Fix turreted defenses always realigning
This looks weird, doesn't match the originals and makes map-defined custom facings useless.
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@@ -603,6 +603,7 @@ AGUN:
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Turreted:
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TurnSpeed: 60
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InitialFacing: 896
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RealignDelay: -1
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-WithSpriteBody:
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WithEmbeddedTurretSpriteBody:
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Armament:
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@@ -817,6 +818,7 @@ GUN:
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Turreted:
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TurnSpeed: 48
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InitialFacing: 224
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RealignDelay: -1
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-WithSpriteBody:
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WithEmbeddedTurretSpriteBody:
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Armament:
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@@ -916,6 +918,7 @@ SAM:
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Turreted:
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TurnSpeed: 120
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InitialFacing: 0
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RealignDelay: -1
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-WithSpriteBody:
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WithEmbeddedTurretSpriteBody:
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Armament:
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