Update copyright header. Normalize line endings to LF.

This commit is contained in:
Paul Chote
2011-02-13 10:38:57 +13:00
parent ea5e2c0588
commit 094907c1a9
489 changed files with 43614 additions and 43613 deletions

View File

@@ -1,31 +1,31 @@
#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
public class SonarPulsePowerInfo : SupportPowerInfo
{
public override object Create(ActorInitializer init) { return new SonarPulsePower(init.self, this); }
}
public class SonarPulsePower : SupportPower
{
public SonarPulsePower(Actor self, SonarPulsePowerInfo info) : base(self, info) { }
public override void Activate(Actor self, Order order)
{
// TODO: Reveal submarines
// Should this play for all players?
Sound.Play("sonpulse.aud");
}
}
}
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
public class SonarPulsePowerInfo : SupportPowerInfo
{
public override object Create(ActorInitializer init) { return new SonarPulsePower(init.self, this); }
}
public class SonarPulsePower : SupportPower
{
public SonarPulsePower(Actor self, SonarPulsePowerInfo info) : base(self, info) { }
public override void Activate(Actor self, Order order)
{
// TODO: Reveal submarines
// Should this play for all players?
Sound.Play("sonpulse.aud");
}
}
}