Add resource updating methods to IResourceLayer.

This commit is contained in:
Paul Chote
2021-01-19 19:29:42 +00:00
committed by reaperrr
parent 7e9d291223
commit 0b93556c06
6 changed files with 177 additions and 81 deletions

View File

@@ -18,9 +18,15 @@ namespace OpenRA.Mods.Common.Traits
{
public struct ResourceLayerContents
{
public static readonly ResourceLayerContents Empty = default(ResourceLayerContents);
public ResourceType Type;
public int Density;
public static readonly ResourceLayerContents Empty = default;
public readonly ResourceType Type;
public readonly int Density;
public ResourceLayerContents(ResourceType type, int density)
{
Type = type;
Density = density;
}
}
public interface IResourceLayerInfo : ITraitInfoInterface { }
@@ -30,6 +36,10 @@ namespace OpenRA.Mods.Common.Traits
{
event Action<CPos, ResourceType> CellChanged;
ResourceLayerContents GetResource(CPos cell);
bool CanAddResource(ResourceType resourceType, CPos cell, int amount = 1);
int AddResource(ResourceType resourceType, CPos cell, int amount = 1);
int RemoveResource(ResourceType resourceType, CPos cell, int amount = 1);
void ClearResources(CPos cell);
bool IsVisible(CPos cell);
}
@@ -100,10 +110,7 @@ namespace OpenRA.Mods.Common.Traits
// Adjacent includes the current cell, so is always >= 1
var adjacent = GetAdjacentCellsWith(type, cell);
var density = int2.Lerp(0, type.Info.MaxDensity, adjacent, 9);
var temp = Content[cell];
temp.Density = Math.Max(density, 1);
Content[cell] = temp;
Content[cell] = new ResourceLayerContents(Content[cell].Type, Math.Max(density, 1));
}
}
}
@@ -125,40 +132,94 @@ namespace OpenRA.Mods.Common.Traits
return rt.Info.AllowOnRamps || world.Map.Ramp[cell] == 0;
}
public bool CanSpawnResourceAt(ResourceType newResourceType, CPos cell)
{
if (!world.Map.Contains(cell))
return false;
var currentResourceType = GetResourceType(cell);
return (currentResourceType == newResourceType && !IsFull(cell))
|| (currentResourceType == null && AllowResourceAt(newResourceType, cell));
}
ResourceLayerContents CreateResourceCell(ResourceType t, CPos cell)
{
world.Map.CustomTerrain[cell] = world.Map.Rules.TerrainInfo.GetTerrainIndex(t.Info.TerrainType);
++resCells;
return new ResourceLayerContents
{
Type = t
};
return new ResourceLayerContents(t, 0);
}
public void AddResource(ResourceType t, CPos p, int n)
public bool CanAddResource(ResourceType resourceType, CPos cell, int amount = 1)
{
var cell = Content[p];
if (cell.Type == null)
cell = CreateResourceCell(t, p);
if (!world.Map.Contains(cell))
return false;
if (cell.Type != t)
var content = Content[cell];
if (content.Type == null)
return amount <= resourceType.Info.MaxDensity && AllowResourceAt(resourceType, cell);
if (content.Type != resourceType)
return false;
return content.Density + amount <= resourceType.Info.MaxDensity;
}
public int AddResource(ResourceType resourceType, CPos cell, int amount = 1)
{
if (!Content.Contains(cell))
return 0;
var content = Content[cell];
if (content.Type == null)
content = CreateResourceCell(resourceType, cell);
if (content.Type != resourceType)
return 0;
var oldDensity = content.Density;
var density = Math.Min(content.Type.Info.MaxDensity, oldDensity + amount);
Content[cell] = new ResourceLayerContents(content.Type, density);
CellChanged?.Invoke(cell, content.Type);
return density - oldDensity;
}
public int RemoveResource(ResourceType resourceType, CPos cell, int amount = 1)
{
if (!Content.Contains(cell))
return 0;
var content = Content[cell];
if (content.Type == null || content.Type != resourceType)
return 0;
var oldDensity = content.Density;
var density = Math.Max(0, oldDensity - amount);
if (density == 0)
{
Content[cell] = ResourceLayerContents.Empty;
world.Map.CustomTerrain[cell] = byte.MaxValue;
--resCells;
CellChanged?.Invoke(cell, null);
}
else
{
Content[cell] = new ResourceLayerContents(content.Type, density);
CellChanged?.Invoke(cell, content.Type);
}
return oldDensity - density;
}
public void ClearResources(CPos cell)
{
if (!Content.Contains(cell))
return;
cell.Density = Math.Min(cell.Type.Info.MaxDensity, cell.Density + n);
Content[p] = cell;
// Don't break other users of CustomTerrain if there are no resources
var content = Content[cell];
if (content.Type == null)
return;
CellChanged?.Invoke(p, cell.Type);
Content[cell] = ResourceLayerContents.Empty;
world.Map.CustomTerrain[cell] = byte.MaxValue;
--resCells;
CellChanged?.Invoke(cell, null);
}
public bool IsFull(CPos cell)
@@ -167,47 +228,16 @@ namespace OpenRA.Mods.Common.Traits
return cellContents.Density == cellContents.Type.Info.MaxDensity;
}
public ResourceType Harvest(CPos cell)
{
var c = Content[cell];
if (c.Type == null)
return null;
if (--c.Density < 0)
{
Content[cell] = ResourceLayerContents.Empty;
world.Map.CustomTerrain[cell] = byte.MaxValue;
--resCells;
}
else
Content[cell] = c;
CellChanged?.Invoke(cell, c.Type);
return c.Type;
}
public void Destroy(CPos cell)
{
// Don't break other users of CustomTerrain if there are no resources
var c = Content[cell];
if (c.Type == null)
return;
--resCells;
// Clear cell
Content[cell] = ResourceLayerContents.Empty;
world.Map.CustomTerrain[cell] = byte.MaxValue;
CellChanged?.Invoke(cell, c.Type);
}
public ResourceType GetResourceType(CPos cell) { return Content[cell].Type; }
public int GetResourceDensity(CPos cell) { return Content[cell].Density; }
ResourceLayerContents IResourceLayer.GetResource(CPos cell) { return Content[cell]; }
bool IResourceLayer.CanAddResource(ResourceType resourceType, CPos cell, int amount) { return CanAddResource(resourceType, cell, amount); }
int IResourceLayer.AddResource(ResourceType resourceType, CPos cell, int amount) { return AddResource(resourceType, cell, amount); }
int IResourceLayer.RemoveResource(ResourceType resourceType, CPos cell, int amount) { return RemoveResource(resourceType, cell, amount); }
void IResourceLayer.ClearResources(CPos cell) { ClearResources(cell); }
bool IResourceLayer.IsVisible(CPos cell) { return !world.FogObscures(cell); }
}
}