Rename Waypoint -> Immobile and move it into Mods.RA.

This commit is contained in:
Paul Chote
2014-03-12 18:04:57 +13:00
parent daf106ddb3
commit 0a4423a9b8
8 changed files with 23 additions and 15 deletions

View File

@@ -173,7 +173,6 @@
<Compile Include="Traits\TraitsInterfaces.cs" />
<Compile Include="Traits\Util.cs" />
<Compile Include="Traits\ValidateOrder.cs" />
<Compile Include="Traits\Waypoint.cs" />
<Compile Include="Traits\World\Country.cs" />
<Compile Include="Traits\World\ResourceLayer.cs" />
<Compile Include="Traits\World\ResourceType.cs" />

View File

@@ -1,48 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using OpenRA.FileFormats;
namespace OpenRA.Traits
{
class WaypointInfo : ITraitInfo, IOccupySpaceInfo
{
public object Create( ActorInitializer init ) { return new Waypoint( init ); }
}
class Waypoint : IOccupySpace, ISync, INotifyAddedToWorld, INotifyRemovedFromWorld
{
[Sync] readonly CPos location;
public Waypoint(ActorInitializer init)
{
this.location = init.Get<LocationInit, CPos>();
}
public CPos TopLeft { get { return location; } }
public IEnumerable<Pair<CPos, SubCell>> OccupiedCells() { yield break; }
public WPos CenterPosition { get { return location.CenterPosition; } }
public void AddedToWorld(Actor self)
{
self.World.ActorMap.AddInfluence(self, this);
self.World.ActorMap.AddPosition(self, this);
self.World.ScreenMap.Add(self);
}
public void RemovedFromWorld(Actor self)
{
self.World.ActorMap.RemoveInfluence(self, this);
self.World.ActorMap.RemovePosition(self, this);
self.World.ScreenMap.Remove(self);
}
}
}