Fix bogus pause logic.
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@@ -488,11 +488,9 @@ namespace OpenRA.Server
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DispatchOrdersToClient(c, fromIndex, 0, so.Serialize());
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break;
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case "PauseRequest":
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foreach (var c in conns.ToArray())
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{ var x = Order.PauseGame();
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DispatchOrdersToClient(c, fromIndex, 0, x.Serialize());
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}
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case "PauseGame":
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foreach (var c in conns.Except(conn).ToArray())
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DispatchOrdersToClient(c, fromIndex, 0, so.Serialize());
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break;
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}
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}
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