Add ActorInfo.TraitInfo[OrDefault]<T>() requiring ITraitIfo types

This commit is contained in:
atlimit8
2015-08-03 16:07:33 -05:00
parent 6970959ef1
commit 09984683a7
115 changed files with 195 additions and 193 deletions

View File

@@ -31,7 +31,7 @@ namespace OpenRA.Mods.Common.Traits
if (Palette != null)
p = init.WorldRenderer.Palette(Palette);
var bi = init.Actor.Traits.Get<BuildingInfo>();
var bi = init.Actor.TraitInfo<BuildingInfo>();
var width = bi.Dimensions.X;
var bibOffset = bi.Dimensions.Y - 1;
@@ -75,7 +75,7 @@ namespace OpenRA.Mods.Common.Traits
{
this.info = info;
rs = self.Trait<RenderSprites>();
bi = self.Info.Traits.Get<BuildingInfo>();
bi = self.Info.TraitInfo<BuildingInfo>();
}
public void AddedToWorld(Actor self)