Update copyright header. Normalize line endings to LF.
This commit is contained in:
@@ -1,38 +1,38 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see LICENSE.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Linq;
|
||||
using OpenRA.Traits;
|
||||
using OpenRA.Traits.Activities;
|
||||
|
||||
namespace OpenRA.Mods.RA
|
||||
{
|
||||
class AutoHealInfo : TraitInfo<AutoHeal> { }
|
||||
|
||||
class AutoHeal : INotifyIdle
|
||||
{
|
||||
public void TickIdle( Actor self )
|
||||
{
|
||||
var attack = self.Trait<AttackBase>();
|
||||
var inRange = self.World.FindUnitsInCircle(self.CenterLocation, Game.CellSize * attack.GetMaximumRange());
|
||||
|
||||
var target = inRange
|
||||
.Where(a => a != self && self.Owner.Stances[a.Owner] == Stance.Ally)
|
||||
.Where(a => a.IsInWorld && !a.IsDead())
|
||||
.Where(a => a.HasTrait<Health>() && a.GetDamageState() > DamageState.Undamaged)
|
||||
.Where(a => attack.HasAnyValidWeapons(Target.FromActor(a)))
|
||||
.OrderBy(a => (a.CenterLocation - self.CenterLocation).LengthSquared)
|
||||
.FirstOrDefault();
|
||||
|
||||
if( target != null )
|
||||
self.QueueActivity(self.Trait<AttackBase>().GetAttackActivity(self, Target.FromActor( target ), false ));
|
||||
}
|
||||
}
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Linq;
|
||||
using OpenRA.Traits;
|
||||
using OpenRA.Traits.Activities;
|
||||
|
||||
namespace OpenRA.Mods.RA
|
||||
{
|
||||
class AutoHealInfo : TraitInfo<AutoHeal> { }
|
||||
|
||||
class AutoHeal : INotifyIdle
|
||||
{
|
||||
public void TickIdle( Actor self )
|
||||
{
|
||||
var attack = self.Trait<AttackBase>();
|
||||
var inRange = self.World.FindUnitsInCircle(self.CenterLocation, Game.CellSize * attack.GetMaximumRange());
|
||||
|
||||
var target = inRange
|
||||
.Where(a => a != self && self.Owner.Stances[a.Owner] == Stance.Ally)
|
||||
.Where(a => a.IsInWorld && !a.IsDead())
|
||||
.Where(a => a.HasTrait<Health>() && a.GetDamageState() > DamageState.Undamaged)
|
||||
.Where(a => attack.HasAnyValidWeapons(Target.FromActor(a)))
|
||||
.OrderBy(a => (a.CenterLocation - self.CenterLocation).LengthSquared)
|
||||
.FirstOrDefault();
|
||||
|
||||
if( target != null )
|
||||
self.QueueActivity(self.Trait<AttackBase>().GetAttackActivity(self, Target.FromActor( target ), false ));
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user