Add a lint test for audio notifications.

Only traits are linted - the UI still hardcodes
too many audio references for this to be worthwhile.
This commit is contained in:
Paul Chote
2018-09-25 20:42:32 +00:00
committed by abcdefg30
parent 096de8f5aa
commit 09d8aafddf
32 changed files with 148 additions and 0 deletions

View File

@@ -148,6 +148,7 @@
<Compile Include="Effects\SpriteEffect.cs" />
<Compile Include="Graphics\RailgunRenderable.cs" />
<Compile Include="Effects\LaunchEffect.cs" />
<Compile Include="Lint\CheckNotifications.cs" />
<Compile Include="Projectiles\AreaBeam.cs" />
<Compile Include="Projectiles\Bullet.cs" />
<Compile Include="Projectiles\InstantHit.cs" />