format TODO: uniformly to auto-generate task list in MonoDevelop
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@@ -467,7 +467,7 @@ namespace OpenRA.Editor
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{
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for (int y = 0; y < height; y++)
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{
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//todo: crash prevention
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//TODO: crash prevention
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TileSelection[x, y] = Map.MapTiles.Value[start.X + x, start.Y + y];
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ResourceSelection[x, y] = Map.MapResources.Value[start.X + x, start.Y + y];
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}
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@@ -487,7 +487,7 @@ namespace OpenRA.Editor
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var mapX = loc.X + x;
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var mapY = loc.Y + y;
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//todo: crash prevention for outside of bounds
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//TODO: crash prevention for outside of bounds
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Map.MapTiles.Value[mapX, mapY] = TileSelection[x, y];
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Map.MapResources.Value[mapX, mapY] = ResourceSelection[x, y];
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