format TODO: uniformly to auto-generate task list in MonoDevelop

This commit is contained in:
Matthias Mailänder
2013-03-27 09:45:17 +01:00
parent a682670b97
commit 0a82bfe552
47 changed files with 56 additions and 61 deletions

View File

@@ -186,7 +186,7 @@ namespace OpenRA.Mods.RA.Widgets
public override void Draw()
{
if (!IsVisible()) return;
// todo: fix
// TODO: fix
int paletteHeight = DrawPalette(CurrentQueue);
DrawBuildTabs(world, paletteHeight);

View File

@@ -19,7 +19,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
[ObjectCreator.UseCtor]
public OrderButtonsChromeLogic(World world)
{
/* todo: attach this to the correct widget, to remove the lookups below */
/* TODO: attach this to the correct widget, to remove the lookups below */
var r = Ui.Root;
var gameRoot = r.Get("INGAME_ROOT");

View File

@@ -71,7 +71,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
currentMap = currentReplay.Map();
panel.Get<LabelWidget>("DURATION").GetText =
() => WidgetUtils.FormatTime(currentReplay.Duration * 3 /* todo: 3:1 ratio isnt always true. */);
() => WidgetUtils.FormatTime(currentReplay.Duration * 3 /* TODO: 3:1 ratio isnt always true. */);
panel.Get<MapPreviewWidget>("MAP_PREVIEW").Map = () => currentMap;
panel.Get<LabelWidget>("MAP_TITLE").GetText =
() => currentMap != null ? currentMap.Title : "(Unknown Map)";

View File

@@ -75,7 +75,7 @@ namespace OpenRA.Mods.RA.Widgets
return false;
}
// todo: take ALL this garbage and route it through the OrderTargeter stuff.
// TODO: take ALL this garbage and route it through the OrderTargeter stuff.
bool PerformAttackMove()
{