Add LuaInterface project

This commit is contained in:
ScottNZ
2013-11-15 21:55:38 +13:00
parent 55423b159a
commit 0a50371a37
21 changed files with 5425 additions and 0 deletions

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@@ -0,0 +1,82 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace LuaInterface
{
public class LuaUserData : LuaBase
{
//internal int _Reference;
//private Lua _Interpreter;
public LuaUserData(int reference, Lua interpreter)
{
_Reference = reference;
_Interpreter = interpreter;
}
//~LuaUserData()
//{
// if (_Reference != 0)
// _Interpreter.dispose(_Reference);
//}
/*
* Indexer for string fields of the userdata
*/
public object this[string field]
{
get
{
return _Interpreter.getObject(_Reference, field);
}
set
{
_Interpreter.setObject(_Reference, field, value);
}
}
/*
* Indexer for numeric fields of the userdata
*/
public object this[object field]
{
get
{
return _Interpreter.getObject(_Reference, field);
}
set
{
_Interpreter.setObject(_Reference, field, value);
}
}
/*
* Calls the userdata and returns its return values inside
* an array
*/
public object[] Call(params object[] args)
{
return _Interpreter.callFunction(this, args);
}
/*
* Pushes the userdata into the Lua stack
*/
internal void push(IntPtr luaState)
{
LuaDLL.lua_getref(luaState, _Reference);
}
public override string ToString()
{
return "userdata";
}
//public override bool Equals(object o)
//{
// if (o is LuaUserData)
// {
// LuaUserData l = (LuaUserData)o;
// return _Interpreter.compareRef(l._Reference, _Reference);
// }
// else return false;
//}
//public override int GetHashCode()
//{
// return _Reference;
//}
}
}