Load unit data from ra.yaml
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@@ -9,7 +9,7 @@ namespace OpenRa.Game.Support
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{
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static class PerfHistory
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{
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static readonly Color[] colors = { Color.Red, Color.Green, Color.Blue, Color.Yellow, Color.Orange, Color.Fuchsia, Color.Lime, Color.LightBlue };
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static readonly Color[] colors = { Color.Red, Color.Green, Color.Blue, Color.Yellow, Color.Orange, Color.Fuchsia, Color.Lime, Color.LightBlue, Color.White, Color.Black };
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static int nextColor;
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public static Cache<string, PerfItem> items = new Cache<string, PerfItem>(
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