Update copyright header. Normalize line endings to LF.
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@@ -1,40 +1,40 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see LICENSE.
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*/
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#endregion
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using System.Linq;
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using OpenRA.Traits;
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using OpenRA.FileFormats;
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namespace OpenRA.Mods.RA.Crates
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{
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class SupportPowerCrateActionInfo : CrateActionInfo
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{
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[ActorReference]
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public readonly string Proxy = null;
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public override object Create(ActorInitializer init) { return new SupportPowerCrateAction(init.self, this); }
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}
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class SupportPowerCrateAction : CrateAction
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{
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SupportPowerCrateActionInfo Info;
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public SupportPowerCrateAction(Actor self, SupportPowerCrateActionInfo info)
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: base(self, info) { Info = info; }
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// The free unit crate requires same race, and the actor to be at least ITeleportable.
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// We want neither of these properties for crate power proxies.
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public override void Activate(Actor collector)
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{
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collector.World.AddFrameEndTask(w => w.CreateActor(Info.Proxy, new TypeDictionary
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{
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new OwnerInit( collector.Owner )
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}));
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}
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}
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}
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Linq;
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using OpenRA.Traits;
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using OpenRA.FileFormats;
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namespace OpenRA.Mods.RA.Crates
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{
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class SupportPowerCrateActionInfo : CrateActionInfo
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{
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[ActorReference]
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public readonly string Proxy = null;
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public override object Create(ActorInitializer init) { return new SupportPowerCrateAction(init.self, this); }
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}
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class SupportPowerCrateAction : CrateAction
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{
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SupportPowerCrateActionInfo Info;
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public SupportPowerCrateAction(Actor self, SupportPowerCrateActionInfo info)
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: base(self, info) { Info = info; }
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// The free unit crate requires same race, and the actor to be at least ITeleportable.
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// We want neither of these properties for crate power proxies.
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public override void Activate(Actor collector)
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{
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collector.World.AddFrameEndTask(w => w.CreateActor(Info.Proxy, new TypeDictionary
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{
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new OwnerInit( collector.Owner )
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}));
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}
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}
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}
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