Update copyright header. Normalize line endings to LF.
This commit is contained in:
@@ -1,34 +1,34 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see LICENSE.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Collections.Generic;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.RA
|
||||
{
|
||||
public class SpawnMapActorsInfo : TraitInfo<SpawnMapActors> { }
|
||||
|
||||
public class SpawnMapActors : IWorldLoaded
|
||||
{
|
||||
public Dictionary<string, Actor> Actors = new Dictionary<string, Actor>();
|
||||
|
||||
public void WorldLoaded(World world)
|
||||
{
|
||||
foreach (var actorReference in world.Map.Actors.Value)
|
||||
{
|
||||
var initDict = actorReference.Value.InitDict;
|
||||
initDict.Add(new SkipMakeAnimsInit());
|
||||
Actors[actorReference.Key] = world.CreateActor(actorReference.Value.Type, initDict);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class SkipMakeAnimsInit : IActorInit {}
|
||||
}
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Collections.Generic;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.RA
|
||||
{
|
||||
public class SpawnMapActorsInfo : TraitInfo<SpawnMapActors> { }
|
||||
|
||||
public class SpawnMapActors : IWorldLoaded
|
||||
{
|
||||
public Dictionary<string, Actor> Actors = new Dictionary<string, Actor>();
|
||||
|
||||
public void WorldLoaded(World world)
|
||||
{
|
||||
foreach (var actorReference in world.Map.Actors.Value)
|
||||
{
|
||||
var initDict = actorReference.Value.InitDict;
|
||||
initDict.Add(new SkipMakeAnimsInit());
|
||||
Actors[actorReference.Key] = world.CreateActor(actorReference.Value.Type, initDict);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class SkipMakeAnimsInit : IActorInit {}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user