Update copyright header. Normalize line endings to LF.
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@@ -1,44 +1,44 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see LICENSE.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Linq;
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namespace OpenRA
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{
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public class Group
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{
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List<Actor> actors;
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int id;
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static int nextGroup;
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public IEnumerable<Actor> Actors { get { return actors; } }
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public Group(IEnumerable<Actor> actors)
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{
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this.actors = actors.ToList();
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foreach (var a in actors)
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a.Group = this;
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id = nextGroup++;
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}
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public void Dump()
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{
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/* debug crap */
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Game.Debug("Group #{0}: {1}".F(
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id, string.Join(",", actors.Select(a => "#{0} {1}".F(a.ActorID, a.Info.Name)).ToArray())));
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}
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/* todo: add lazy group path crap, groupleader, pruning, etc */
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}
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}
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Linq;
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namespace OpenRA
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{
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public class Group
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{
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List<Actor> actors;
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int id;
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static int nextGroup;
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public IEnumerable<Actor> Actors { get { return actors; } }
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public Group(IEnumerable<Actor> actors)
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{
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this.actors = actors.ToList();
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foreach (var a in actors)
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a.Group = this;
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id = nextGroup++;
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}
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public void Dump()
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{
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/* debug crap */
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Game.Debug("Group #{0}: {1}".F(
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id, string.Join(",", actors.Select(a => "#{0} {1}".F(a.ActorID, a.Info.Name)).ToArray())));
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}
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/* todo: add lazy group path crap, groupleader, pruning, etc */
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}
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}
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