StyleCop clean LintBuildable

This commit is contained in:
Matthias Mailänder
2013-08-19 21:01:44 +02:00
parent bd0e29d274
commit 099aed6e14

View File

@@ -20,17 +20,18 @@ namespace OpenRA.Mods.RA
public void Run(Action<string> emitError, Action<string> emitWarning) public void Run(Action<string> emitError, Action<string> emitWarning)
{ {
var providedPrereqs = Rules.Info.Keys.Concat( var providedPrereqs = Rules.Info.Keys.Concat(
Rules.Info.SelectMany( a => a.Value.Traits Rules.Info.SelectMany(a => a.Value.Traits
.WithInterface<ProvidesCustomPrerequisiteInfo>() .WithInterface<ProvidesCustomPrerequisiteInfo>()
.Select( p => p.Prerequisite ))).ToArray(); .Select(p => p.Prerequisite))).ToArray();
foreach( var i in Rules.Info ) // TODO: this check is case insensitive while the real check in-game is not
foreach (var i in Rules.Info)
{ {
var bi = i.Value.Traits.GetOrDefault<BuildableInfo>(); var bi = i.Value.Traits.GetOrDefault<BuildableInfo>();
if (bi != null) if (bi != null)
foreach( var prereq in bi.Prerequisites ) foreach (var prereq in bi.Prerequisites)
if ( !providedPrereqs.Contains(prereq.Replace("!","")) ) if (!providedPrereqs.Contains(prereq.Replace("!", "")))
emitError( "Buildable actor {0} has prereq {1} not provided by anything.".F( i.Key, prereq ) ); emitError("Buildable actor {0} has prereq {1} not provided by anything.".F(i.Key, prereq));
} }
} }
} }