format TODO: uniformly to auto-generate task list in MonoDevelop
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@@ -38,7 +38,7 @@ namespace OpenRA.Mods.RA
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if (chronoshiftReturnTicks == 0)
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{
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self.CancelActivity();
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// Todo: need a new Teleport method that will move to the closest available cell
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// TODO: need a new Teleport method that will move to the closest available cell
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self.QueueActivity(new Teleport(chronosphere, chronoshiftOrigin, killCargo));
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}
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}
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@@ -46,7 +46,7 @@ namespace OpenRA.Mods.RA
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// Can't be used in synced code, except with ignoreVis.
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public virtual bool CanChronoshiftTo(Actor self, CPos targetLocation)
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{
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// Todo: Allow enemy units to be chronoshifted into bad terrain to kill them
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// TODO: Allow enemy units to be chronoshifted into bad terrain to kill them
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return (self.HasTrait<ITeleportable>() && self.Trait<ITeleportable>().CanEnterCell(targetLocation));
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}
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