Support tileset-specific art in TS.
This commit is contained in:
@@ -20,6 +20,7 @@ namespace OpenRA.Mods.Common.Graphics
|
||||
{
|
||||
public readonly string DefaultSpriteExtension = ".shp";
|
||||
public readonly Dictionary<string, string> TilesetExtensions = new Dictionary<string, string>();
|
||||
public readonly Dictionary<string, string> TilesetCodes = new Dictionary<string, string>();
|
||||
|
||||
public TilesetSpecificSpriteSequenceLoader(ModData modData)
|
||||
: base(modData)
|
||||
@@ -31,6 +32,9 @@ namespace OpenRA.Mods.Common.Graphics
|
||||
|
||||
if (metadata.TryGetValue("TilesetExtensions", out yaml))
|
||||
TilesetExtensions = yaml.ToDictionary(kv => kv.Value);
|
||||
|
||||
if (metadata.TryGetValue("TilesetCodes", out yaml))
|
||||
TilesetCodes = yaml.ToDictionary(kv => kv.Value);
|
||||
}
|
||||
|
||||
public override ISpriteSequence CreateSequence(ModData modData, TileSet tileSet, SpriteCache cache, string sequence, string animation, MiniYaml info)
|
||||
@@ -44,26 +48,40 @@ namespace OpenRA.Mods.Common.Graphics
|
||||
public TilesetSpecificSpriteSequence(ModData modData, TileSet tileSet, SpriteCache cache, ISpriteSequenceLoader loader, string sequence, string animation, MiniYaml info)
|
||||
: base(modData, tileSet, cache, loader, sequence, animation, info) { }
|
||||
|
||||
string ResolveTilesetId(TileSet tileSet, Dictionary<string, MiniYaml> d)
|
||||
{
|
||||
var tsId = tileSet.Id;
|
||||
|
||||
MiniYaml yaml;
|
||||
if (d.TryGetValue("TilesetOverrides", out yaml))
|
||||
{
|
||||
var tsNode = yaml.Nodes.FirstOrDefault(n => n.Key == tsId);
|
||||
if (tsNode != null)
|
||||
tsId = tsNode.Value.Value;
|
||||
}
|
||||
|
||||
return tsId;
|
||||
}
|
||||
|
||||
protected override string GetSpriteSrc(ModData modData, TileSet tileSet, string sequence, string animation, string sprite, Dictionary<string, MiniYaml> d)
|
||||
{
|
||||
var loader = (TilesetSpecificSpriteSequenceLoader)Loader;
|
||||
|
||||
var spriteName = sprite ?? sequence;
|
||||
|
||||
if (LoadField<bool>(d, "UseTilesetCode", false))
|
||||
{
|
||||
string code;
|
||||
if (loader.TilesetCodes.TryGetValue(ResolveTilesetId(tileSet, d), out code))
|
||||
spriteName = spriteName.Substring(0, 1) + code + spriteName.Substring(2, spriteName.Length - 2);
|
||||
}
|
||||
|
||||
if (LoadField<bool>(d, "AddExtension", true))
|
||||
{
|
||||
var useTilesetExtension = LoadField<bool>(d, "UseTilesetExtension", false);
|
||||
var tsId = tileSet.Id;
|
||||
|
||||
MiniYaml yaml;
|
||||
if (d.TryGetValue("TilesetOverrides", out yaml))
|
||||
{
|
||||
var tsNode = yaml.Nodes.FirstOrDefault(n => n.Key == tsId);
|
||||
if (tsNode != null)
|
||||
tsId = tsNode.Value.Value;
|
||||
}
|
||||
|
||||
string tilesetExtension;
|
||||
if (useTilesetExtension && loader.TilesetExtensions.TryGetValue(tsId, out tilesetExtension))
|
||||
if (useTilesetExtension && loader.TilesetExtensions.TryGetValue(ResolveTilesetId(tileSet, d), out tilesetExtension))
|
||||
return spriteName + tilesetExtension;
|
||||
|
||||
return spriteName + loader.DefaultSpriteExtension;
|
||||
|
||||
Reference in New Issue
Block a user