Update copyright header. Normalize line endings to LF.
This commit is contained in:
@@ -1,115 +1,115 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see LICENSE.
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*/
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#endregion
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using System.Drawing;
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using OpenRA.Graphics;
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using OpenRA.Network;
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namespace OpenRA.Widgets
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{
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// a dirty hack of a widget, which likes to steal the focus when \r is pressed, and then
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// refuse to give it up until \r is pressed again.
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// this emulates the previous chat support, with one improvement: shift+enter can toggle the
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// team/all mode *while* composing, not just on beginning to compose.
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public class ChatEntryWidget : Widget
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{
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string content = "";
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bool composing = false;
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bool teamChat = false;
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public readonly bool UseContrast = false;
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readonly OrderManager orderManager;
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[ObjectCreator.UseCtor]
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internal ChatEntryWidget( [ObjectCreator.Param] OrderManager orderManager )
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{
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this.orderManager = orderManager;
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}
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public override void DrawInner()
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{
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if (composing)
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{
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var text = teamChat ? "Chat (Team): " : "Chat (All): ";
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var w = Game.Renderer.BoldFont.Measure(text).X;
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Game.Renderer.BoldFont.DrawTextWithContrast(text, RenderOrigin + new float2(3, 7), Color.White, Color.Black, UseContrast ? 1 : 0);
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Game.Renderer.RegularFont.DrawTextWithContrast(content, RenderOrigin + new float2(3 + w, 7), Color.White, Color.Black, UseContrast ? 1 : 0);
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}
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}
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public override Rectangle EventBounds { get { return Rectangle.Empty; } }
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public override bool LoseFocus(MouseInput mi)
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{
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return composing ? false : base.LoseFocus(mi);
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}
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public override bool HandleKeyPressInner(KeyInput e)
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{
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if (e.Event == KeyInputEvent.Up) return false;
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if (e.KeyChar == '\r')
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{
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if (composing)
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{
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if (e.Modifiers.HasModifier(Modifiers.Shift))
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{
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teamChat ^= true;
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return true;
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}
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composing = false;
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if (content != "")
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orderManager.IssueOrder(teamChat
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? Order.TeamChat(content)
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: Order.Chat(content));
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content = "";
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LoseFocus();
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return true;
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}
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else
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{
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TakeFocus(new MouseInput());
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composing = true;
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if (Game.Settings.Game.TeamChatToggle)
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{
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teamChat ^= e.Modifiers.HasModifier(Modifiers.Shift);
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}
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else
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{
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teamChat = e.Modifiers.HasModifier(Modifiers.Shift);
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}
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return true;
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}
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}
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if (composing)
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{
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if (e.KeyChar == '\b' || e.KeyChar == 0x7f)
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{
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if (content.Length > 0)
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content = content.Remove(content.Length - 1);
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return true;
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}
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else if (!char.IsControl(e.KeyChar))
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{
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content += e.KeyChar;
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return true;
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}
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return false;
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}
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return base.HandleKeyPressInner(e);
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}
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}
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}
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Drawing;
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using OpenRA.Graphics;
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using OpenRA.Network;
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namespace OpenRA.Widgets
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{
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// a dirty hack of a widget, which likes to steal the focus when \r is pressed, and then
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// refuse to give it up until \r is pressed again.
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// this emulates the previous chat support, with one improvement: shift+enter can toggle the
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// team/all mode *while* composing, not just on beginning to compose.
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public class ChatEntryWidget : Widget
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{
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string content = "";
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bool composing = false;
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bool teamChat = false;
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public readonly bool UseContrast = false;
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readonly OrderManager orderManager;
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[ObjectCreator.UseCtor]
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internal ChatEntryWidget( [ObjectCreator.Param] OrderManager orderManager )
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{
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this.orderManager = orderManager;
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}
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public override void DrawInner()
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{
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if (composing)
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{
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var text = teamChat ? "Chat (Team): " : "Chat (All): ";
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var w = Game.Renderer.BoldFont.Measure(text).X;
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Game.Renderer.BoldFont.DrawTextWithContrast(text, RenderOrigin + new float2(3, 7), Color.White, Color.Black, UseContrast ? 1 : 0);
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Game.Renderer.RegularFont.DrawTextWithContrast(content, RenderOrigin + new float2(3 + w, 7), Color.White, Color.Black, UseContrast ? 1 : 0);
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}
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}
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public override Rectangle EventBounds { get { return Rectangle.Empty; } }
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public override bool LoseFocus(MouseInput mi)
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{
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return composing ? false : base.LoseFocus(mi);
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}
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public override bool HandleKeyPressInner(KeyInput e)
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{
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if (e.Event == KeyInputEvent.Up) return false;
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if (e.KeyChar == '\r')
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{
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if (composing)
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{
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if (e.Modifiers.HasModifier(Modifiers.Shift))
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{
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teamChat ^= true;
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return true;
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}
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composing = false;
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if (content != "")
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orderManager.IssueOrder(teamChat
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? Order.TeamChat(content)
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: Order.Chat(content));
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content = "";
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LoseFocus();
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return true;
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}
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else
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{
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TakeFocus(new MouseInput());
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composing = true;
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if (Game.Settings.Game.TeamChatToggle)
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{
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teamChat ^= e.Modifiers.HasModifier(Modifiers.Shift);
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}
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else
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{
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teamChat = e.Modifiers.HasModifier(Modifiers.Shift);
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}
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return true;
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}
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}
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if (composing)
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{
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if (e.KeyChar == '\b' || e.KeyChar == 0x7f)
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{
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if (content.Length > 0)
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content = content.Remove(content.Length - 1);
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return true;
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}
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else if (!char.IsControl(e.KeyChar))
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{
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content += e.KeyChar;
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return true;
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}
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return false;
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}
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return base.HandleKeyPressInner(e);
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}
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}
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}
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