Update copyright header. Normalize line endings to LF.
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@@ -1,46 +1,46 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see LICENSE.
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*/
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#endregion
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using OpenRA.Traits;
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using OpenRA.Traits.Activities;
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namespace OpenRA.Mods.RA.Activities
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{
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class EnterTransport : CancelableActivity
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{
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public Actor transport;
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public EnterTransport(Actor self, Actor transport)
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{
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this.transport = transport;
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}
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public override IActivity Tick(Actor self)
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{
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if (IsCanceled) return NextActivity;
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if (transport == null || !transport.IsInWorld) return NextActivity;
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var cargo = transport.Trait<Cargo>();
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if (cargo.IsFull(transport))
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return NextActivity;
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// Todo: Queue a move order to the transport? need to be
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// careful about units that can't path to the transport
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if ((transport.Location - self.Location).Length > 1)
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return NextActivity;
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cargo.Load(transport, self);
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self.World.AddFrameEndTask(w => w.Remove(self));
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return this;
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}
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}
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}
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using OpenRA.Traits;
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using OpenRA.Traits.Activities;
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namespace OpenRA.Mods.RA.Activities
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{
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class EnterTransport : CancelableActivity
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{
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public Actor transport;
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public EnterTransport(Actor self, Actor transport)
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{
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this.transport = transport;
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}
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public override IActivity Tick(Actor self)
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{
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if (IsCanceled) return NextActivity;
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if (transport == null || !transport.IsInWorld) return NextActivity;
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var cargo = transport.Trait<Cargo>();
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if (cargo.IsFull(transport))
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return NextActivity;
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// Todo: Queue a move order to the transport? need to be
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// careful about units that can't path to the transport
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if ((transport.Location - self.Location).Length > 1)
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return NextActivity;
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cargo.Load(transport, self);
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self.World.AddFrameEndTask(w => w.Remove(self));
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return this;
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}
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}
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}
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