add muzzle flashes to pbox/hbox
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@@ -379,12 +379,17 @@ PBOX:
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Type: Wood
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RevealsShroud:
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Range: 6
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AttackOmni:
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AttackTurreted:
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PrimaryWeapon: Vulcan
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PrimaryOffset: 0,0,0,-2
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PrimaryLocalOffset: 0,-12,0
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AutoTarget:
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IronCurtainable:
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RenderRangeCircle:
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-AcceptsSupplies:
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WithMuzzleFlash:
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Turreted:
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ROT: 255
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HBOX:
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Inherits: ^Building
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@@ -408,12 +413,17 @@ HBOX:
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Type: Wood
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RevealsShroud:
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Range: 6
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AttackOmni:
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AttackTurreted:
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PrimaryWeapon: Vulcan
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PrimaryOffset: 0,0,0,-2
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PrimaryLocalOffset: 0,-12,0
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AutoTarget:
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IronCurtainable:
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RenderRangeCircle:
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-AcceptsSupplies:
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WithMuzzleFlash:
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Turreted:
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ROT: 255
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GUN:
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Inherits: ^Building
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@@ -285,6 +285,10 @@ pbox:
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make: pboxmake
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Start: 0
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Length: *
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muzzle: minigun
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Start: 0
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Length: 6
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Facings: 8
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hbox:
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damaged-idle:
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@@ -294,6 +298,10 @@ hbox:
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make: hboxmake
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Start: 0
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Length: *
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muzzle: minigun
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Start: 0
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Length: 6
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Facings: 8
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gap:
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idle:
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