Rename Waypoint -> Immobile and move it into Mods.RA.
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@@ -143,6 +143,13 @@ namespace OpenRA.Utility
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ConvertFloatToRange(ref node.Value.Value);
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}
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// Waypoint was renamed to Immobile
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if (engineVersion < 20140312)
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{
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if (depth == 1 && node.Key == "Waypoint")
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node.Key = "Immobile";
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}
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UpgradeActorRules(engineVersion, ref node.Value.Nodes, node, depth + 1);
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}
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}
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