Prevent resources from spawning on ramps.
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@@ -31,6 +31,7 @@ namespace OpenRA.Traits
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public readonly string[] AllowedTerrainTypes = { };
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public readonly bool AllowUnderActors = false;
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public readonly bool AllowUnderBuildings = false;
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public readonly bool AllowOnRamps = false;
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public PipType PipColor = PipType.Yellow;
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@@ -151,6 +151,14 @@ namespace OpenRA.Mods.Common.Traits
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if (!rt.Info.AllowUnderBuildings && buildingInfluence.GetBuildingAt(cell) != null)
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return false;
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if (!rt.Info.AllowOnRamps)
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{
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var tile = world.Map.MapTiles.Value[cell];
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var tileInfo = world.TileSet.GetTileInfo(tile);
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if (tileInfo != null && tileInfo.RampType > 0)
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return false;
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}
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return true;
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}
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