HAX IT DOES STUFFS
git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1280 993157c7-ee19-0410-b2c4-bb4e9862e678
This commit is contained in:
@@ -13,5 +13,6 @@ namespace OpenRa.Game
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public float2 location;
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public int palette;
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public abstract Sprite[] CurrentImages { get; }
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public abstract void Tick( double t );
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}
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}
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@@ -10,6 +10,8 @@ namespace OpenRa.Game
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class Mcv : Actor
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{
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static Range<int>? mcvRange = null;
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MoveOrder currentOrder = null;
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int facing = 0;
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public Mcv( float2 location, int palette )
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{
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@@ -20,20 +22,82 @@ namespace OpenRa.Game
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mcvRange = UnitSheetBuilder.AddUnit("mcv");
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}
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int GetFacing() { return (Environment.TickCount >> 6) % 32; }
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static float2[] fvecs;
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static Mcv()
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{
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fvecs = new float2[32];
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for (int i = 0; i < 32; i++)
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{
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float angle = i / 16.0f * (float)Math.PI;
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fvecs[i] = new float2(-(float)Math.Sin(angle), -(float)Math.Cos(angle));
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}
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}
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int GetFacing(float2 d)
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{
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if (float2.WithinEpsilon(d, float2.Zero, 0.001f))
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return facing;
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int highest = -1;
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float highestDot = -1.0f;
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for (int i = 0; i < 32; i++)
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{
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float dot = float2.Dot(fvecs[i], d);
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if (dot > highestDot)
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{
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highestDot = dot;
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highest = i;
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}
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}
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return highest;
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}
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public override Sprite[] CurrentImages
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{
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get
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{
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return new Sprite[] { UnitSheetBuilder.sprites[GetFacing() + mcvRange.Value.Start] };
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return new Sprite[] { UnitSheetBuilder.sprites[facing + mcvRange.Value.Start] };
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}
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}
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public void Accept(MoveOrder o)
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{
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// HACK HACK HACK TELEPORT
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this.location = o.Destination;
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currentOrder = o;
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}
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const float Speed = 48.0f;
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public override void Tick( double t )
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{
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if (currentOrder == null)
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return;
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if (float2.WithinEpsilon(location, currentOrder.Destination, 1.0f))
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return;
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Range<float2> r = new Range<float2>(
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new float2(-Speed * (float)t, -Speed * (float)t),
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new float2(Speed * (float)t, Speed * (float)t));
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float2 d = (currentOrder.Destination - location).Constrain(r);
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int desiredFacing = GetFacing(d);
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if (desiredFacing == facing)
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location += d;
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else
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{
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int df = desiredFacing - facing;
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if (df < 0)
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df = 32 - df;
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if (df < 32 - df)
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facing = (facing + 1) % 32;
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else
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facing = (facing + 31) % 32;
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}
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}
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}
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}
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@@ -10,7 +10,7 @@ namespace OpenRa.Game
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public MoveOrder(float2 destination)
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{
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this.Destination = destination;
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this.Destination = destination - new float2(24,24); //HACK account for MCV size
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}
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}
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}
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@@ -29,5 +29,7 @@ namespace OpenRa.Game
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return new Sprite[] { UnitSheetBuilder.sprites[refineryRange.Value.Start + GetFrame()] };
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}
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}
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public override void Tick(double t) { }
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}
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}
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@@ -19,5 +19,7 @@ namespace OpenRa.Game
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{
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get { return currentImages; }
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}
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public override void Tick(double t){}
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}
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}
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@@ -25,14 +25,22 @@ namespace OpenRa.Game
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public void Add(Actor a) { actors.Add(a); }
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double lastTime = Environment.TickCount / 1000.0;
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void Draw()
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{
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double t = Environment.TickCount / 1000.0;
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double dt = t - lastTime;
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lastTime = t;
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Range<float2> range = new Range<float2>(viewport.Location, viewport.Location + viewport.Size);
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foreach (Actor a in actors)
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{
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Sprite[] images = a.CurrentImages;
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a.Tick( dt );
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if (images == null)
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continue;
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@@ -48,5 +48,28 @@ namespace OpenRa.Game
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{
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return new float2(a.X / b.X, a.Y / b.Y);
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}
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public static bool WithinEpsilon(float2 a, float2 b, float e)
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{
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float2 d = a - b;
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return Math.Abs(d.X) < e && Math.Abs(d.Y) < e;
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}
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static float Sign(float f)
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{
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if (f > 0) return 1;
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if (f < 0) return -1;
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return 0;
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}
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public float2 Sign()
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{
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return new float2(Sign(X), Sign(Y));
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}
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public static float Dot(float2 a, float2 b)
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{
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return a.X * b.X + a.Y * b.Y;
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}
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}
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}
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