Move ownership of tile sprites to the terrain renderer.
This commit is contained in:
@@ -162,32 +162,6 @@ namespace OpenRA.Graphics
|
||||
return template.Sprites[start * template.Stride + r.Index];
|
||||
}
|
||||
|
||||
public Rectangle TemplateBounds(TerrainTemplateInfo template, Size tileSize, MapGridType mapGrid)
|
||||
{
|
||||
Rectangle? templateRect = null;
|
||||
|
||||
var i = 0;
|
||||
for (var y = 0; y < template.Size.Y; y++)
|
||||
{
|
||||
for (var x = 0; x < template.Size.X; x++)
|
||||
{
|
||||
var tile = new TerrainTile(template.Id, (byte)(i++));
|
||||
if (!tileset.TryGetTileInfo(tile, out var tileInfo))
|
||||
continue;
|
||||
|
||||
var sprite = TileSprite(tile);
|
||||
var u = mapGrid == MapGridType.Rectangular ? x : (x - y) / 2f;
|
||||
var v = mapGrid == MapGridType.Rectangular ? y : (x + y) / 2f;
|
||||
|
||||
var tl = new float2(u * tileSize.Width, (v - 0.5f * tileInfo.Height) * tileSize.Height) - 0.5f * sprite.Size;
|
||||
var rect = new Rectangle((int)(tl.X + sprite.Offset.X), (int)(tl.Y + sprite.Offset.Y), (int)sprite.Size.X, (int)sprite.Size.Y);
|
||||
templateRect = templateRect.HasValue ? Rectangle.Union(templateRect.Value, rect) : rect;
|
||||
}
|
||||
}
|
||||
|
||||
return templateRect.HasValue ? templateRect.Value : Rectangle.Empty;
|
||||
}
|
||||
|
||||
public Sheet Sheet { get { return sheetBuilder.Current; } }
|
||||
|
||||
public void Dispose()
|
||||
|
||||
Reference in New Issue
Block a user