Update copyright header. Normalize line endings to LF.
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@@ -1,44 +1,44 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see LICENSE.
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*/
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#endregion
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using System.Collections.Generic;
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using OpenRA.Effects;
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using OpenRA.Graphics;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA.Effects
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{
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public class Explosion : IEffect
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{
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Animation anim;
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int2 pos;
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int altitude;
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public Explosion(World world, int2 pixelPos, string style, bool isWater, int altitude)
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{
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this.pos = pixelPos;
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this.altitude = altitude;
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anim = new Animation("explosion");
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anim.PlayThen(style,
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() => world.AddFrameEndTask(w => w.Remove(this)));
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}
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public void Tick( World world ) { anim.Tick(); }
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public IEnumerable<Renderable> Render()
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{
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yield return new Renderable(anim.Image,
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pos - .5f * anim.Image.size - new int2(0,altitude),
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"effect", (int)pos.Y - altitude);
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}
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public Player Owner { get { return null; } }
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}
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}
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using OpenRA.Effects;
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using OpenRA.Graphics;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA.Effects
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{
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public class Explosion : IEffect
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{
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Animation anim;
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int2 pos;
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int altitude;
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public Explosion(World world, int2 pixelPos, string style, bool isWater, int altitude)
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{
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this.pos = pixelPos;
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this.altitude = altitude;
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anim = new Animation("explosion");
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anim.PlayThen(style,
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() => world.AddFrameEndTask(w => w.Remove(this)));
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}
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public void Tick( World world ) { anim.Tick(); }
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public IEnumerable<Renderable> Render()
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{
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yield return new Renderable(anim.Image,
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pos - .5f * anim.Image.size - new int2(0,altitude),
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"effect", (int)pos.Y - altitude);
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}
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public Player Owner { get { return null; } }
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}
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}
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