format TODO: uniformly to auto-generate task list in MonoDevelop
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@@ -47,7 +47,7 @@ namespace OpenRA
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{
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engine = Game.Settings.Server.Dedicated?"Null":engine;
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switch (engine)
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{ /* todo: if someone cares about pluggable crap here, ship this out */
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{ /* TODO: if someone cares about pluggable crap here, ship this out */
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case "AL": return new OpenAlSoundEngine();
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case "Null": return new NullSoundEngine();
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