Update copyright header. Normalize line endings to LF.
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@@ -1,67 +1,67 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see LICENSE.
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*/
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#endregion
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using System.Drawing;
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using OpenRA.FileFormats;
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using OpenRA.FileFormats.Graphics;
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namespace OpenRA.Graphics
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{
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public class Sheet
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{
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Bitmap bitmap;
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ITexture texture;
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bool dirty;
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byte[] data;
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public readonly Size Size;
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public Sheet(Size size)
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{
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Size = size;
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}
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public Sheet(string filename)
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{
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bitmap = (Bitmap)Image.FromStream(FileSystem.Open(filename));
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Size = bitmap.Size;
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}
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public ITexture Texture
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{
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get
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{
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if (texture == null)
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{
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texture = Game.Renderer.Device.CreateTexture();
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dirty = true;
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}
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if (dirty)
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{
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if (data != null)
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{
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texture.SetData(data, Size.Width, Size.Height);
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dirty = false;
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}
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else if (bitmap != null)
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{
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texture.SetData(bitmap);
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dirty = false;
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}
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}
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return texture;
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}
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}
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public byte[] Data { get { if (data == null) data = new byte[4 * Size.Width * Size.Height]; return data; } }
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public void MakeDirty() { dirty = true; }
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}
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}
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Drawing;
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using OpenRA.FileFormats;
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using OpenRA.FileFormats.Graphics;
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namespace OpenRA.Graphics
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{
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public class Sheet
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{
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Bitmap bitmap;
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ITexture texture;
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bool dirty;
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byte[] data;
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public readonly Size Size;
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public Sheet(Size size)
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{
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Size = size;
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}
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public Sheet(string filename)
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{
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bitmap = (Bitmap)Image.FromStream(FileSystem.Open(filename));
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Size = bitmap.Size;
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}
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public ITexture Texture
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{
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get
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{
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if (texture == null)
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{
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texture = Game.Renderer.Device.CreateTexture();
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dirty = true;
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}
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if (dirty)
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{
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if (data != null)
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{
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texture.SetData(data, Size.Width, Size.Height);
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dirty = false;
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}
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else if (bitmap != null)
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{
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texture.SetData(bitmap);
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dirty = false;
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}
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}
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return texture;
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}
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}
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public byte[] Data { get { if (data == null) data = new byte[4 * Size.Width * Size.Height]; return data; } }
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public void MakeDirty() { dirty = true; }
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}
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}
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