4])));
|
||||
|
||||
Map.Actors.Value.Add("Actor" + ActorCount++,actor);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
void LoadSmudges(IniFile file, string section)
|
||||
{
|
||||
foreach (var s in file.GetSection(section, true))
|
||||
{
|
||||
//loc=type,loc,depth
|
||||
var parts = s.Value.Split(',');
|
||||
var loc = int.Parse(parts[1]);
|
||||
Map.Smudges.Value.Add(new SmudgeReference(parts[0].ToLowerInvariant(), new int2(loc % MapSize, loc / MapSize), int.Parse(parts[2])));
|
||||
}
|
||||
}
|
||||
|
||||
void LoadPlayer(IniFile file, string section, bool isRA)
|
||||
{
|
||||
var c = (section == "BadGuy") ? "red" :
|
||||
(isRA) ? "blue" : "gold";
|
||||
|
||||
var color = namedColorMapping[c];
|
||||
|
||||
var pr = new PlayerReference
|
||||
{
|
||||
Name = section,
|
||||
OwnsWorld = (section == "Neutral"),
|
||||
NonCombatant = (section == "Neutral"),
|
||||
Race = (isRA) ? ((section == "BadGuy") ? "soviet" : "allies") : ((section == "BadGuy") ? "nod" : "gdi"),
|
||||
ColorRamp = new ColorRamp(
|
||||
(byte)((color.First.GetHue() / 360.0f) * 255),
|
||||
(byte)(color.First.GetSaturation() * 255),
|
||||
(byte)(color.First.GetBrightness() * 255),
|
||||
(byte)(color.Second.GetBrightness() * 255))
|
||||
};
|
||||
|
||||
var Neutral = new List<string>(){"Neutral"};
|
||||
foreach (var s in file.GetSection(section, true))
|
||||
{
|
||||
Console.WriteLine(s.Key);
|
||||
switch(s.Key)
|
||||
{
|
||||
case "Credits":
|
||||
pr.InitialCash = int.Parse(s.Value);
|
||||
break;
|
||||
case "Allies":
|
||||
pr.Allies = s.Value.Split(',').Intersect(Players).Except(Neutral).ToArray();
|
||||
pr.Enemies = s.Value.Split(',').SymmetricDifference(Players).Except(Neutral).ToArray();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Map.Players.Add(section, pr);
|
||||
}
|
||||
|
||||
static string Truncate(string s, int maxLength)
|
||||
{
|
||||
return s.Length <= maxLength ? s : s.Substring(0, maxLength);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,27 +1,27 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see LICENSE.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace OpenRA.Editor
|
||||
{
|
||||
public partial class NewMapDialog : Form
|
||||
{
|
||||
public NewMapDialog()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void SelectText(object sender, System.EventArgs e)
|
||||
{
|
||||
(sender as NumericUpDown).Select(0, (sender as NumericUpDown).ToString().Length);
|
||||
}
|
||||
}
|
||||
}
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace OpenRA.Editor
|
||||
{
|
||||
public partial class NewMapDialog : Form
|
||||
{
|
||||
public NewMapDialog()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void SelectText(object sender, System.EventArgs e)
|
||||
{
|
||||
(sender as NumericUpDown).Select(0, (sender as NumericUpDown).ToString().Length);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,54 +1,54 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see LICENSE.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Globalization;
|
||||
using System.Windows.Forms;
|
||||
using System.Linq;
|
||||
using System.IO;
|
||||
using OpenRA.FileFormats;
|
||||
|
||||
namespace OpenRA.Editor
|
||||
{
|
||||
static class Program
|
||||
{
|
||||
[STAThread]
|
||||
static void Main( string[] args )
|
||||
{
|
||||
if (args.Length >= 2 && args[0] == "--convert")
|
||||
{
|
||||
Game.modData = new ModData(args[1]);
|
||||
FileSystem.LoadFromManifest(Game.modData.Manifest);
|
||||
Rules.LoadRules(Game.modData.Manifest, new Map());
|
||||
UpgradeMaps(args[1]);
|
||||
return;
|
||||
}
|
||||
|
||||
Application.CurrentCulture = CultureInfo.InvariantCulture;
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
|
||||
Application.Run(new Form1(args));
|
||||
}
|
||||
|
||||
static void UpgradeMaps(string mod)
|
||||
{
|
||||
var MapFolderPath = new string[] { Environment.CurrentDirectory, "mods", mod, "maps" }
|
||||
.Aggregate(Path.Combine);
|
||||
|
||||
foreach (var path in ModData.FindMapsIn(MapFolderPath))
|
||||
{
|
||||
var map = new Map(path);
|
||||
map.Save(path);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Globalization;
|
||||
using System.Windows.Forms;
|
||||
using System.Linq;
|
||||
using System.IO;
|
||||
using OpenRA.FileFormats;
|
||||
|
||||
namespace OpenRA.Editor
|
||||
{
|
||||
static class Program
|
||||
{
|
||||
[STAThread]
|
||||
static void Main( string[] args )
|
||||
{
|
||||
if (args.Length >= 2 && args[0] == "--convert")
|
||||
{
|
||||
Game.modData = new ModData(args[1]);
|
||||
FileSystem.LoadFromManifest(Game.modData.Manifest);
|
||||
Rules.LoadRules(Game.modData.Manifest, new Map());
|
||||
UpgradeMaps(args[1]);
|
||||
return;
|
||||
}
|
||||
|
||||
Application.CurrentCulture = CultureInfo.InvariantCulture;
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
|
||||
Application.Run(new Form1(args));
|
||||
}
|
||||
|
||||
static void UpgradeMaps(string mod)
|
||||
{
|
||||
var MapFolderPath = new string[] { Environment.CurrentDirectory, "mods", mod, "maps" }
|
||||
.Aggregate(Path.Combine);
|
||||
|
||||
foreach (var path in ModData.FindMapsIn(MapFolderPath))
|
||||
{
|
||||
var map = new Map(path);
|
||||
map.Save(path);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,22 +1,22 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see LICENSE.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace OpenRA.Editor
|
||||
{
|
||||
public partial class PropertiesDialog : Form
|
||||
{
|
||||
public PropertiesDialog()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace OpenRA.Editor
|
||||
{
|
||||
public partial class PropertiesDialog : Form
|
||||
{
|
||||
public PropertiesDialog()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,156 +1,156 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see LICENSE.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Drawing;
|
||||
using System.Drawing.Imaging;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Editor
|
||||
{
|
||||
static class RenderUtils
|
||||
{
|
||||
public static ColorPalette MakeSystemPalette(Palette p)
|
||||
{
|
||||
ColorPalette pal;
|
||||
using (var b = new Bitmap(1, 1, PixelFormat.Format8bppIndexed))
|
||||
pal = b.Palette;
|
||||
|
||||
for (var i = 0; i < 256; i++)
|
||||
pal.Entries[i] = p.GetColor(i);
|
||||
return pal;
|
||||
}
|
||||
|
||||
public static Bitmap RenderTemplate(TileSet ts, ushort n, Palette p)
|
||||
{
|
||||
var template = ts.Templates[n];
|
||||
var tile = ts.Tiles[n];
|
||||
|
||||
var bitmap = new Bitmap(ts.TileSize * template.Size.X, ts.TileSize * template.Size.Y,
|
||||
PixelFormat.Format8bppIndexed);
|
||||
|
||||
bitmap.Palette = MakeSystemPalette(p);
|
||||
|
||||
var data = bitmap.LockBits(new Rectangle(0, 0, bitmap.Width, bitmap.Height),
|
||||
ImageLockMode.WriteOnly, PixelFormat.Format8bppIndexed);
|
||||
|
||||
unsafe
|
||||
{
|
||||
byte* q = (byte*)data.Scan0.ToPointer();
|
||||
var stride = data.Stride;
|
||||
|
||||
for (var u = 0; u < template.Size.X; u++)
|
||||
for (var v = 0; v < template.Size.Y; v++)
|
||||
if (tile.TileBitmapBytes[u + v * template.Size.X] != null)
|
||||
{
|
||||
var rawImage = tile.TileBitmapBytes[u + v * template.Size.X];
|
||||
for (var i = 0; i < ts.TileSize; i++)
|
||||
for (var j = 0; j < ts.TileSize; j++)
|
||||
q[(v * ts.TileSize + j) * stride + u * ts.TileSize + i] = rawImage[i + ts.TileSize * j];
|
||||
}
|
||||
else
|
||||
{
|
||||
for (var i = 0; i < ts.TileSize; i++)
|
||||
for (var j = 0; j < ts.TileSize; j++)
|
||||
q[(v * ts.TileSize + j) * stride + u * ts.TileSize + i] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
bitmap.UnlockBits(data);
|
||||
return bitmap;
|
||||
}
|
||||
|
||||
static Bitmap RenderShp(ShpReader shp, Palette p)
|
||||
{
|
||||
var frame = shp[0];
|
||||
|
||||
var bitmap = new Bitmap(shp.Width, shp.Height, PixelFormat.Format8bppIndexed);
|
||||
|
||||
bitmap.Palette = MakeSystemPalette(p);
|
||||
|
||||
var data = bitmap.LockBits(new Rectangle(0, 0, bitmap.Width, bitmap.Height),
|
||||
ImageLockMode.WriteOnly, PixelFormat.Format8bppIndexed);
|
||||
|
||||
unsafe
|
||||
{
|
||||
byte* q = (byte*)data.Scan0.ToPointer();
|
||||
var stride2 = data.Stride;
|
||||
|
||||
for (var i = 0; i < shp.Width; i++)
|
||||
for (var j = 0; j < shp.Height; j++)
|
||||
q[j * stride2 + i] = frame.Image[i + shp.Width * j];
|
||||
}
|
||||
|
||||
bitmap.UnlockBits(data);
|
||||
return bitmap;
|
||||
}
|
||||
|
||||
public static ActorTemplate RenderActor(ActorInfo info, TileSet tileset, Palette p)
|
||||
{
|
||||
var ri = info.Traits.Get<RenderSimpleInfo>();
|
||||
var image = RenderSimple.GetImage(info, tileset.Id);
|
||||
|
||||
using (var s = FileSystem.OpenWithExts(image, tileset.Extensions))
|
||||
{
|
||||
var shp = new ShpReader(s);
|
||||
var bitmap = RenderShp(shp, p);
|
||||
|
||||
try
|
||||
{
|
||||
using (var s2 = FileSystem.OpenWithExts(image + "2", tileset.Extensions))
|
||||
{
|
||||
var shp2 = new ShpReader(s2);
|
||||
var roofBitmap = RenderShp(shp2, p);
|
||||
|
||||
using (var g = System.Drawing.Graphics.FromImage(bitmap))
|
||||
g.DrawImage(roofBitmap, 0, 0);
|
||||
}
|
||||
}
|
||||
catch { }
|
||||
|
||||
return new ActorTemplate
|
||||
{
|
||||
Bitmap = bitmap,
|
||||
Info = info,
|
||||
Appearance = info.Traits.GetOrDefault<EditorAppearanceInfo>()
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
public static ResourceTemplate RenderResourceType(ResourceTypeInfo info, string[] exts, Palette p)
|
||||
{
|
||||
var image = info.SpriteNames[0];
|
||||
using (var s = FileSystem.OpenWithExts(image, exts))
|
||||
{
|
||||
var shp = new ShpReader(s);
|
||||
var frame = shp[shp.ImageCount - 1];
|
||||
|
||||
var bitmap = new Bitmap(shp.Width, shp.Height, PixelFormat.Format8bppIndexed);
|
||||
bitmap.Palette = MakeSystemPalette(p);
|
||||
var data = bitmap.LockBits(new Rectangle(0, 0, bitmap.Width, bitmap.Height),
|
||||
ImageLockMode.WriteOnly, PixelFormat.Format8bppIndexed);
|
||||
|
||||
unsafe
|
||||
{
|
||||
byte* q = (byte*)data.Scan0.ToPointer();
|
||||
var stride = data.Stride;
|
||||
|
||||
for (var i = 0; i < shp.Width; i++)
|
||||
for (var j = 0; j < shp.Height; j++)
|
||||
q[j * stride + i] = frame.Image[i + shp.Width * j];
|
||||
}
|
||||
|
||||
bitmap.UnlockBits(data);
|
||||
return new ResourceTemplate { Bitmap = bitmap, Info = info, Value = shp.ImageCount - 1 };
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Drawing;
|
||||
using System.Drawing.Imaging;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Editor
|
||||
{
|
||||
static class RenderUtils
|
||||
{
|
||||
public static ColorPalette MakeSystemPalette(Palette p)
|
||||
{
|
||||
ColorPalette pal;
|
||||
using (var b = new Bitmap(1, 1, PixelFormat.Format8bppIndexed))
|
||||
pal = b.Palette;
|
||||
|
||||
for (var i = 0; i < 256; i++)
|
||||
pal.Entries[i] = p.GetColor(i);
|
||||
return pal;
|
||||
}
|
||||
|
||||
public static Bitmap RenderTemplate(TileSet ts, ushort n, Palette p)
|
||||
{
|
||||
var template = ts.Templates[n];
|
||||
var tile = ts.Tiles[n];
|
||||
|
||||
var bitmap = new Bitmap(ts.TileSize * template.Size.X, ts.TileSize * template.Size.Y,
|
||||
PixelFormat.Format8bppIndexed);
|
||||
|
||||
bitmap.Palette = MakeSystemPalette(p);
|
||||
|
||||
var data = bitmap.LockBits(new Rectangle(0, 0, bitmap.Width, bitmap.Height),
|
||||
ImageLockMode.WriteOnly, PixelFormat.Format8bppIndexed);
|
||||
|
||||
unsafe
|
||||
{
|
||||
byte* q = (byte*)data.Scan0.ToPointer();
|
||||
var stride = data.Stride;
|
||||
|
||||
for (var u = 0; u < template.Size.X; u++)
|
||||
for (var v = 0; v < template.Size.Y; v++)
|
||||
if (tile.TileBitmapBytes[u + v * template.Size.X] != null)
|
||||
{
|
||||
var rawImage = tile.TileBitmapBytes[u + v * template.Size.X];
|
||||
for (var i = 0; i < ts.TileSize; i++)
|
||||
for (var j = 0; j < ts.TileSize; j++)
|
||||
q[(v * ts.TileSize + j) * stride + u * ts.TileSize + i] = rawImage[i + ts.TileSize * j];
|
||||
}
|
||||
else
|
||||
{
|
||||
for (var i = 0; i < ts.TileSize; i++)
|
||||
for (var j = 0; j < ts.TileSize; j++)
|
||||
q[(v * ts.TileSize + j) * stride + u * ts.TileSize + i] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
bitmap.UnlockBits(data);
|
||||
return bitmap;
|
||||
}
|
||||
|
||||
static Bitmap RenderShp(ShpReader shp, Palette p)
|
||||
{
|
||||
var frame = shp[0];
|
||||
|
||||
var bitmap = new Bitmap(shp.Width, shp.Height, PixelFormat.Format8bppIndexed);
|
||||
|
||||
bitmap.Palette = MakeSystemPalette(p);
|
||||
|
||||
var data = bitmap.LockBits(new Rectangle(0, 0, bitmap.Width, bitmap.Height),
|
||||
ImageLockMode.WriteOnly, PixelFormat.Format8bppIndexed);
|
||||
|
||||
unsafe
|
||||
{
|
||||
byte* q = (byte*)data.Scan0.ToPointer();
|
||||
var stride2 = data.Stride;
|
||||
|
||||
for (var i = 0; i < shp.Width; i++)
|
||||
for (var j = 0; j < shp.Height; j++)
|
||||
q[j * stride2 + i] = frame.Image[i + shp.Width * j];
|
||||
}
|
||||
|
||||
bitmap.UnlockBits(data);
|
||||
return bitmap;
|
||||
}
|
||||
|
||||
public static ActorTemplate RenderActor(ActorInfo info, TileSet tileset, Palette p)
|
||||
{
|
||||
var ri = info.Traits.Get<RenderSimpleInfo>();
|
||||
var image = RenderSimple.GetImage(info, tileset.Id);
|
||||
|
||||
using (var s = FileSystem.OpenWithExts(image, tileset.Extensions))
|
||||
{
|
||||
var shp = new ShpReader(s);
|
||||
var bitmap = RenderShp(shp, p);
|
||||
|
||||
try
|
||||
{
|
||||
using (var s2 = FileSystem.OpenWithExts(image + "2", tileset.Extensions))
|
||||
{
|
||||
var shp2 = new ShpReader(s2);
|
||||
var roofBitmap = RenderShp(shp2, p);
|
||||
|
||||
using (var g = System.Drawing.Graphics.FromImage(bitmap))
|
||||
g.DrawImage(roofBitmap, 0, 0);
|
||||
}
|
||||
}
|
||||
catch { }
|
||||
|
||||
return new ActorTemplate
|
||||
{
|
||||
Bitmap = bitmap,
|
||||
Info = info,
|
||||
Appearance = info.Traits.GetOrDefault<EditorAppearanceInfo>()
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
public static ResourceTemplate RenderResourceType(ResourceTypeInfo info, string[] exts, Palette p)
|
||||
{
|
||||
var image = info.SpriteNames[0];
|
||||
using (var s = FileSystem.OpenWithExts(image, exts))
|
||||
{
|
||||
var shp = new ShpReader(s);
|
||||
var frame = shp[shp.ImageCount - 1];
|
||||
|
||||
var bitmap = new Bitmap(shp.Width, shp.Height, PixelFormat.Format8bppIndexed);
|
||||
bitmap.Palette = MakeSystemPalette(p);
|
||||
var data = bitmap.LockBits(new Rectangle(0, 0, bitmap.Width, bitmap.Height),
|
||||
ImageLockMode.WriteOnly, PixelFormat.Format8bppIndexed);
|
||||
|
||||
unsafe
|
||||
{
|
||||
byte* q = (byte*)data.Scan0.ToPointer();
|
||||
var stride = data.Stride;
|
||||
|
||||
for (var i = 0; i < shp.Width; i++)
|
||||
for (var j = 0; j < shp.Height; j++)
|
||||
q[j * stride + i] = frame.Image[i + shp.Width * j];
|
||||
}
|
||||
|
||||
bitmap.UnlockBits(data);
|
||||
return new ResourceTemplate { Bitmap = bitmap, Info = info, Value = shp.ImageCount - 1 };
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,22 +1,22 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see LICENSE.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace OpenRA.Editor
|
||||
{
|
||||
public partial class ResizeDialog : Form
|
||||
{
|
||||
public ResizeDialog()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace OpenRA.Editor
|
||||
{
|
||||
public partial class ResizeDialog : Form
|
||||
{
|
||||
public ResizeDialog()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,50 +1,50 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see LICENSE.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using OpenRA.FileFormats;
|
||||
|
||||
using SGraphics = System.Drawing.Graphics;
|
||||
|
||||
namespace OpenRA.Editor
|
||||
{
|
||||
class ResourceTool : ITool
|
||||
{
|
||||
ResourceTemplate Resource;
|
||||
|
||||
public ResourceTool(ResourceTemplate resource) { Resource = resource; }
|
||||
|
||||
public void Apply(Surface surface)
|
||||
{
|
||||
surface.Map.MapResources.Value[surface.GetBrushLocation().X, surface.GetBrushLocation().Y]
|
||||
= new TileReference<byte, byte>
|
||||
{
|
||||
type = (byte)Resource.Info.ResourceType,
|
||||
index = (byte)random.Next(Resource.Info.SpriteNames.Length)
|
||||
};
|
||||
|
||||
var ch = new int2((surface.GetBrushLocation().X) / Surface.ChunkSize,
|
||||
(surface.GetBrushLocation().Y) / Surface.ChunkSize);
|
||||
|
||||
if (surface.Chunks.ContainsKey(ch))
|
||||
{
|
||||
surface.Chunks[ch].Dispose();
|
||||
surface.Chunks.Remove(ch);
|
||||
}
|
||||
}
|
||||
|
||||
public void Preview(Surface surface, SGraphics g)
|
||||
{
|
||||
surface.DrawImage(g, Resource.Bitmap, surface.GetBrushLocation(), false, null);
|
||||
}
|
||||
|
||||
Random random = new Random();
|
||||
}
|
||||
}
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using OpenRA.FileFormats;
|
||||
|
||||
using SGraphics = System.Drawing.Graphics;
|
||||
|
||||
namespace OpenRA.Editor
|
||||
{
|
||||
class ResourceTool : ITool
|
||||
{
|
||||
ResourceTemplate Resource;
|
||||
|
||||
public ResourceTool(ResourceTemplate resource) { Resource = resource; }
|
||||
|
||||
public void Apply(Surface surface)
|
||||
{
|
||||
surface.Map.MapResources.Value[surface.GetBrushLocation().X, surface.GetBrushLocation().Y]
|
||||
= new TileReference<byte, byte>
|
||||
{
|
||||
type = (byte)Resource.Info.ResourceType,
|
||||
index = (byte)random.Next(Resource.Info.SpriteNames.Length)
|
||||
};
|
||||
|
||||
var ch = new int2((surface.GetBrushLocation().X) / Surface.ChunkSize,
|
||||
(surface.GetBrushLocation().Y) / Surface.ChunkSize);
|
||||
|
||||
if (surface.Chunks.ContainsKey(ch))
|
||||
{
|
||||
surface.Chunks[ch].Dispose();
|
||||
surface.Chunks.Remove(ch);
|
||||
}
|
||||
}
|
||||
|
||||
public void Preview(Surface surface, SGraphics g)
|
||||
{
|
||||
surface.DrawImage(g, Resource.Bitmap, surface.GetBrushLocation(), false, null);
|
||||
}
|
||||
|
||||
Random random = new Random();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,364 +1,364 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see LICENSE.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Drawing.Imaging;
|
||||
using System.Linq;
|
||||
using System.Windows.Forms;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Traits;
|
||||
|
||||
using SGraphics = System.Drawing.Graphics;
|
||||
|
||||
namespace OpenRA.Editor
|
||||
{
|
||||
class Surface : Control
|
||||
{
|
||||
public Map Map { get; private set; }
|
||||
public TileSet TileSet { get; private set; }
|
||||
public Palette Palette { get; private set; }
|
||||
public int2 Offset;
|
||||
|
||||
public int2 GetOffset() { return Offset; }
|
||||
|
||||
public float Zoom = 1.0f;
|
||||
|
||||
ITool Tool;
|
||||
|
||||
public bool IsPanning;
|
||||
public event Action AfterChange = () => { };
|
||||
public event Action<string> MousePositionChanged = _ => { };
|
||||
|
||||
Dictionary<string, ActorTemplate> ActorTemplates = new Dictionary<string, ActorTemplate>();
|
||||
Dictionary<int, ResourceTemplate> ResourceTemplates = new Dictionary<int, ResourceTemplate>();
|
||||
|
||||
public Keys GetModifiers() { return ModifierKeys; }
|
||||
|
||||
public void Bind(Map m, TileSet ts, Palette p)
|
||||
{
|
||||
Map = m;
|
||||
TileSet = ts;
|
||||
Palette = p;
|
||||
PlayerPalettes = null;
|
||||
Chunks.Clear();
|
||||
Tool = null;
|
||||
}
|
||||
|
||||
public void SetTool(ITool tool) { Tool = tool; }
|
||||
|
||||
public void BindActorTemplates(IEnumerable<ActorTemplate> templates)
|
||||
{
|
||||
ActorTemplates = templates.ToDictionary(a => a.Info.Name.ToLowerInvariant());
|
||||
}
|
||||
|
||||
public void BindResourceTemplates(IEnumerable<ResourceTemplate> templates)
|
||||
{
|
||||
ResourceTemplates = templates.ToDictionary(a => a.Info.ResourceType);
|
||||
}
|
||||
|
||||
public Dictionary<int2, Bitmap> Chunks = new Dictionary<int2, Bitmap>();
|
||||
|
||||
public Surface()
|
||||
: base()
|
||||
{
|
||||
BackColor = Color.Black;
|
||||
|
||||
SetStyle(ControlStyles.OptimizedDoubleBuffer, true);
|
||||
SetStyle(ControlStyles.ResizeRedraw, true);
|
||||
UpdateStyles();
|
||||
}
|
||||
|
||||
static readonly Pen CordonPen = new Pen(Color.Red);
|
||||
int2 MousePos;
|
||||
|
||||
public void Scroll(int2 dx)
|
||||
{
|
||||
Offset -= dx;
|
||||
Invalidate();
|
||||
}
|
||||
|
||||
protected override void OnMouseWheel(MouseEventArgs e)
|
||||
{
|
||||
base.OnMouseWheel(e);
|
||||
|
||||
if (Map == null) return;
|
||||
|
||||
Zoom *= e.Delta > 0 ? 4.0f / 3.0f : .75f;
|
||||
|
||||
Invalidate();
|
||||
}
|
||||
|
||||
protected override void OnMouseLeave(EventArgs e)
|
||||
{
|
||||
base.OnMouseLeave(e);
|
||||
|
||||
this.Parent.Focus();
|
||||
|
||||
Invalidate();
|
||||
}
|
||||
|
||||
protected override void OnMouseEnter(EventArgs e)
|
||||
{
|
||||
base.OnMouseLeave(e);
|
||||
|
||||
this.Focus();
|
||||
|
||||
Invalidate();
|
||||
}
|
||||
|
||||
protected override void OnMouseMove(MouseEventArgs e)
|
||||
{
|
||||
base.OnMouseMove(e);
|
||||
|
||||
if (Map == null) return;
|
||||
|
||||
var oldMousePos = MousePos;
|
||||
MousePos = new int2(e.Location);
|
||||
MousePositionChanged(GetBrushLocation().ToString());
|
||||
|
||||
if (e.Button == MouseButtons.Middle || (e.Button != MouseButtons.None && IsPanning))
|
||||
Scroll(oldMousePos - MousePos);
|
||||
else
|
||||
{
|
||||
if (e.Button == MouseButtons.Right)
|
||||
Erase();
|
||||
|
||||
if (e.Button == MouseButtons.Left)
|
||||
Draw();
|
||||
|
||||
Invalidate();
|
||||
}
|
||||
}
|
||||
|
||||
void Erase()
|
||||
{
|
||||
// Crash preventing
|
||||
var BrushLocation = GetBrushLocation();
|
||||
|
||||
if (Map == null || BrushLocation.X >= Map.MapSize.X ||
|
||||
BrushLocation.Y >= Map.MapSize.Y ||
|
||||
BrushLocation.X < 0 ||
|
||||
BrushLocation.Y < 0)
|
||||
return;
|
||||
|
||||
Tool = null;
|
||||
|
||||
var key = Map.Actors.Value.FirstOrDefault(a => a.Value.Location() == BrushLocation);
|
||||
if (key.Key != null) Map.Actors.Value.Remove(key.Key);
|
||||
|
||||
if (Map.MapResources.Value[BrushLocation.X, BrushLocation.Y].type != 0)
|
||||
{
|
||||
Map.MapResources.Value[BrushLocation.X, BrushLocation.Y] = new TileReference<byte, byte>();
|
||||
var ch = new int2((BrushLocation.X) / ChunkSize, (BrushLocation.Y) / ChunkSize);
|
||||
if (Chunks.ContainsKey(ch))
|
||||
{
|
||||
Chunks[ch].Dispose();
|
||||
Chunks.Remove(ch);
|
||||
}
|
||||
}
|
||||
|
||||
AfterChange();
|
||||
}
|
||||
|
||||
void Draw()
|
||||
{
|
||||
if (Tool != null) Tool.Apply(this);
|
||||
AfterChange();
|
||||
}
|
||||
|
||||
protected override void OnMouseDown(MouseEventArgs e)
|
||||
{
|
||||
base.OnMouseDown(e);
|
||||
|
||||
if (Map == null) return;
|
||||
|
||||
if (!IsPanning)
|
||||
{
|
||||
if (e.Button == MouseButtons.Right) Erase();
|
||||
if (e.Button == MouseButtons.Left) Draw();
|
||||
}
|
||||
|
||||
Invalidate();
|
||||
}
|
||||
|
||||
public const int ChunkSize = 8; // 8x8 chunks ==> 192x192 bitmaps.
|
||||
|
||||
Bitmap RenderChunk(int u, int v)
|
||||
{
|
||||
|
||||
var bitmap = new Bitmap(ChunkSize * TileSet.TileSize, ChunkSize * TileSet.TileSize);
|
||||
bitmap.SetPixel(0, 0, Color.Green);
|
||||
|
||||
var data = bitmap.LockBits(new Rectangle(0, 0, bitmap.Width, bitmap.Height),
|
||||
ImageLockMode.WriteOnly, PixelFormat.Format32bppArgb);
|
||||
|
||||
unsafe
|
||||
{
|
||||
int* p = (int*)data.Scan0.ToPointer();
|
||||
var stride = data.Stride >> 2;
|
||||
|
||||
for (var i = 0; i < ChunkSize; i++)
|
||||
for (var j = 0; j < ChunkSize; j++)
|
||||
{
|
||||
var tr = Map.MapTiles.Value[u * ChunkSize + i, v * ChunkSize + j];
|
||||
var tile = TileSet.Tiles[tr.type];
|
||||
var index = (tr.index < tile.TileBitmapBytes.Count) ? tr.index : (byte)0;
|
||||
var rawImage = tile.TileBitmapBytes[index];
|
||||
for (var x = 0; x < TileSet.TileSize; x++)
|
||||
for (var y = 0; y < TileSet.TileSize; y++)
|
||||
p[(j * TileSet.TileSize + y) * stride + i * TileSet.TileSize + x] = Palette.GetColor(rawImage[x + TileSet.TileSize * y]).ToArgb();
|
||||
|
||||
if (Map.MapResources.Value[u * ChunkSize + i, v * ChunkSize + j].type != 0)
|
||||
{
|
||||
var resourceImage = ResourceTemplates[Map.MapResources.Value[u * ChunkSize + i, v * ChunkSize + j].type].Bitmap;
|
||||
var srcdata = resourceImage.LockBits(new Rectangle(0, 0, resourceImage.Width, resourceImage.Height),
|
||||
ImageLockMode.ReadOnly, PixelFormat.Format32bppArgb);
|
||||
|
||||
int* q = (int*)srcdata.Scan0.ToPointer();
|
||||
var srcstride = srcdata.Stride >> 2;
|
||||
|
||||
for (var x = 0; x < TileSet.TileSize; x++)
|
||||
for (var y = 0; y < TileSet.TileSize; y++)
|
||||
{
|
||||
var c = q[y * srcstride + x];
|
||||
if ((c & 0xff000000) != 0) /* quick & dirty, i cbf doing real alpha */
|
||||
p[(j * TileSet.TileSize + y) * stride + i * TileSet.TileSize + x] = c;
|
||||
}
|
||||
|
||||
resourceImage.UnlockBits(srcdata);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bitmap.UnlockBits(data);
|
||||
return bitmap;
|
||||
}
|
||||
|
||||
public int2 GetBrushLocation()
|
||||
{
|
||||
var vX = (int)Math.Floor((MousePos.X - Offset.X) / Zoom);
|
||||
var vY = (int)Math.Floor((MousePos.Y - Offset.Y) / Zoom);
|
||||
return new int2(vX / TileSet.TileSize, vY / TileSet.TileSize);
|
||||
}
|
||||
|
||||
public void DrawActor(SGraphics g, int2 p, ActorTemplate t, ColorPalette cp)
|
||||
{
|
||||
var centered = t.Appearance == null || !t.Appearance.RelativeToTopLeft;
|
||||
DrawImage(g, t.Bitmap, p, centered, cp);
|
||||
}
|
||||
|
||||
float2 GetDrawPosition(int2 location, Bitmap bmp, bool centered)
|
||||
{
|
||||
float OffsetX = centered ? bmp.Width / 2 - TileSet.TileSize / 2 : 0;
|
||||
float DrawX = TileSet.TileSize * location.X * Zoom + Offset.X - OffsetX;
|
||||
|
||||
float OffsetY = centered ? bmp.Height / 2 - TileSet.TileSize / 2 : 0;
|
||||
float DrawY = TileSet.TileSize * location.Y * Zoom + Offset.Y - OffsetY;
|
||||
|
||||
return new float2(DrawX, DrawY);
|
||||
}
|
||||
|
||||
public void DrawImage(SGraphics g, Bitmap bmp, int2 location, bool centered, ColorPalette cp)
|
||||
{
|
||||
var drawPos = GetDrawPosition(location, bmp, centered);
|
||||
|
||||
var sourceRect = new RectangleF(0, 0, bmp.Width, bmp.Height);
|
||||
var destRect = new RectangleF(drawPos.X, drawPos.Y, bmp.Width * Zoom, bmp.Height * Zoom);
|
||||
|
||||
var restorePalette = bmp.Palette;
|
||||
if (cp != null) bmp.Palette = cp;
|
||||
g.DrawImage(bmp, destRect, sourceRect, GraphicsUnit.Pixel);
|
||||
if (cp != null) bmp.Palette = restorePalette;
|
||||
}
|
||||
|
||||
void DrawActorBorder(System.Drawing.Graphics g, int2 p, ActorTemplate t)
|
||||
{
|
||||
var centered = t.Appearance == null || !t.Appearance.RelativeToTopLeft;
|
||||
var drawPos = GetDrawPosition(p, t.Bitmap, centered);
|
||||
|
||||
g.DrawRectangle(CordonPen,
|
||||
drawPos.X, drawPos.Y,
|
||||
t.Bitmap.Width * Zoom, t.Bitmap.Height * Zoom);
|
||||
}
|
||||
|
||||
ColorPalette GetPaletteForPlayer(string name)
|
||||
{
|
||||
var pr = Map.Players[name];
|
||||
var pcpi = Rules.Info["player"].Traits.Get<PlayerColorPaletteInfo>();
|
||||
var remap = new PlayerColorRemap(pr.ColorRamp, pcpi.PaletteFormat);
|
||||
return RenderUtils.MakeSystemPalette(new Palette(Palette, remap));
|
||||
}
|
||||
|
||||
Cache<string, ColorPalette> PlayerPalettes;
|
||||
|
||||
ColorPalette GetPaletteForActor(ActorReference ar)
|
||||
{
|
||||
if (PlayerPalettes == null)
|
||||
PlayerPalettes = new Cache<string, ColorPalette>(GetPaletteForPlayer);
|
||||
|
||||
var ownerInit = ar.InitDict.GetOrDefault<OwnerInit>();
|
||||
if (ownerInit == null)
|
||||
return null;
|
||||
|
||||
return PlayerPalettes[ownerInit.PlayerName];
|
||||
}
|
||||
|
||||
protected override void OnPaint(PaintEventArgs e)
|
||||
{
|
||||
if (Map == null) return;
|
||||
if (TileSet == null) return;
|
||||
|
||||
for (var u = 0; u < Map.MapSize.X; u += ChunkSize)
|
||||
for (var v = 0; v < Map.MapSize.Y; v += ChunkSize)
|
||||
{
|
||||
var x = new int2(u / ChunkSize, v / ChunkSize);
|
||||
if (!Chunks.ContainsKey(x)) Chunks[x] = RenderChunk(u / ChunkSize, v / ChunkSize);
|
||||
|
||||
Bitmap bmp = Chunks[x];
|
||||
|
||||
float DrawX = TileSet.TileSize * (float)ChunkSize * (float)x.X * Zoom + Offset.X;
|
||||
float DrawY = TileSet.TileSize * (float)ChunkSize * (float)x.Y * Zoom + Offset.Y;
|
||||
RectangleF sourceRect = new RectangleF(0, 0, bmp.Width, bmp.Height);
|
||||
RectangleF destRect = new RectangleF(DrawX, DrawY, bmp.Width * Zoom, bmp.Height * Zoom);
|
||||
e.Graphics.DrawImage(bmp, destRect, sourceRect, GraphicsUnit.Pixel);
|
||||
}
|
||||
|
||||
e.Graphics.DrawRectangle(CordonPen,
|
||||
Map.Bounds.Left * TileSet.TileSize * Zoom + Offset.X,
|
||||
Map.Bounds.Top * TileSet.TileSize * Zoom + Offset.Y,
|
||||
Map.Bounds.Width * TileSet.TileSize * Zoom,
|
||||
Map.Bounds.Height * TileSet.TileSize * Zoom);
|
||||
|
||||
foreach (var ar in Map.Actors.Value)
|
||||
DrawActor(e.Graphics, ar.Value.Location(), ActorTemplates[ar.Value.Type],
|
||||
GetPaletteForActor(ar.Value));
|
||||
|
||||
if (Tool != null)
|
||||
Tool.Preview(this, e.Graphics);
|
||||
|
||||
if (Tool == null)
|
||||
{
|
||||
var x = Map.Actors.Value.FirstOrDefault(a => a.Value.Location() == GetBrushLocation());
|
||||
if (x.Key != null)
|
||||
DrawActorBorder(e.Graphics, x.Value.Location(), ActorTemplates[x.Value.Type]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static class ActorReferenceExts
|
||||
{
|
||||
public static int2 Location(this ActorReference ar)
|
||||
{
|
||||
return ar.InitDict.Get<LocationInit>().value;
|
||||
}
|
||||
}
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Drawing.Imaging;
|
||||
using System.Linq;
|
||||
using System.Windows.Forms;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Traits;
|
||||
|
||||
using SGraphics = System.Drawing.Graphics;
|
||||
|
||||
namespace OpenRA.Editor
|
||||
{
|
||||
class Surface : Control
|
||||
{
|
||||
public Map Map { get; private set; }
|
||||
public TileSet TileSet { get; private set; }
|
||||
public Palette Palette { get; private set; }
|
||||
public int2 Offset;
|
||||
|
||||
public int2 GetOffset() { return Offset; }
|
||||
|
||||
public float Zoom = 1.0f;
|
||||
|
||||
ITool Tool;
|
||||
|
||||
public bool IsPanning;
|
||||
public event Action AfterChange = () => { };
|
||||
public event Action<string> MousePositionChanged = _ => { };
|
||||
|
||||
Dictionary<string, ActorTemplate> ActorTemplates = new Dictionary<string, ActorTemplate>();
|
||||
Dictionary<int, ResourceTemplate> ResourceTemplates = new Dictionary<int, ResourceTemplate>();
|
||||
|
||||
public Keys GetModifiers() { return ModifierKeys; }
|
||||
|
||||
public void Bind(Map m, TileSet ts, Palette p)
|
||||
{
|
||||
Map = m;
|
||||
TileSet = ts;
|
||||
Palette = p;
|
||||
PlayerPalettes = null;
|
||||
Chunks.Clear();
|
||||
Tool = null;
|
||||
}
|
||||
|
||||
public void SetTool(ITool tool) { Tool = tool; }
|
||||
|
||||
public void BindActorTemplates(IEnumerable<ActorTemplate> templates)
|
||||
{
|
||||
ActorTemplates = templates.ToDictionary(a => a.Info.Name.ToLowerInvariant());
|
||||
}
|
||||
|
||||
public void BindResourceTemplates(IEnumerable<ResourceTemplate> templates)
|
||||
{
|
||||
ResourceTemplates = templates.ToDictionary(a => a.Info.ResourceType);
|
||||
}
|
||||
|
||||
public Dictionary<int2, Bitmap> Chunks = new Dictionary<int2, Bitmap>();
|
||||
|
||||
public Surface()
|
||||
: base()
|
||||
{
|
||||
BackColor = Color.Black;
|
||||
|
||||
SetStyle(ControlStyles.OptimizedDoubleBuffer, true);
|
||||
SetStyle(ControlStyles.ResizeRedraw, true);
|
||||
UpdateStyles();
|
||||
}
|
||||
|
||||
static readonly Pen CordonPen = new Pen(Color.Red);
|
||||
int2 MousePos;
|
||||
|
||||
public void Scroll(int2 dx)
|
||||
{
|
||||
Offset -= dx;
|
||||
Invalidate();
|
||||
}
|
||||
|
||||
protected override void OnMouseWheel(MouseEventArgs e)
|
||||
{
|
||||
base.OnMouseWheel(e);
|
||||
|
||||
if (Map == null) return;
|
||||
|
||||
Zoom *= e.Delta > 0 ? 4.0f / 3.0f : .75f;
|
||||
|
||||
Invalidate();
|
||||
}
|
||||
|
||||
protected override void OnMouseLeave(EventArgs e)
|
||||
{
|
||||
base.OnMouseLeave(e);
|
||||
|
||||
this.Parent.Focus();
|
||||
|
||||
Invalidate();
|
||||
}
|
||||
|
||||
protected override void OnMouseEnter(EventArgs e)
|
||||
{
|
||||
base.OnMouseLeave(e);
|
||||
|
||||
this.Focus();
|
||||
|
||||
Invalidate();
|
||||
}
|
||||
|
||||
protected override void OnMouseMove(MouseEventArgs e)
|
||||
{
|
||||
base.OnMouseMove(e);
|
||||
|
||||
if (Map == null) return;
|
||||
|
||||
var oldMousePos = MousePos;
|
||||
MousePos = new int2(e.Location);
|
||||
MousePositionChanged(GetBrushLocation().ToString());
|
||||
|
||||
if (e.Button == MouseButtons.Middle || (e.Button != MouseButtons.None && IsPanning))
|
||||
Scroll(oldMousePos - MousePos);
|
||||
else
|
||||
{
|
||||
if (e.Button == MouseButtons.Right)
|
||||
Erase();
|
||||
|
||||
if (e.Button == MouseButtons.Left)
|
||||
Draw();
|
||||
|
||||
Invalidate();
|
||||
}
|
||||
}
|
||||
|
||||
void Erase()
|
||||
{
|
||||
// Crash preventing
|
||||
var BrushLocation = GetBrushLocation();
|
||||
|
||||
if (Map == null || BrushLocation.X >= Map.MapSize.X ||
|
||||
BrushLocation.Y >= Map.MapSize.Y ||
|
||||
BrushLocation.X < 0 ||
|
||||
BrushLocation.Y < 0)
|
||||
return;
|
||||
|
||||
Tool = null;
|
||||
|
||||
var key = Map.Actors.Value.FirstOrDefault(a => a.Value.Location() == BrushLocation);
|
||||
if (key.Key != null) Map.Actors.Value.Remove(key.Key);
|
||||
|
||||
if (Map.MapResources.Value[BrushLocation.X, BrushLocation.Y].type != 0)
|
||||
{
|
||||
Map.MapResources.Value[BrushLocation.X, BrushLocation.Y] = new TileReference<byte, byte>();
|
||||
var ch = new int2((BrushLocation.X) / ChunkSize, (BrushLocation.Y) / ChunkSize);
|
||||
if (Chunks.ContainsKey(ch))
|
||||
{
|
||||
Chunks[ch].Dispose();
|
||||
Chunks.Remove(ch);
|
||||
}
|
||||
}
|
||||
|
||||
AfterChange();
|
||||
}
|
||||
|
||||
void Draw()
|
||||
{
|
||||
if (Tool != null) Tool.Apply(this);
|
||||
AfterChange();
|
||||
}
|
||||
|
||||
protected override void OnMouseDown(MouseEventArgs e)
|
||||
{
|
||||
base.OnMouseDown(e);
|
||||
|
||||
if (Map == null) return;
|
||||
|
||||
if (!IsPanning)
|
||||
{
|
||||
if (e.Button == MouseButtons.Right) Erase();
|
||||
if (e.Button == MouseButtons.Left) Draw();
|
||||
}
|
||||
|
||||
Invalidate();
|
||||
}
|
||||
|
||||
public const int ChunkSize = 8; // 8x8 chunks ==> 192x192 bitmaps.
|
||||
|
||||
Bitmap RenderChunk(int u, int v)
|
||||
{
|
||||
|
||||
var bitmap = new Bitmap(ChunkSize * TileSet.TileSize, ChunkSize * TileSet.TileSize);
|
||||
bitmap.SetPixel(0, 0, Color.Green);
|
||||
|
||||
var data = bitmap.LockBits(new Rectangle(0, 0, bitmap.Width, bitmap.Height),
|
||||
ImageLockMode.WriteOnly, PixelFormat.Format32bppArgb);
|
||||
|
||||
unsafe
|
||||
{
|
||||
int* p = (int*)data.Scan0.ToPointer();
|
||||
var stride = data.Stride >> 2;
|
||||
|
||||
for (var i = 0; i < ChunkSize; i++)
|
||||
for (var j = 0; j < ChunkSize; j++)
|
||||
{
|
||||
var tr = Map.MapTiles.Value[u * ChunkSize + i, v * ChunkSize + j];
|
||||
var tile = TileSet.Tiles[tr.type];
|
||||
var index = (tr.index < tile.TileBitmapBytes.Count) ? tr.index : (byte)0;
|
||||
var rawImage = tile.TileBitmapBytes[index];
|
||||
for (var x = 0; x < TileSet.TileSize; x++)
|
||||
for (var y = 0; y < TileSet.TileSize; y++)
|
||||
p[(j * TileSet.TileSize + y) * stride + i * TileSet.TileSize + x] = Palette.GetColor(rawImage[x + TileSet.TileSize * y]).ToArgb();
|
||||
|
||||
if (Map.MapResources.Value[u * ChunkSize + i, v * ChunkSize + j].type != 0)
|
||||
{
|
||||
var resourceImage = ResourceTemplates[Map.MapResources.Value[u * ChunkSize + i, v * ChunkSize + j].type].Bitmap;
|
||||
var srcdata = resourceImage.LockBits(new Rectangle(0, 0, resourceImage.Width, resourceImage.Height),
|
||||
ImageLockMode.ReadOnly, PixelFormat.Format32bppArgb);
|
||||
|
||||
int* q = (int*)srcdata.Scan0.ToPointer();
|
||||
var srcstride = srcdata.Stride >> 2;
|
||||
|
||||
for (var x = 0; x < TileSet.TileSize; x++)
|
||||
for (var y = 0; y < TileSet.TileSize; y++)
|
||||
{
|
||||
var c = q[y * srcstride + x];
|
||||
if ((c & 0xff000000) != 0) /* quick & dirty, i cbf doing real alpha */
|
||||
p[(j * TileSet.TileSize + y) * stride + i * TileSet.TileSize + x] = c;
|
||||
}
|
||||
|
||||
resourceImage.UnlockBits(srcdata);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bitmap.UnlockBits(data);
|
||||
return bitmap;
|
||||
}
|
||||
|
||||
public int2 GetBrushLocation()
|
||||
{
|
||||
var vX = (int)Math.Floor((MousePos.X - Offset.X) / Zoom);
|
||||
var vY = (int)Math.Floor((MousePos.Y - Offset.Y) / Zoom);
|
||||
return new int2(vX / TileSet.TileSize, vY / TileSet.TileSize);
|
||||
}
|
||||
|
||||
public void DrawActor(SGraphics g, int2 p, ActorTemplate t, ColorPalette cp)
|
||||
{
|
||||
var centered = t.Appearance == null || !t.Appearance.RelativeToTopLeft;
|
||||
DrawImage(g, t.Bitmap, p, centered, cp);
|
||||
}
|
||||
|
||||
float2 GetDrawPosition(int2 location, Bitmap bmp, bool centered)
|
||||
{
|
||||
float OffsetX = centered ? bmp.Width / 2 - TileSet.TileSize / 2 : 0;
|
||||
float DrawX = TileSet.TileSize * location.X * Zoom + Offset.X - OffsetX;
|
||||
|
||||
float OffsetY = centered ? bmp.Height / 2 - TileSet.TileSize / 2 : 0;
|
||||
float DrawY = TileSet.TileSize * location.Y * Zoom + Offset.Y - OffsetY;
|
||||
|
||||
return new float2(DrawX, DrawY);
|
||||
}
|
||||
|
||||
public void DrawImage(SGraphics g, Bitmap bmp, int2 location, bool centered, ColorPalette cp)
|
||||
{
|
||||
var drawPos = GetDrawPosition(location, bmp, centered);
|
||||
|
||||
var sourceRect = new RectangleF(0, 0, bmp.Width, bmp.Height);
|
||||
var destRect = new RectangleF(drawPos.X, drawPos.Y, bmp.Width * Zoom, bmp.Height * Zoom);
|
||||
|
||||
var restorePalette = bmp.Palette;
|
||||
if (cp != null) bmp.Palette = cp;
|
||||
g.DrawImage(bmp, destRect, sourceRect, GraphicsUnit.Pixel);
|
||||
if (cp != null) bmp.Palette = restorePalette;
|
||||
}
|
||||
|
||||
void DrawActorBorder(System.Drawing.Graphics g, int2 p, ActorTemplate t)
|
||||
{
|
||||
var centered = t.Appearance == null || !t.Appearance.RelativeToTopLeft;
|
||||
var drawPos = GetDrawPosition(p, t.Bitmap, centered);
|
||||
|
||||
g.DrawRectangle(CordonPen,
|
||||
drawPos.X, drawPos.Y,
|
||||
t.Bitmap.Width * Zoom, t.Bitmap.Height * Zoom);
|
||||
}
|
||||
|
||||
ColorPalette GetPaletteForPlayer(string name)
|
||||
{
|
||||
var pr = Map.Players[name];
|
||||
var pcpi = Rules.Info["player"].Traits.Get<PlayerColorPaletteInfo>();
|
||||
var remap = new PlayerColorRemap(pr.ColorRamp, pcpi.PaletteFormat);
|
||||
return RenderUtils.MakeSystemPalette(new Palette(Palette, remap));
|
||||
}
|
||||
|
||||
Cache<string, ColorPalette> PlayerPalettes;
|
||||
|
||||
ColorPalette GetPaletteForActor(ActorReference ar)
|
||||
{
|
||||
if (PlayerPalettes == null)
|
||||
PlayerPalettes = new Cache<string, ColorPalette>(GetPaletteForPlayer);
|
||||
|
||||
var ownerInit = ar.InitDict.GetOrDefault<OwnerInit>();
|
||||
if (ownerInit == null)
|
||||
return null;
|
||||
|
||||
return PlayerPalettes[ownerInit.PlayerName];
|
||||
}
|
||||
|
||||
protected override void OnPaint(PaintEventArgs e)
|
||||
{
|
||||
if (Map == null) return;
|
||||
if (TileSet == null) return;
|
||||
|
||||
for (var u = 0; u < Map.MapSize.X; u += ChunkSize)
|
||||
for (var v = 0; v < Map.MapSize.Y; v += ChunkSize)
|
||||
{
|
||||
var x = new int2(u / ChunkSize, v / ChunkSize);
|
||||
if (!Chunks.ContainsKey(x)) Chunks[x] = RenderChunk(u / ChunkSize, v / ChunkSize);
|
||||
|
||||
Bitmap bmp = Chunks[x];
|
||||
|
||||
float DrawX = TileSet.TileSize * (float)ChunkSize * (float)x.X * Zoom + Offset.X;
|
||||
float DrawY = TileSet.TileSize * (float)ChunkSize * (float)x.Y * Zoom + Offset.Y;
|
||||
RectangleF sourceRect = new RectangleF(0, 0, bmp.Width, bmp.Height);
|
||||
RectangleF destRect = new RectangleF(DrawX, DrawY, bmp.Width * Zoom, bmp.Height * Zoom);
|
||||
e.Graphics.DrawImage(bmp, destRect, sourceRect, GraphicsUnit.Pixel);
|
||||
}
|
||||
|
||||
e.Graphics.DrawRectangle(CordonPen,
|
||||
Map.Bounds.Left * TileSet.TileSize * Zoom + Offset.X,
|
||||
Map.Bounds.Top * TileSet.TileSize * Zoom + Offset.Y,
|
||||
Map.Bounds.Width * TileSet.TileSize * Zoom,
|
||||
Map.Bounds.Height * TileSet.TileSize * Zoom);
|
||||
|
||||
foreach (var ar in Map.Actors.Value)
|
||||
DrawActor(e.Graphics, ar.Value.Location(), ActorTemplates[ar.Value.Type],
|
||||
GetPaletteForActor(ar.Value));
|
||||
|
||||
if (Tool != null)
|
||||
Tool.Preview(this, e.Graphics);
|
||||
|
||||
if (Tool == null)
|
||||
{
|
||||
var x = Map.Actors.Value.FirstOrDefault(a => a.Value.Location() == GetBrushLocation());
|
||||
if (x.Key != null)
|
||||
DrawActorBorder(e.Graphics, x.Value.Location(), ActorTemplates[x.Value.Type]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static class ActorReferenceExts
|
||||
{
|
||||
public static int2 Location(this ActorReference ar)
|
||||
{
|
||||
return ar.InitDict.Get<LocationInit>().value;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user