Fix turreted defenses always realigning
This looks weird, doesn't match the originals and makes map-defined custom facings useless.
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@@ -853,6 +853,7 @@ GUN:
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Turreted:
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TurnSpeed: 48
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InitialFacing: 224
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RealignDelay: -1
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-WithSpriteBody:
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WithEmbeddedTurretSpriteBody:
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Armament:
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