Add ActorInfo.TraitInfo[OrDefault]<T>() requiring ITraitIfo types

This commit is contained in:
atlimit8
2015-08-03 16:07:33 -05:00
parent 6970959ef1
commit 09984683a7
115 changed files with 195 additions and 193 deletions

View File

@@ -32,7 +32,7 @@ namespace OpenRA.Mods.RA.Activities
public LayMines(Actor self)
{
minelayer = self.TraitOrDefault<Minelayer>();
info = self.Info.Traits.Get<MinelayerInfo>();
info = self.Info.TraitInfo<MinelayerInfo>();
ammoPools = self.TraitsImplementing<AmmoPool>().ToArray();
movement = self.Trait<IMove>();
rearmBuildings = info.RearmBuildings;