Update copyright header. Normalize line endings to LF.

This commit is contained in:
Paul Chote
2011-02-13 10:38:57 +13:00
parent ea5e2c0588
commit 094907c1a9
489 changed files with 43614 additions and 43613 deletions

View File

@@ -1,44 +1,44 @@
#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System.Collections.Generic;
using OpenRA.Effects;
using OpenRA.Graphics;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Effects
{
class GpsSatellite : IEffect
{
readonly float heightPerTick = 10;
float2 offset;
Animation anim = new Animation("sputnik");
public GpsSatellite(float2 offset)
{
this.offset = offset;
anim.PlayRepeating("idle");
}
public void Tick( World world )
{
anim.Tick();
offset.Y -= heightPerTick;
if (offset.Y < 0)
world.AddFrameEndTask(w => w.Remove(this));
}
public IEnumerable<Renderable> Render()
{
yield return new Renderable(anim.Image,offset, "effect", (int)offset.Y);
}
}
}
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using OpenRA.Effects;
using OpenRA.Graphics;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Effects
{
class GpsSatellite : IEffect
{
readonly float heightPerTick = 10;
float2 offset;
Animation anim = new Animation("sputnik");
public GpsSatellite(float2 offset)
{
this.offset = offset;
anim.PlayRepeating("idle");
}
public void Tick( World world )
{
anim.Tick();
offset.Y -= heightPerTick;
if (offset.Y < 0)
world.AddFrameEndTask(w => w.Remove(this));
}
public IEnumerable<Renderable> Render()
{
yield return new Renderable(anim.Image,offset, "effect", (int)offset.Y);
}
}
}