Add support for multiple (un)deploy sounds on GrantConditionOnDeploy

This commit is contained in:
abcdefg30
2019-03-02 18:40:24 +01:00
committed by Paul Chote
parent ab6ae7bc8d
commit 0ab7e0a855
7 changed files with 64 additions and 16 deletions

View File

@@ -349,8 +349,8 @@ JUGG:
UndeployedCondition: undeployed
Facing: 96
AllowedTerrainTypes: Clear, Road, DirtRoad, Rough
DeploySound: place2.aud
UndeploySound: clicky1.aud
DeploySounds: place2.aud
UndeploySounds: clicky1.aud
GrantCondition@PREVIEWWORKAROUND:
Condition: real-actor
QuantizeFacingsFromSequence:

View File

@@ -136,8 +136,8 @@ TTNK:
UndeployedCondition: undeployed
Facing: 160
AllowedTerrainTypes: Clear, Road, DirtRoad, Rough
DeploySound: place2.aud
UndeploySound: clicky1.aud
DeploySounds: place2.aud
UndeploySounds: clicky1.aud
GrantCondition@PREVIEWWORKAROUND:
Condition: real-actor
WithVoxelBody:
@@ -240,8 +240,8 @@ ART2:
UndeployedCondition: undeployed
Facing: 96
AllowedTerrainTypes: Clear, Road, DirtRoad, Rough
DeploySound: place2.aud
UndeploySound: clicky1.aud
DeploySounds: place2.aud
UndeploySounds: clicky1.aud
GrantCondition@PREVIEWWORKAROUND:
Condition: real-actor
WithVoxelBody:

View File

@@ -147,8 +147,8 @@ LPST:
UndeployedCondition: undeployed
Facing: 160
AllowedTerrainTypes: Clear, Road, DirtRoad, Rough
DeploySound: place2.aud
UndeploySound: clicky1.aud
DeploySounds: place2.aud
UndeploySounds: clicky1.aud
WithVoxelBody:
RequiresCondition: undeployed
WithSpriteBody@deployed: