format TODO: uniformly to auto-generate task list in MonoDevelop
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@@ -76,7 +76,7 @@ namespace OpenRA.Mods.RA
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var mins = CPos.Min(start, end);
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var maxs = CPos.Max(start, end);
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/* todo: proper endcaps, if anyone cares (which won't happen unless depth is large) */
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/* TODO: proper endcaps, if anyone cares (which won't happen unless depth is large) */
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var p = end - start;
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var q = new float2(p.Y, -p.X);
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@@ -140,7 +140,7 @@ namespace OpenRA.Mods.RA
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public void RenderBeforeWorld(WorldRenderer wr, World world) { }
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public string GetCursor(World world, CPos xy, MouseInput mi) { lastMousePos = xy; return "ability"; } /* todo */
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public string GetCursor(World world, CPos xy, MouseInput mi) { lastMousePos = xy; return "ability"; } /* TODO */
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}
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public void RenderAfterWorld(WorldRenderer wr)
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