From 0afb1ed5c8bf7faf5004cab8995c7074252ec893 Mon Sep 17 00:00:00 2001 From: reaperrr Date: Wed, 4 Nov 2015 21:32:26 +0100 Subject: [PATCH] Improve SpiceExplosion and add BloomExplosion Fixes angle and loudness of spice debris, adds BloomExplosion to add proper animation and damage crushing actors. --- mods/d2k/rules/arrakis.yaml | 3 +++ mods/d2k/weapons.yaml | 31 +++++++++++++++++++++++++++---- 2 files changed, 30 insertions(+), 4 deletions(-) diff --git a/mods/d2k/rules/arrakis.yaml b/mods/d2k/rules/arrakis.yaml index 8a191c64ab..18b67265a1 100644 --- a/mods/d2k/rules/arrakis.yaml +++ b/mods/d2k/rules/arrakis.yaml @@ -10,6 +10,9 @@ spicebloom: Name: Spice Bloom SpiceBloom: Weapon: SpiceExplosion + Explodes: + Weapon: BloomExplosion + EmptyWeapon: BloomExplosion Crushable: CrushClasses: spicebloom CrushedByFriendlies: true diff --git a/mods/d2k/weapons.yaml b/mods/d2k/weapons.yaml index f1fc599a27..fa8e180497 100644 --- a/mods/d2k/weapons.yaml +++ b/mods/d2k/weapons.yaml @@ -766,13 +766,12 @@ SardDeath: ImpactSound: EXPLSML2.WAV SpiceExplosion: - Report: EXPLMD1.WAV Projectile: Bullet Speed: 50, 75 - High: true - Angle: 91, 264 + Blockable: false + Angle: 60, 90 Trail: large_trail - Image: null + Image: 120mm Warhead@1Dam: SpreadDamage Spread: 320 Falloff: 100, 60, 30, 15, 0 @@ -795,3 +794,27 @@ SpiceExplosion: Warhead@3Eff: CreateEffect Explosion: med_explosion +BloomExplosion: + Report: EXPLMD1.WAV + Range: 0c8 + Projectile: Bullet + Speed: 1c0 + Blockable: false + Image: null + Warhead@1Dam: SpreadDamage + Spread: 320 + Falloff: 100, 60, 30, 15, 0 + Damage: 750 + Versus: + none: 90 + wall: 5 + building: 65 + wood: 50 + light: 40 + heavy: 30 + invulnerable: 0 + cy: 20 + harvester: 25 + DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath + AffectsParent: true +