Add ActorInfo.TraitInfo[OrDefault]<T>() requiring ITraitIfo types
This commit is contained in:
@@ -69,7 +69,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
var anim = new Animation(init.World, image);
|
||||
anim.PlayThen(OpeningSequence, () => anim.PlayRepeating(Sequence));
|
||||
|
||||
var body = init.Actor.Traits.Get<BodyOrientationInfo>();
|
||||
var body = init.Actor.TraitInfo<BodyOrientationInfo>();
|
||||
var facing = init.Contains<FacingInit>() ? init.Get<FacingInit, int>() : 0;
|
||||
var orientation = body.QuantizeOrientation(new WRot(WAngle.Zero, WAngle.Zero, WAngle.FromFacing(facing)), facings);
|
||||
var offset = body.LocalToWorld(Offset.Rotate(orientation));
|
||||
|
||||
Reference in New Issue
Block a user