Add ActorInfo.TraitInfo[OrDefault]<T>() requiring ITraitIfo types

This commit is contained in:
atlimit8
2015-08-03 16:07:33 -05:00
parent 6970959ef1
commit 09984683a7
115 changed files with 195 additions and 193 deletions

View File

@@ -39,7 +39,7 @@ namespace OpenRA.Mods.Common.Traits
var haveNeighbour = false;
foreach (var n in kv.Value)
{
var rb = init.World.Map.Rules.Actors[n].Traits.GetOrDefault<WithWallSpriteBodyInfo>();
var rb = init.World.Map.Rules.Actors[n].TraitInfoOrDefault<WithWallSpriteBodyInfo>();
if (rb != null && rb.Type == Type)
{
haveNeighbour = true;