Make infantry crushable, refactoring, fix UIM (in)sanity crash, fix unit production

This commit is contained in:
Paul Chote
2009-12-22 23:00:15 -08:00
parent 4667679f12
commit 0b0a1fe11d
5 changed files with 16 additions and 29 deletions

View File

@@ -522,52 +522,52 @@ MEDI
Description=Attack Dog
BuiltAt=KENN
Voice=DogVoice
Traits=Unit, Mobile, RenderInfantry
Traits=Unit, Mobile, RenderInfantry, Infantry
LongDesc=Anti-infantry unit. Not fooled by the \nSpy's disguise.\n Strong vs Infantry\n Weak vs Vehicles
[E1]
Description=Rifle Infantry
Traits=Unit, Mobile, RenderInfantry, AttackBase, TakeCover
Traits=Unit, Mobile, RenderInfantry, AttackBase, TakeCover, Infantry
LongDesc=General-purpose infantry. Strong vs Infantry\n Weak vs Vehicles
[E2]
Description=Grenadier
Traits=Unit, Mobile, RenderInfantry, AttackBase, TakeCover
Traits=Unit, Mobile, RenderInfantry, AttackBase, TakeCover, Infantry
FireDelay=15
PrimaryOffset=0,0,0,-13
LongDesc=Infantry armed with grenades. \n Strong vs Buildings, Infantry\n Weak vs Vehicles
[E3]
Description=Rocket Soldier
Traits=Unit, Mobile, RenderInfantry, AttackBase, TakeCover
Traits=Unit, Mobile, RenderInfantry, AttackBase, TakeCover, Infantry
PrimaryOffset=0,0,0,-13
LongDesc=Anti-tank/Anti-aircraft infantry.\n Strong vs Tanks, Aircraft\n Weak vs Infantry
[E4]
Description=Flamethrower
Traits=Unit, Mobile, RenderInfantry, AttackBase, TakeCover
Traits=Unit, Mobile, RenderInfantry, AttackBase, TakeCover, Infantry
FireDelay=8
LongDesc=Advanced Anti-infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles
[E6]
Description=Engineer
Traits=Unit, Mobile, RenderInfantry, TakeCover
Traits=Unit, Mobile, RenderInfantry, TakeCover, Infantry
Voice=EngineerVoice
LongDesc=Infiltrates and captures enemy structures.\n Strong vs Nothing\n Weak vs Everything
[SPY]
Description=Spy
Voice=SpyVoice
Traits=Unit, Mobile, RenderInfantry, TakeCover
Traits=Unit, Mobile, RenderInfantry, TakeCover, Infantry
LongDesc=Infiltrates enemy structures to gather \nintelligence. Exact effect depends on the \nbuilding infiltrated.\n Strong vs Nothing\n Weak vs Everything\n Special Ability: Disguised
[THF]
Description=Thief
Voice=ThiefVoice
Traits=Unit, Mobile, RenderInfantry, TakeCover
Traits=Unit, Mobile, RenderInfantry, TakeCover, Infantry
LongDesc=Infiltrates enemy refineries & \nsilos, and steals money stored there.\n Unarmed
[E7]
Description=Tanya
Voice=TanyaVoice
Traits=Unit, Mobile, RenderInfantry, AttackBase, TakeCover
Traits=Unit, Mobile, RenderInfantry, AttackBase, TakeCover, Infantry
LongDesc=Elite commando infantry, armed with \ndual pistols and C4.\n Strong vs Infantry, Buildings\n Weak vs Vehicles\n Special Ability: Destroy Building with C4
[MEDI]
Description=Medic
Voice=MedicVoice
Traits=Unit, Mobile, RenderInfantry, AttackBase, TakeCover
Traits=Unit, Mobile, RenderInfantry, AttackBase, TakeCover, Infantry
LongDesc=Heals nearby infantry.\n Strong vs Nothing\n Weak vs Everything