Update copyright header. Normalize line endings to LF.

This commit is contained in:
Paul Chote
2011-02-13 10:38:57 +13:00
parent ea5e2c0588
commit 094907c1a9
489 changed files with 43614 additions and 43613 deletions

View File

@@ -1,23 +1,23 @@
#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using OpenRA;
using OpenRA.FileFormats;
using OpenRA.Mods.RA;
using OpenRA.Mods.RA.Activities;
using OpenRA.Mods.RA.Move;
using OpenRA.Traits;
using OpenRA.Traits.Activities;
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using OpenRA;
using OpenRA.FileFormats;
using OpenRA.Mods.RA;
using OpenRA.Mods.RA.Activities;
using OpenRA.Mods.RA.Move;
using OpenRA.Traits;
using OpenRA.Traits.Activities;
using OpenRA.Widgets;
namespace OpenRA.Mods.Cnc
@@ -32,7 +32,7 @@ namespace OpenRA.Mods.Cnc
public void WorldLoaded(World w)
{
Map = w.Map;
Map = w.Map;
Players = w.players.Values.ToDictionary(p => p.InternalName);
Actors = w.WorldActor.Trait<SpawnMapActors>().Actors;
var b = w.Map.Bounds;
@@ -98,7 +98,7 @@ namespace OpenRA.Mods.Cnc
new OwnerInit( Players["BadGuy"] ),
new FacingInit( 0 ),
new LocationInit ( Actors["nod0"].Location ),
});
});
var mobile = a.Trait<Mobile>();
a.QueueActivity( mobile.MoveTo( Actors["nod1"].Location, 2 ) );
a.QueueActivity( mobile.MoveTo( Actors["nod2"].Location, 2 ) );
@@ -164,8 +164,8 @@ namespace OpenRA.Mods.Cnc
}
void SetGunboatPath()
{
var self = Actors[ "Gunboat" ];
{
var self = Actors[ "Gunboat" ];
var mobile = self.Trait<Mobile>();
self.QueueActivity(mobile.ScriptedMove( Actors["gunboatLeft"].Location ));
self.QueueActivity(mobile.ScriptedMove( Actors["gunboatRight"].Location ));
@@ -183,8 +183,8 @@ namespace OpenRA.Mods.Cnc
new LocationInit( startPos ),
new OwnerInit( Players["GoodGuy"] ),
new FacingInit( 0 ),
});
});
var mobile = a.Trait<Mobile>();
var cargo = a.Trait<Cargo>();
foreach (var i in items)
@@ -202,7 +202,7 @@ namespace OpenRA.Mods.Cnc
{
var b = cargo.Unload(a);
world.AddFrameEndTask(w2 =>
{
{
if (b.Destroyed) return;
w2.Add(b);
b.TraitsImplementing<IMove>().FirstOrDefault().SetPosition(b, a.Location);