format TODO: uniformly to auto-generate task list in MonoDevelop

This commit is contained in:
Matthias Mailänder
2013-03-27 09:45:17 +01:00
parent a682670b97
commit 0a82bfe552
47 changed files with 56 additions and 61 deletions

View File

@@ -20,7 +20,7 @@ namespace OpenRA.Network
{
static Player FindPlayerByClient(this World world, Session.Client c)
{
/* todo: this is still a hack.
/* TODO: this is still a hack.
* the cases we're trying to avoid are the extra players on the host's client -- Neutral, other MapPlayers,..*/
return world.Players.FirstOrDefault(
p => (p.ClientIndex == c.Index && p.PlayerReference.Playable));