Update copyright header. Normalize line endings to LF.
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@@ -1,55 +1,55 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see LICENSE.
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*/
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#endregion
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using OpenRA.Mods.RA.Buildings;
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using OpenRA.Traits;
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using OpenRA.Traits.Activities;
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namespace OpenRA.Mods.RA
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{
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class AttackOmniInfo : AttackBaseInfo
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{
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public override object Create(ActorInitializer init) { return new AttackOmni(init.self); }
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}
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class AttackOmni : AttackBase, INotifyBuildComplete
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{
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bool buildComplete = false;
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public void BuildingComplete(Actor self) { buildComplete = true; }
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public AttackOmni(Actor self) : base(self) { }
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protected override bool CanAttack( Actor self, Target target )
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{
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var isBuilding = ( self.HasTrait<Building>() && !buildComplete );
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return base.CanAttack( self, target ) && !isBuilding;
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}
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public override IActivity GetAttackActivity(Actor self, Target newTarget, bool allowMove)
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{
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return new SetTarget( newTarget );
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}
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class SetTarget : CancelableActivity
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{
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readonly Target target;
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public SetTarget( Target target ) { this.target = target; }
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public override IActivity Tick( Actor self )
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{
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if( IsCanceled || !target.IsValid )
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return NextActivity;
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self.Trait<AttackOmni>().DoAttack(self, target);
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return this;
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}
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}
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}
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}
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using OpenRA.Mods.RA.Buildings;
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using OpenRA.Traits;
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using OpenRA.Traits.Activities;
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namespace OpenRA.Mods.RA
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{
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class AttackOmniInfo : AttackBaseInfo
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{
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public override object Create(ActorInitializer init) { return new AttackOmni(init.self); }
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}
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class AttackOmni : AttackBase, INotifyBuildComplete
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{
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bool buildComplete = false;
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public void BuildingComplete(Actor self) { buildComplete = true; }
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public AttackOmni(Actor self) : base(self) { }
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protected override bool CanAttack( Actor self, Target target )
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{
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var isBuilding = ( self.HasTrait<Building>() && !buildComplete );
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return base.CanAttack( self, target ) && !isBuilding;
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}
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public override IActivity GetAttackActivity(Actor self, Target newTarget, bool allowMove)
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{
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return new SetTarget( newTarget );
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}
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class SetTarget : CancelableActivity
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{
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readonly Target target;
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public SetTarget( Target target ) { this.target = target; }
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public override IActivity Tick( Actor self )
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{
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if( IsCanceled || !target.IsValid )
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return NextActivity;
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self.Trait<AttackOmni>().DoAttack(self, target);
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return this;
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}
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}
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}
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}
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