format TODO: uniformly to auto-generate task list in MonoDevelop
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@@ -121,7 +121,7 @@ namespace OpenRA.Renderer.Glsl
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/* configure blend state */
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ErrorHandler.CheckGlError();
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// Todo: Only enable alpha blending if we need it
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// TODO: Only enable alpha blending if we need it
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Gl.glEnable(Gl.GL_BLEND);
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ErrorHandler.CheckGlError();
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Gl.glBlendFunc(Gl.GL_SRC_ALPHA, Gl.GL_ONE_MINUS_SRC_ALPHA);
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