Merge pull request #7187 from pchote/allmods

Show games from all compatible mods in the server browser.
This commit is contained in:
Oliver Brakmann
2014-12-25 23:22:05 +01:00
5 changed files with 161 additions and 141 deletions

View File

@@ -26,6 +26,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
GameServer currentServer;
ScrollItemWidget serverTemplate;
ScrollItemWidget headerTemplate;
Action onStart;
@@ -36,7 +37,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
bool showWaiting = true;
bool showEmpty = true;
bool showStarted = true;
bool showStarted = false;
bool showProtected = true;
bool showIncompatible = false;
@@ -57,6 +58,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
this.onStart = onStart;
serverList = panel.Get<ScrollPanelWidget>("SERVER_LIST");
headerTemplate = serverList.Get<ScrollItemWidget>("HEADER_TEMPLATE");
serverTemplate = serverList.Get<ScrollItemWidget>("SERVER_TEMPLATE");
// Menu buttons
@@ -69,7 +71,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
panel.Get<ButtonWidget>("CREATE_BUTTON").OnClick = OpenCreateServerPanel;
var join = panel.Get<ButtonWidget>("JOIN_BUTTON");
join.IsDisabled = () => currentServer == null || !currentServer.CanJoin();
join.IsDisabled = () => currentServer == null || !currentServer.IsJoinable;
join.OnClick = () => Join(currentServer);
panel.Get<ButtonWidget>("BACK_BUTTON").OnClick = () => { Ui.CloseWindow(); onExit(); };
@@ -151,94 +153,112 @@ namespace OpenRA.Mods.RA.Widgets.Logic
var data = Encoding.UTF8.GetString(i.Result);
var yaml = MiniYaml.FromString(data);
var games = yaml.Select(a => FieldLoader.Load<GameServer>(a.Value))
var games = yaml.Select(a => new GameServer(a.Value))
.Where(gs => gs.Address != null);
RefreshServerListInner(games);
Game.RunAfterTick(() => RefreshServerListInner(games));
};
currentQuery = new Download(Game.Settings.Server.MasterServer + "games", _ => {}, onComplete);
}
int GroupSortOrder(GameServer testEntry)
{
// Games that we can't join are sorted last
if (!testEntry.IsCompatible)
return 0;
// Games for the current mod+version are sorted first
if (testEntry.ModId == Game.modData.Manifest.Mod.Id)
return 2;
// Followed by games for different mods that are joinable
return 1;
}
void RefreshServerListInner(IEnumerable<GameServer> games)
{
if (games == null)
return;
var rows = new List<Widget>();
var mods = games.GroupBy(g => g.Mods)
.OrderByDescending(g => GroupSortOrder(g.First()))
.ThenByDescending(g => g.Count());
foreach (var loop in games.OrderByDescending(g => g.CanJoin()).ThenByDescending(g => g.Players))
var rows = new List<Widget>();
foreach (var modGames in mods)
{
var game = loop;
if (game == null)
if (modGames.All(Filtered))
continue;
var canJoin = game.CanJoin();
var compatible = game.CompatibleVersion();
var header = ScrollItemWidget.Setup(headerTemplate, () => true, () => {});
var item = ScrollItemWidget.Setup(serverTemplate, () => currentServer == game, () => currentServer = game, () => Join(game));
var headerTitle = modGames.First().ModLabel;
header.Get<LabelWidget>("LABEL").GetText = () => headerTitle;
rows.Add(header);
var map = Game.modData.MapCache[game.Map];
var preview = item.GetOrNull<MapPreviewWidget>("MAP_PREVIEW");
if (preview != null)
preview.Preview = () => map;
var title = item.GetOrNull<LabelWidget>("TITLE");
if (title != null)
foreach (var loop in modGames.OrderByDescending(g => g.IsJoinable).ThenByDescending(g => g.Players))
{
title.GetText = () => game.Name;
title.GetColor = () => !compatible ? Color.DarkGray : !canJoin ? Color.LightGray : title.TextColor;
}
var game = loop;
if (game == null || Filtered(game))
continue;
var maptitle = item.GetOrNull<LabelWidget>("MAP");
if (title != null)
{
maptitle.GetText = () => map.Title;
maptitle.GetColor = () => !compatible ? Color.DarkGray : !canJoin ? Color.LightGray : maptitle.TextColor;
}
var canJoin = game.IsJoinable;
var compatible = game.IsCompatible;
var players = item.GetOrNull<LabelWidget>("PLAYERS");
if (players != null)
{
players.GetText = () => "{0} / {1}".F(game.Players, game.MaxPlayers)
+ (game.Spectators > 0 ? " ({0} Spectator{1})".F(game.Spectators, game.Spectators > 1 ? "s" : "") : "");
players.GetColor = () => !compatible ? Color.DarkGray : !canJoin ? Color.LightGray : players.TextColor;
}
var item = ScrollItemWidget.Setup(serverTemplate, () => currentServer == game, () => currentServer = game, () => Join(game));
var state = item.GetOrNull<LabelWidget>("STATE");
if (state != null)
{
state.GetText = () => GetStateLabel(game);
state.GetColor = () => GetStateColor(game, state, !compatible || !canJoin);
}
var map = Game.modData.MapCache[game.Map];
var preview = item.GetOrNull<MapPreviewWidget>("MAP_PREVIEW");
if (preview != null)
preview.Preview = () => map;
var ip = item.GetOrNull<LabelWidget>("IP");
if (ip != null)
{
ip.GetText = () => game.Address;
ip.GetColor = () => !compatible ? Color.DarkGray : !canJoin ? Color.LightGray : ip.TextColor;
}
var title = item.GetOrNull<LabelWidget>("TITLE");
if (title != null)
{
title.GetText = () => game.Name;
title.GetColor = () => !compatible ? Color.DarkGray : !canJoin ? Color.LightGray : title.TextColor;
}
var version = item.GetOrNull<LabelWidget>("VERSION");
if (version != null)
{
version.GetText = () => GenerateModLabel(game);
version.IsVisible = () => !compatible;
version.GetColor = () => !compatible ? Color.DarkGray : !canJoin ? Color.LightGray : version.TextColor;
}
var maptitle = item.GetOrNull<LabelWidget>("MAP");
if (title != null)
{
maptitle.GetText = () => map.Title;
maptitle.GetColor = () => !compatible ? Color.DarkGray : !canJoin ? Color.LightGray : maptitle.TextColor;
}
var location = item.GetOrNull<LabelWidget>("LOCATION");
if (location != null)
{
var cachedServerLocation = LobbyUtils.LookupCountry(game.Address.Split(':')[0]);
location.GetText = () => cachedServerLocation;
location.IsVisible = () => compatible;
location.GetColor = () => !compatible ? Color.DarkGray : !canJoin ? Color.LightGray : location.TextColor;
}
var players = item.GetOrNull<LabelWidget>("PLAYERS");
if (players != null)
{
players.GetText = () => "{0} / {1}".F(game.Players, game.MaxPlayers)
+ (game.Spectators > 0 ? " ({0} Spectator{1})".F(game.Spectators, game.Spectators > 1 ? "s" : "") : "");
players.GetColor = () => !compatible ? Color.DarkGray : !canJoin ? Color.LightGray : players.TextColor;
}
var state = item.GetOrNull<LabelWidget>("STATE");
if (state != null)
{
state.GetText = () => GetStateLabel(game);
state.GetColor = () => GetStateColor(game, state, !compatible || !canJoin);
}
var ip = item.GetOrNull<LabelWidget>("IP");
if (ip != null)
{
ip.GetText = () => game.Address;
ip.GetColor = () => !compatible ? Color.DarkGray : !canJoin ? Color.LightGray : ip.TextColor;
}
var location = item.GetOrNull<LabelWidget>("LOCATION");
if (location != null)
{
var cachedServerLocation = LobbyUtils.LookupCountry(game.Address.Split(':')[0]);
location.GetText = () => cachedServerLocation;
location.GetColor = () => !compatible ? Color.DarkGray : !canJoin ? Color.LightGray : location.TextColor;
}
if (!Filtered(game))
rows.Add(item);
}
}
Game.RunAfterTick(() =>
@@ -300,7 +320,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
void Join(GameServer server)
{
if (server == null || !server.CanJoin())
if (server == null || !server.IsJoinable)
return;
var host = server.Address.Split(':')[0];
@@ -353,17 +373,6 @@ namespace OpenRA.Mods.RA.Widgets.Logic
return label.TextColor;
}
public static string GenerateModLabel(GameServer s)
{
ModMetadata mod;
var modVersion = s.Mods.Split('@');
if (modVersion.Length == 2 && ModMetadata.AllMods.TryGetValue(modVersion[0], out mod))
return "{0} ({1})".F(mod.Title, modVersion[1]);
return "Unknown mod: {0}".F(s.Mods);
}
bool Filtered(GameServer game)
{
if ((game.State == (int)ServerState.GameStarted) && !showStarted)
@@ -375,7 +384,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
if ((game.Players == 0) && !showEmpty)
return true;
if (!game.CompatibleVersion() && !showIncompatible)
if (!game.IsCompatible && !showIncompatible)
return true;
if (game.Protected && !showProtected)