Make infantry crushable, refactoring, fix UIM (in)sanity crash, fix unit production

This commit is contained in:
Paul Chote
2009-12-22 23:00:15 -08:00
parent 4667679f12
commit 0b0a1fe11d
5 changed files with 16 additions and 29 deletions

View File

@@ -28,7 +28,7 @@ namespace OpenRa.Game.Traits
public IEnumerable<UnitMovementType> CrushableBy()
{
yield return UnitMovementType.Track;
yield return UnitMovementType.Wheel;
//yield return UnitMovementType.Wheel; // Can infantry be crushed by wheel?
}
}
}