Add ActorInfo.TraitInfo[OrDefault]<T>() requiring ITraitIfo types
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@@ -22,8 +22,8 @@ namespace OpenRA.Mods.Common.Traits
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var footprint = buildingInfo.Footprint.Where(x => !char.IsWhiteSpace(x));
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var buildingTraits = rules.Actors[name].Traits;
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if (buildingTraits.Contains<BibInfo>() && !buildingTraits.Get<BibInfo>().HasMinibib)
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var bibInfo = rules.Actors[name].TraitInfoOrDefault<BibInfo>();
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if (bibInfo != null && !bibInfo.HasMinibib)
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{
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dim += new CVec(0, 1);
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footprint = footprint.Concat(new char[dim.X]);
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@@ -34,7 +34,7 @@ namespace OpenRA.Mods.Common.Traits
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public static IEnumerable<CPos> Tiles(Actor a)
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{
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return Tiles(a.World.Map.Rules, a.Info.Name, a.Info.Traits.Get<BuildingInfo>(), a.Location);
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return Tiles(a.World.Map.Rules, a.Info.Name, a.Info.TraitInfo<BuildingInfo>(), a.Location);
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}
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public static IEnumerable<CPos> UnpathableTiles(string name, BuildingInfo buildingInfo, CPos position)
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