Fix turreted defenses always realigning

This looks weird, doesn't match the originals
and makes map-defined custom facings useless.
This commit is contained in:
reaperrr
2020-10-05 15:25:22 +02:00
committed by abcdefg30
parent fc1786e243
commit 0990caefd7
6 changed files with 10 additions and 0 deletions

View File

@@ -853,6 +853,7 @@ GUN:
Turreted:
TurnSpeed: 48
InitialFacing: 224
RealignDelay: -1
-WithSpriteBody:
WithEmbeddedTurretSpriteBody:
Armament: